User review spotlight: Carmageddon (DOS). Released in 1997.

Tremulous (Windows)

84
MobyRank
100 point score based on reviews from various critics.
1.5
MobyScore
5 point score based on user ratings.
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Description

Tremulous is a free, open source team-based FPS licensed under the GPL, and it uses the icculus.org Quake III ioquake3 source code distribution. Reminiscent of Natural Selection and the Quake 2 modification Gloom, the game mixes pure FPS with RTS elements, and matches take place between two opposing teams: humans and aliens. Rather than relying on pure action, you can build constructions and activate upgrades that are unlocked gradually while playing.

Each team is fundamentally different. Humans use guns while aliens are class-based and rely on speed and melee attacks. By killing foes, aliens earn frags that can be used to evolve to stronger mutations. Humans, on the other hand, either spawn with a weapon or a construction kit, and they earn credits by killing aliens. Those credits can be exchanged in the armoury for new equipment. When a team reaches a set amount of frags, a new stage of development is occupied. Aliens get access to advanced creatures with healing and construction abilities, while humans acquire new building options, better weapons and stronger armour. There are three stages in total.

Each race has important constructions that must be defended. For the aliens, the Overmind is vital. It controls the production of eggs and the upgrade abilities. Humans have a Reactor as a main power source. There are additional defensive constructions such as barricades, alien tubes and turrets, or hives, eggs and telenodes as extensions of the main structures. These have distinct abilities as well. In an advanced development stage, aliens can build them on walls or ceilings, and they slow down humans with creep, or spray acid when destroyed. The overall objective is to destroy the opposing team.

The game was originally developed as a total conversion for Quake III, but later, after the release of the 3D engine's source code, turned into a standalone product. It supports OpenAL with surround sound.

Screenshots

Tremulous Windows Joined as a human soldier.
Tremulous Windows Browsing internet servers.
Tremulous Windows This is the alien "engineer", setting up a barricade.
Tremulous Windows Spectating.

Part of the Following Group

User Reviews

Nice atmosphere, different player classes, but not much longevity. merrick79 (7) 2.83 Stars2.83 Stars2.83 Stars2.83 Stars2.83 Stars

The Press Says

GameHippo.com Jun 29, 2006 10 out of 10 100
Plné Hry Jul 30, 2006 100 out of 100 100
Abandonia Reloaded Jun 11, 2009 4.8 out of 5 96
Freegame.cz Apr 18, 2006 93 out of 100 93
GameHippo.com Mar 14, 2010 9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars 90
Jeuxvideo.com Jul 25, 2008 15 out of 20 75
Meristation Feb 11, 2007 7 out of 10 70
Softonic 2006 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Clubic Apr 06, 2006 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70

Forums

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Trivia

Tony J. White, previously involved with additions for Wolfenstein: Enemy Territory, developed an unofficial Mac version and an administration tool for the game.

Related Web Sites

  • Tremulous (Official game website)
  • tremulous.tjw.org (Tony J. White's Tremulous site with an administration tool and unofficial Mac OSX builds.)
  • Wikipedia (The Wikipedia article on Tremulous)
Sciere (270456) added Tremulous (Windows) on Mar 31, 2006
Other platforms contributed by Sciere (270456)