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Two Worlds II (Windows)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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Two World II is a fantasy role playing game which continues the storyline from the first game.

Aziraal was the ancient god of war revered by the Orcs and said to possess immense powers. When Aziraal's tomb was opened at the end of the first game, the god's powers transferred to our hero's sister. Now the dark lord Gandohar, determined to have Aziraal's power for himself, has taken our hero and his sister captive and is draining those powers from her. The escape from the prison acts as a tutorial for the game until the hero finally steps out into Antaloor.

There is a huge world to be explored containing deserts, forests, swamps, seashores, cities and rural areas, plus many hidden caves and dungeons. There will be encounters with every kind of monster imaginable from killer insects to huge beasts, as well as humanoid enemies of varied races. Since the levels of the enemies are not tied to the player's level, some fights need to be avoided until the hero advances and increases his abilities. The game boasts that there are enough quests to keep players busy for about 100 hours.

In the single-player game, the hero can be a male only. His specialty (warrior, ranger, mage) can be changed at will by swapping equipment. Success as each is entirely dependent upon how earned skill points are assigned.

Two Worlds II features improvements over the first game including new user interface, game engine and magic & crafting systems. It includes all of the gameplay elements that were part of Two Worlds I (riding on horseback, crafting, forging, alchemy). Sailing (planned for the first game, but never released) is possible in this game, albeit in only a few locations.

Feats and skills can be learned to enhance each form of combat. Learned spells can be combined with each other using the new card modifiers to enhance or change their effects. Improvements to the crafting/forging aspects make it possible to improve weapons and armor differently. For instance, objects in inventory can be broken down to their base elements (cloth, wood, iron).

Two Worlds II also offers five multiplayer modes for up to 8 players: Crystal Capture, PvP, Dual, Adventure (7 chapters), and a Village mode. In multiplayer, new characters are created with a choice of several races and can be male or female.


Two Worlds II Windows My work here is done.
Two Worlds II Windows Learning about becoming a mercenary for hire
Two Worlds II Windows Rogdor, General of the Orc Army, explains the situation
Two Worlds II Windows The Prophet Cassara shares her vision of the future with you

Alternate Titles

  • "Два мира II" -- Russian spelling

Part of the Following Groups

User Reviews

"Fixing" what wasn't broken, leaving what was Cavalary (5882) 2.57 Stars2.57 Stars2.57 Stars2.57 Stars2.57 Stars

The Press Says Nov 05, 2010 90 out of 100 90
PC Games (Germany) Nov 09, 2010 88 out of 100 88
GameStar Nov 10, 2010 85 out of 100 85
PC Gamer Feb 04, 2011 82 out of 100 82 Nov 25, 2010 8 out of 10 80
Hot Blooded Gaming Feb 02, 2011 4 out of 5 80
IGN Feb 03, 2011 6 out of 10 60
Gamekult Dec 17, 2010 6 out of 10 60
PCActu Dec 10, 2010 6 out of 10 60 Dec 03, 2010 8 out of 20 40


Topic # Posts Last Post
Has anybody played Two World 2 yet? 6 Cavalary (5882)
Feb 04, 2011



On December 9, 2010, it was announced that Two Worlds II had recently broken the one million unit sales mark in Europe after just three weeks on the store shelves.

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Jeanne (75584) added Two Worlds II (Windows) on Jan 29, 2011
Other platforms contributed by Jeanne (75584)