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The Tone Rebellion (Windows)

80
MobyRank
100 point score based on reviews from various critics.
3.5
MobyScore
5 point score based on user ratings.

Advertising Blurbs

Advertisement in PC Games, December 1997 (German):

    Für den zweiten



    THE LOGIC FACTORY®

    ( A s c e n d a n c y )



    Titel wird es



    ECHT-ZEIT



    KEIN KLON



    DIESES ECHTZEIT-STRATEGIESPIEL



    IST IHR TOR IN DIE WELT DER HELDEN. EINE WELT



    AUS MYTHOLOGIE, FANTASIE UND TRÄUMEN.



    EIN EWIGER KAMPF - DENN JEDER ZUG IST ÜBERSCHATTET VOM



    ULTIMATIVEN BÖSEN: DEM LEVIATHAN



    IM SIEG FINDET DIE SEELE DES HELDEN ERLEUCHTUNG.



    GameStar 11/97
    81%



    PC Player 11/97
    4 von 5 Sternen



    PC Games 11/97
    87%


    Contributed by Xoleras (66271) on Mar 02, 2005.

Press Release:

    Highly anticipated follow-up to the CODIE Award-winning Strategy game, Ascendancy to be released on 1997 Vernal Equinox

    Novato, Ca, September 22, 1996 -- It is the first day of the Autumnal Equinox. Leaves are changing, cool air surrounds us, darkness lurks in the shadows, the earth shifts into its winter hibernation and the countdown begins to the launch of the highly anticipated real-time strategy game, The Tone Rebellion, from The Logic Factory.

    The Tone Rebellion features a constat struggle between light and dark and good battling evil. Symbolizing this struggle is The Vernal Equinox, a time of changing seasons where darkness succumbs to light and the earth begins its ascent from the depths of winter. This symbol reinforces the struggle that the game imparts and celebrates. The conflict represented by the struggle of light over dark at the equinox is manifested in the game by the players hopeful victory over darkness. The Tone Rebellion streets on March 20, 1997 and follows the critically acclaimed Ascendancy, Software Publisher's Association's Best Strategy Game of the Year.

    "The Tone Rebellion takes the player into a world crafted from mythology, fantasy and our life experiences," said Thomas Blom, co-founder of The Logic Factory. "The Vernal Equinox symbolizes the struggle and co- existence that is created in this game between light and dark. The March 20 release emphasizes that these struggles are part of all things, including, of course, our own lives."

    The Tone Rebellion is a collection of seventeen island worlds, suspended in an ethereal void, connected by a variety of mystical doorways, bridges and tunnels.

    Each world is inhabited by various creatures, the most notable of which are Floaters-species who struggle together against a common monolithic enemy. It is also laden with pools of the mystical, healing and life- giving resource, Tone.

    In this real-time strategy game, the player must guide Floater species, develop their colonies and maintain their Tone resources gaining strength and ability along the way. Choices will range from creating new floaters, building structures, tapping into a tone pool or traveling off and exploring the land to find more resources and clues about how to survive and defeat the Leviathan. Throughout the players development of their colony, the Leviathan continues to gain strength and deplete the players of their precious Tone pools.

    In addition to solo game play, the product will also feature a point to point network multiplayer system. Competition is present in number of forms, but the thrust of multiplayer promotes cooperation against the ultimate common enemy - the Leviathan.

    The Tone Rebellion will be available this Spring through Broderbund Software's Affiliated Labels Program.

    # # #



    Formed in 1993, The Logic Factory develops unique, stimulating entertainment software. Based in Austin, Texas, The Logic Factory is committed to the development of games that take advantage of new technologies and the increasing capabilities of personal computers.

    Contributed by Jeanne (75635) on Apr 24, 2004.

Developer Website - The Tone Rebellion:
    "In victory comes enlightenment"

    The Logic Factory's Latest Release Takes Real Time Multiplayer Strategy Gaming into a World Crafted by Mythology, Fantasy and Dreams.

    Austin, Texas (March 24, 1997) --- Starting to feel like there's no such thing as an original computer game anymore? Well you can rest easy, The Logic Factory has just announced a October 1997 release for its next PC CD ROM title, The Tone Rebellion.

    "We made this game because that's the one we most wanted to play, and we couldn't find it anywhere on the shelves," said Todd Templeman, co-founder of The Logic Factory.

    The Tone Rebellion starts with the awakening of four "floater" tribes, one of which a player will choose to control. Although a complete single player game, The Tone Rebellion offers multiplayer support for up to four players over the Internet or via IPX network connection.

    Prior to entering a game the player will be shown an introduction that sets the stage. In the beginning existed an island world, gliding through the void. On this world existed a magical tribe of floaters, innocent and pure in their desire to make the best of life. These floaters used the substance called "Tone" in everything they did. Tone gives life to all things and allowed the floaters energy and the ability to improve their civilization. The floaters had no knowledge of evil, but evil did exist in the form of the Leviathan. In their ignorance they could not have predicted its awesome potential. Once a scavenger hiding in the shadows, The Leviathan also consumed Tone for its energy and, as it grew strong, could no longer tolerate the presence of the floaters and their claim on Tone. They were not prepared for its power or ferocity when the Leviathan struck. In the enormous upheaval that followed the island world was shattered and the floaters all but ceased to exist.

    After the big sleep, the player discovers that the original floater clan has evolved over untold ages into four distinct tribes: the Protectors (Tarks), the Mystics (Cepheans), the Sekers (Zygons) and the Lifegivers (Dyla). Each clan differs greatly from the others in its abilities, the structures it can build and the spells it can cast.

    After choosing a clan the player begins the game on an unexplored island world. His floaters awaken and begin the long quest to rebuild their civilization, solve the mystery of the Leviathan and unlock the keys to its defeat.

    The player starts weak and virtually defenseless and must use the little remaining Tone to build structures and acquire lost abilities that can aid in warding off the Leviathan. As the game progresses the rest of The Tone Rebellion is told.

    There are fifteen island worlds that the player will need to discover and explore. Each world contains specific mysteries that must be solved in order to bridge the gap to new islands or discover how the land has come to its current state, and what must be done to face the Leviathan. As the player discovers new islands and builds more structures and defenses the Leviathan becomes more aware of the rebellion and sends more and stronger minions to defeat it.

    There are no blood and guts in The Tone Rebellion, but the player must plan ahead for a multitude of real time battles full of the kind of special effects that The Logic Factory insisted upon from the beginning.

    "We can't tell you how the game ends, but I think players will appreciate that with The Tone Rebellion they finally have a real time strategy game challenging enough to exercise their brain while compelling enough to immerse them in a wholly different realm ," said Todd.

    Unlike most multiplayer games, the clans must cooperate in order to win the game. The does not mean that battles between players don't occur; they often do since Tone is scarce and essential to their success. But if players spend too much time fighting each other, they will lose. The Leviathan is stronger than they are and it is always coming.

    Game Features:

    > Cooperative multiplayer system allows four players to unite against a common enemy.
    > Four species with distinct appearances, skills, and tactics.
    > Uncommon blending of real-time strategy and puzzle-solving adventure.
    > Fifteen richly detailed island-worlds and a lush digital soundtrack.

    http://www.logicfactory.com/games_tone.htm

    Contributed by Indra was here (19145) on Aug 05, 2003.

Unknown Source:
    The Tone Rebellion starts with the awakening of four "floater" tribes, one of which a player will choose to control. Although a complete single player game, The Tone Rebellion offers multiplayer support for up to four players over the Internet or via IPX network connection.

    Game Features:

    Cooperative multiplayer system allows four players to unite against a common enemy.

    Four species with distinct appearances, skills, and tactics.

    Uncommon blending of real-time strategy and puzzle-solving adventure.

    Fifteen richly detailed island-worlds and a lush digital soundtrack.

    Contributed by DarkTalon (134) on Feb 08, 2000.