DescriptionFollowing the events depicted in The Savage Empire, the Avatar and his friend Dr. Spector receive a book that contains the knowledge of time traveling. They are taken to the year 1893, witnessing Percival Lowell prepare a space cannon not unlike the one described in Jules Verne's works, with the intention of sending humans to Mars. However, due to unforeseen circumstances, the cannon is fired during the World's Columbian Exposition in Chicago, with several famous people of the time on board. The Avatar and his companions follow, only to be transferred into the mysterious and dangerous world of the Martian civilization.
The second entry in the Worlds of Ultima series is very similar to its predecessor visually and gameplay-wise. Like the first game, it utilizes the Ultima VI engine, and is a top-down role-playing game set in a seamless graphical environment and featuring turn-based party combat. Conversations with characters, interaction with the game world, and acquiring crucial items occupy a significant portion of the gameplay. Many supporting characters are famous real-world figures from the depicted time period, such as Marie Curie, Sigmund Freud, Nikola Tesla, and others.
There are no Windows screenshots for this game.
There are 46 other screenshots on file for other versions of this game.
Part of the Following Groups
- Inspiration: Author - Jules Verne
- Physical Bonus Content: World Map
- Setting: Belle Époque
- Setting: Mars
- Theme: Steampunk
- Ultima universe
- Worlds of Ultima series
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TriviaWork was begun on a project to port this game to the Super NES system, but Origin cancelled the project only a few weeks after it started.
Related Web Sites
- Crapshoot (A humorous review of the game)
- Nuvie (If you have an original copy of "Ultima: Worlds of Adventure 2: Martian Dreams", you can use Nuvie to run it on modern systems.)
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