User review spotlight: Carmageddon (DOS). Released in 1997.

Warhammer 40,000: Rites of War (Windows)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Not the best Warhammer 40k game, but still fun. Grov (646) 3.71 Stars3.71 Stars3.71 Stars3.71 Stars3.71 Stars

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall MobyScore (8 votes) 3.5

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Computer Gaming World (CGW)
While there are a couple of mini-campaigns (three scenarios each) from the viewpoint of the Imperials and the Tyranids, the heart of the game is the 24-scenario full campaign covering the Eldar’s attempts to right the wrongs on Davinuus. Beyond the absorbing story, the campaign maintains interest by offering a wide range of victory conditions. The problem is that there is only one full campaign, albeit a campaign that is fairly difficult to complete. There is a scenario editor that will hopefully result in a wealth of battles appearing on the Internet. Still, one longs for a campaign involving the Impenials and the Tyranids that has the same plot quality of the Eldar campaign. However, it is a tribute to the engrossing qualities of RITES OF WAR that the player finishes the campaign longing for more. If you have any interest in science fiction and strategy gaming, RITES OF WAR is a must.
Electric Games
Turn-based strategy games are a bit rarer these days than they used to be. I'm glad that the Warhammer series is keeping its quality up to speed, since these are interesting games that can appeal to a wide audience. Rites of War is no exception, it is a high quality game that I feel has a broader appeal than just the obvious Warhammer fans. If you enjoy turn-based strategy and have a taste for science-fiction gaming, I recommend that you take a look at Rites of War (and the earlier Chaos Gate as well). Knowing the history of the Warhammer universe would be nice, but not necessary. Bottom Line: The Warhammer games get more and more interesting. Units are colorful and nicely animated, the storyline is good, and the game is easy to learn. Fans of turn based gaming with an interest in science fiction would do well to check out this title.
Absolute Games (
Меня выписали. Но мне почему-то жаль, что болезнь так быстро отступила. Жаль расставаться с моими веселыми ребятами, так похожих на картинки из детских альбомов. Надо приниматься за работу, но цветастый, сочный Ворхаммер еще долго будет жить на моем винте. Может быть, еще найду время поиграть в него. Нет, обязательно найду. Таких ощущений я очень давно не испытывал, и, наверное, их может дать только настоящий, полноценный воргейм. Неважно, где будет происходить его действие — на полях сражений Второй Мировой или в sci-fi вселенной. Главное, чтобы он был сделан с любовью. И в нем было много красок.
80 (UK)
Rites Of War is a fun but flawed game. It looks beautiful and plays well, but it can be frustrating at times thanks to the "rest" rule, repetitive mission objectives, and the need to nurse your troops through the battle with as few losses as possible. The best Warhammer 40k computer game ever? Maybe. Better than the real thing? I guess that depends how much you like painting...
Game Revolution
So I ask again, to nobody in particular: Can Rites of War replace the old-school Warhammer 40K? Sure, if you can do without the camraderie of a living room full of unwashed and caffinated guys arguing whether that shot should have gone 15 or 16 cm. (I can live without that. - Ed.) And hey, you'll never run the danger of sitting on a your brother's Brightlance again.
Electric Playground
Warhammer 40,000 is a tabletop miniature strategy game that I have never played. I shan’t be commenting on the accuracy of the translation from tabletop to desktop. The key, however is that you do not have to be familiar with Warhammer 40,000 to enjoy Rites of War. This is a great introductory strategy game that can be enjoyed by anyone who is looking for an entry portal to strategy intensive gaming.
Power Play
Ich muß gestehen, daß ich (wenn man mich denn vor die Wahl stellt) den schon etwas älteren Warhammer 40.000-Titel „Chaos Gate“ bevorzugen würde. Denn zwar ist unbestritten, daß „Rites of War“ in Sachen Handhabung die Nase weit vorn hat, aber es wirkt einfach wie ein keimfreies Sandkastenspiel mit bunten Plastikmännchen. Das besondere Flair, die Gänsehaut-Atmosphäre, das düstere Gruselpotential der Tabletop-Vorlage — in „Chaos Gate“ vorbildlich umgesetzt — fehlt hier nahezu vollständig. Insofern ist das Game zwar keineswegs schlecht und stellt auch durchaus interessante taktische Anforderungen, aber den speziellen Kick, der einen vor den Monitor fesselt, den vermisse ich eben doch. Das ist im Multiplayer-Modus ein bißchen anders, vor allem, wenn man mit den gräßlichen Tyraniden spielt. Aber um ehrlich zu sein: Ich glaube ohnehin, daß die Multiplayer-Optionen bei Strategiespielen hierzulande noch keine so große Rolle spielen wie etwa bei den Shootern...
GameStar (Germany)
Warhammer-Welt und Hexfeld-Engine passen besser zusammen, als ich gedacht hätte. Leider macht die schwache Grafik einiges an Stimmung zunichte. Außerdem fehlt es mir an Zwischensequenzen und einem vernünftigen Tutorial. Ansonsten ist bei Rites of War handwerklich alles in Ordnung: Bedienung und Sound okay, angenehm linear ansteigender Schwierigkeitsgrad, solides Missionsdesign. Gut ist die stimmige Umsetzung der Tabletop-Vorlage. Ich konnte, nur mit einem Warhammer-Grundwissen bewaffnet, problemlos ohne Handbuch-Studium die meisten Missionen bestehen. Die Regeln wurden gut verständlich übertragen.
Game Over Online
Adequate is not a positive word in gaming anymore and Rites of War adheres to it far too well to be a noteworthy gaming experience. While it doesn't "suck" it certainly pales in creating anything of special merit. I doubt I'll play this game after I'm finished this review and I know I won't regret escaping the clutches of the "tower of London" guy's voice. Essentially, the only reason to play this game would be because of it's summer release and there being so few other games available. However, if you have a hankerin' for some turn based strategy spankerin' then I suggest you check out Jagged Alliance 2 as it promises to be far more entertaining, (well I hope so) not to mention it has WAY cooler voice acting.
PC Player (Germany)
Um Rites of War zu mögen, muß man nicht unbedingt Warhammer-Fan sein, aber es hilft gewaltig. Klar, die Bedienung ist eingängig, und für ein Runden-Strategiespiel ist die Steuerung sogar erstaunlich rasch zu erlernen. Allerdings dauert es lange, bis der Warhammer-Unkundige weiß, wie welche Einheit einzusetzen ist. Die Karten sind einfallslos gestaltet und bieten optisch so viel Abwechslung wie ein Blick auf den nächsten Supermarkt-Parkplatz. Die Missionen kommen durchweg durchschnittlich daher, und die Denkpausen der Computer-KI sowie das ruckelnde Scrolling auch auf schnellen Rechnern sind ein wirklich erstaunliches Phänomen.
Unfortunately, these days, not a lot of the new gamers understand just how much fun a wargame can be. The arguments are fairly familiar – there's not enough action to keep short attention spans happy, it's hard to learn how to play, and the games themselves tend to be based on historical conflicts that, no matter how sad it may be, younger players just aren't all that interested in. With their latest release, Warhammer 40,000: Rites of War, SSI is trying to change all that.
Adrenaline Vault, The (AVault)
Is Rites of War a competent melding of Warhammer 40,000 lore with Panzer General II technology? I’d have to say yes, with the addendum that competent is as far as I’m willing to go. “Adequate” might be a better word. Had the title been more fully realized, it might have been enough to put ROW on a level with some of its more successful brethren. As things stand, it’s about average. It’s a mostly fun title that just fails to grab and hold your attention for extended periods of time. Warhammer fans and computer gamers will just have to wait longer for that match made in heaven.
Over the last few years, SSI has released two of my favorite games—Panzer General II, a stylish upgrade to the classic Panzer General, and Chaos Gate, an overlooked gem of a game that takes place in Games Workshop’s Warhammer 40K universe. So I was more than a little excited when I heard that SSI was going to produce Warhammer 40K:Rites of War, a game that combines the PGII engine with the 40K universe. And Rites of War gets a lot of things right. The game’s graphics are terrific, the interface is improved, and the game does a good job of evoking the dark 40K world. Unfortunately, the gameplay isn’t as cool as everything else. The campaign is very linear, the AI is a little dense, and each of the 24 scenarios plays out much like the one before it.
As you play, you'll realize that the ultimate purpose of translating Warhammer 40,000 to the computer is at least twofold: The first is to eliminate the time-consuming hassle of physically playing a tabletop wargame. And the second purpose, far more difficult to accomplish, is to express the fiction more vividly through the computer game medium than is feasible on a kitchen table. Rites of War fails in this respect, which is unfortunate since its setup is so inspiring. And because the tabletop game's context is so rich, and because, at its heart, Rites of War proves to be fairly enjoyable if you can get past all its many rough edges, the game finally comes across as a missed opportunity to show off Warhammer 40,000 in all its glory.
Power Unlimited
Warhammer 40,000 is een zeer matige game die volgens mij te eenzijdig is om de fans tevreden te houden. Het spel biedt te weinig afwisseling en uitdaging om lang mee te gaan.
PC Games (Germany)
Wie man rundenbasierte Strategiekämpfe unterhaltsam und innovativ gestaltet, hat vor kurzer Zeit noch Jagged Alliance 2 eindrucksvoll gezeigt - Rites of War hat dagegn nicht mehr zu bieten als eine künstlich aufgebalasene Hintergrundgeschichte, ein durchschnittliches Gameplay und eine für heutige Verhältnisse ausgesprochen dürftige Grafik. Fans der Warhammer-Reihe, die ihre Sammlung komplettieren möchten, könnte das vielleicht noch interessieren; für den weitaus größeren Rest der Spielergemeinde ist Rites of War nicht der Rede wert.