Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!
This is where it all begins. The music at this point, and every point afterward, is outstanding.
Your first haven. Cozy, don't you think? Your laptop is a little to the left of the TV.
Computers are a big part of this game. E-mail can contain quests or amusement, and there's hacking.
Welcome to Santa Monica. Your haven is to the left, and lots of quests in every other direction.
Santa Monica from another angle. Of the four hubs, SM feels like the smallest, and it's still big.
Meet Mercurio, one of many friendly denizens of this imagined Los Angeles. He's also a ghoul.
Some of the best views are to be had in areas you come across during your quests.
People say this house is haunted. In the World of Darkness, ghosts actually exist. Have fun!
The first view of the Downtown hub. That's the Prince's tower, and his office is at the very top.
Here's the Prince's office. Spacious and well-decorated, your adventures return here several times.
Prince Lacroix. He gets a little lively sometimes, and he enjoys sending you on dangerous quests.
This guy is your means of going from place to place in Los Angeles. You'll be seeing him a lot.
Large buildings rear up all around you in most areas of the hubs. This is a nicely lit one.
To go along with those big buildings, there are many dark alleys. Fortunately, you're a vampire.
Melee and hand-to-hand combat takes place in the third person. And it's incredibly satisfying.
Somehow, I don't think these targets are adequate practice aids.
This is one of many crazily decorated areas you'll come across. This is a bloody theme.
If you please the Prince a great deal, he'll eventually move your haven into more dignified chambers
There are plenty of sidequests. It would appear I spent a little too much time on some of them.
Each hub has its own feel. Hollywood is definitely the 'seedy' hub, though it's still impressive.
Chinatown. The brightest hub, filled with enemies of vampires. Lots of experience to be had here.
The Malkavians have their own set of dialog.
Hello, am I glad to see you!
The Asylum club exterior with logo in the classic White Wolf font.
The character can dance in the club...
This woman is about to die... will you save her?
This enigmatic lady has a Malkavian's uncanny insight...
This is the your guide to the World of Darkness.
I don`t know why, but this place makes me think of Monkey Island 3
Funny, I don`t recall playing with matches
The Best Buy exclusive release includes a video of Lacuna Coil's Swamped
The lockpicking feat is a invaluable skill to get you out (or into) tight situations...
A Japanese hunter vs an oversized shark-headed demon. Should we join in? Nah...
A nice arsenal of guns you pick along the way...
Ugly monsters in all shapes and sizes may be found scavenging these tunnels...
Odd looking monster. Egad! It's throwing corpses at me!
Example Character Creation - Gangrel, the essence of "The Beast Within"
Character Creation - Toreador, the vampire puppeteers.
Character Creation - Tremere, half Magi - half Vampire.
You die in spectacular fashion...
The authoritative video game database. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Would you kindly..."