There are no reviews for this game.
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||1.9|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||1.9|
|Sound / Music||The quality of the sound effects and/or music composition||2.3|
|Overall MobyScore (7 votes)||2.0|
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PC Gameplay (Benelux)
Alles bijeen genomen is Wargods een zeer waardige opvolger voor Mortal Kombat 3. De echt bloeddorstige geweldenaars zullen een beetje op hun honger blijven zitten, maar de ware beat-em-uppers zullen veel plezier beleven aan dit spel.
After a lengthy study of this title, I must admit that it grew on me as I continued to play it. If you are a fan of Mortal Kombat, you will be pleased with this title, and it is definitely the fastest fighting game I have played on a PC. Not having multiplayer support or modem play is a big drawback, though. Overall, War Gods is a good title worth buying if you are a die-hard fight fan, and rates a 76 out of 100 overall.
Computer Gaming World (CGW)
Now, although WAR GODS isn't the greatest fighting game around, it does have some redeeming features. The basic gameplay in WAR GODS is similar enough to MORTAL KOMBAT that fans of that series can just jump in and have fun with the game. One of the (few) things I enjoy about MORTAL KOMBAT is how the game doesn't seem to take itself seriously. The way MORTAL KOMBAT presents even the most basic move with an over-the-top outrageousness has a certain entertainment value in itself, and WAR GODS is stamped from the same humorous mold. And while WAR GODS lacks the tactical precision of STREET FIGHTER (my favorite fighting game series) or the graphic flair of VIRTUA FIGHTER, it is easy to enjoy for casual fun. Just be sure to bring a friend along or you're toast.
The characters are as absurd as ever, but include the obligatory 'sexy bird' - in this case, one who wears a G-string made of dental floss and leans back and shakes her tits when she wins. You can imagine the designers thinking this will really get us going... but they probably only had one hand free when they worked on it. So no plus-points there either. And that's it, really. Crap animation, ludicrous 'special moves' and tedious characters. Who could ask for more?
There isn't much of a selection when it comes to fighting games on the PC. The fact that WarGods is one of the strongest titles of its kind to emerge on the PC is a testament to just how under-represented the genre has been thus far. But by this same token, WarGods is worth a look if only because it doesn't have a lot of competition.
PC Player (Germany)
Nur mit extrem viel Geduld und Fingerübung läßt sich der göttlichen Übermacht beikommen. Daß die Steuerung nicht ganz simpel funktioniert, ist auch nicht sonderlich hilfreich beim Siegen. Alles in allem ist Wargods nur etwas für Leute, die mehr auf PC-Schlägereien mit besonders abgebrühten Techniken ohne Realitätsnähe stehen.
Computer Games Magazine
Play control is responsive with a pad, and those familiar with Mortal Kombat will be right at home here (with the exception of the game's addition of a -3D- button for both lateral evasion and special moves). The fatalities are more over the top than ever, but as in Midway's earlier fighters, still end up being a boring gimmick. To put it mildly, War Gods is shallow entertainment at best, but for those who liked the coin-op, previous Mortal Kombat games, or just like games with cheesy entertainment value, it might prove alluring. On the other hand, Virtua Fighter 2, a truly great fighting game, is coming soon and fighting game fans will likely rather wait for that.
Hélas, si l'animation est réussie, la gestion de la 3D est plutôt douteuse. Les rotations de caméra sont saccadées et les perspectives incongrues. Reste un jeu où les coups sont nombreux mais qui aurait dû, à l'aune de ses choix graphiques, préférer la fluidité aux détails intempestifs de l'animation.