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DescriptionWarlords III: Darklords Rising is an improved or "gold" version of the 1997 release Warlords III: Reign of Heroes. It has the same graphics and interface but has more campaigns, scenarios, units, spells and heroes. Darklords Rising also includes all the campaigns and scenarios from Reign of Heroes. Best of all, Darklords Rising has a map/scenario editor.
Warlords III: Darklords Rising is a turn-based "conquer the map" type of game set in a medieval fantasy world, so you'll be commanding armies of orcs, dwarves etc.
Gameplay is all about creating army stacks, which can contain up to 8 units, and combining the right bonuses. You then use your armies to conquer cities. These cities produce your units and give you the gold to fund your campaign. Armies can be lead by a hero, but it's not absolutely necessary. You can use your heroes to search interesting sites like caves and monoliths. Also your heroes can accept subquests to raise their experience.
The game focuses only on big battles; there is no micro management in this game. When two armies meet, the battle is executed automatically. Warlords lacks Heroes of Might & Magic's tactical combat.
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TriviaFans of the game Warlords II Deluxe were dissapointed when Warlords III: Reign of Heroes came out, because it had no editor. But Strategic Studies Group responded to the requests and complaints of gamers and hence Warlords III: Darklords Rising was born.
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Roedie (5227) added Warlords III: Darklords Rising (Windows) on Feb 27, 2001
Steve Fawkner, Steve Ford, Stephen Hand, Roger Keating, Gary Makin, Ian Trout, Gregor Whiley, Nick StathopoulosProgramming: