This massive game needs massive improvement.
What did I like about this game. Unfortunately, not much. The concept, the idea, is great. The massively multiplayer online roleplaying game. You get to personalize your avatar which is cool and you pick a profession to go into. That, is where the fun stops.
I spent money on this game knowing that I would be paying a fee for it. It didn't quite turn out like that, I spent about three hours playing it and then cancelled my subsription. The initial excitement I felt soon ebbed at the character creation screen. Now, don't get me wrong, it's nice to be able to customize a character but it was no Earth & Beyond. Another thing I didn't like was the fact that ultimately, after you choose your profession, all the avatars look alike.
The gameplay itself was something different. Basically, you walk around fighting monsters and talking to NPCs to raise your skills. But after the introductory missions, there is absolutely nothing to do. At this point, I frantically searched for a mission, a cause to fight for instead of just leveling and skill building. I found nothing but a few dogs I tamed and had follow me. Finally, I spoke to another player of the game, "What is the point of this game?" I asked. "There is none." Was the answer. Whoop-dee-doo.
The Bottom Line
Average controls, average control, below average character customization, and no point. Basically, it's an online social scene. The only benefit of that is potentially speaking with someone located across the country. I was sorely disappointed with this game and so far, these massively multiplayer online roleplaying games aren't as great as they are made out to be.
Ultima Online: Age of Shadows gets and overall 3 out of 10.