5 out of 6 people found this review helpfulwrite a review of this game
read more reviews by Dr.Quake
read more reviews for this game
The GoodGraphics - probably best for pre-shaders era game. Storyline - unusual, with personalities and epic drama(c). AI and AI Coop/Counter/Defense missions. Universe and planets - not much, but detailed. Music - one of rare games with dynamic music system using DirectSound patterns. Yes, Unreal has good tracker music, defining new level of demoscene integration, but that doesn't matters with only battle/non-battle stances of, in Unreal 2 there is from 3 to 5 "heat levels" for music intensity, scaling with action intensity. The music style mostly same, but technically rendered to patterns, from other hand, lower system resources required. Sound - yes, also one of rare games with EAX HD support. Universe - more explanation for player with protagonist stories(expaining to NeBan).
The BadLength - Unreal 2 was planned as real set of series(like: one planed=one game with own set of missions), but was cut down and merged to current form. Bugs - many crashes without patch, broken graphics and intro(stucks) on some of systems including most of modern. That was never fixed, same with EAX HD - often crashes on any hardware, even with software emulation, the solution is only to turn off EAX and surround sound at all. Closer to "reality" - you run slow, your heals is low, you aren't inhuman like in Unreal 1, also, that slows down gameplay.