DescriptionTrance-Pacific tells the story of Vince, a stage hypnotist, who, together with his friends Eve (a magician) and Nick (her assistant), is on vacation on a cruise liner. Not long after arriving they are invited to the captain's office, where they find themselves locked in. Now they must get out, and find out what is happening on the ship.
The game is a point-and-click adventure game built with the Adventure Game Studio and has a interface similar to games like King's Quest and Leisure Suit Larry. There are four different icons to interact with the game world. These are the hand icon (to touch, manipulate, open or pick up objects), the magnifying glass icon (to examine objects), speech bubble icon (to talk with characters) and the shoe icon (for moving around). One can cycle through the four icons by using the right mouse button.
Different in Trace-Pacific compared to other graphic adventures is the use of a Memo, a gadget that allows Vince to extract and implant memories. To use the Memo, Vince must first hypnotise the subject. The Memo can then be used to make a person forget something, and copy memories from one person and transfer it to another.
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TriviaTrance-Pacific was the winner of the Monthly AGS competition in September 2007. The theme of the competition was "innovation".
The rules of the competition were:
- The game had to be set somewhere infrequently used in adventure games.
- The main character was not to be, to have been or to be trying to become a pirate, a private eye or an archaeologist, as these characters are major clichés in adventure games.
- The game had to include something innovative that you don't see in every adventure game.