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You can plan your movements ahead.
Strategic Interface. This is where you choose missions and build factories etc.
Alien ambush (luckily these grey guys are very weak)
Making friends. This kind of story advancing doesn't happen often.
Options with a not so optimistic hint.
This sphere is the landing craft for troops.
Truck yard shoot-out.
Meeting cyborgs. They make great allies.
Night time mission. Advancing with a rock as cover.
Abandoned military base. Running boldly through open space.
Alien sneak attack took my men by surprise.
We chew bubble gum and document games. And we're all out of gum. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
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