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Credits | | Producer | Jeff Everett, John McLean | | Lead Programming | Jeff Grills | | Programming | Jeff Everett, Jason Hughes, Chuck Karpiak, Kris Pelley, Jason Yenawine | | Girl Friday | Dan Orzulak | | Audio Director | Martin Galway | | Score Reorchestrations and Rearrangement | Paul Baker, George Oldziey | | Digital SFX | Stretch Williams | | Interactive Remastering | Paul Baker, Joe Basquez | | Sound System Programmer | Richard Lyle | | Opening Animation | Rodney Brunet, Dean McCall | | Interface Artist | Damon Lane Waldrip | | Quality Assurance Project Leader | Anthony L. Sommers | | Quality Assurance | J. Allen Brack, Kanon Lillemon, Dieter Martin, Monte Mathis, Hal Milton, Todd Wachhaus, Richard Zinser | | Hardware Lab Tech | Brett Bonner | | Quality Assurance Supervisor | Evan Brandt | | Director of Studio Services | Kay Gilmore | | Customer Service Liaison | Michael Pickett | | Product Support Supervisors | Michelle Lindner, Brian Wachhaus, Marie Williams | | VP of Marketing | Alex Carloss | | Product Manager | Patrick Bradshaw | | Marketing Assistant | Marsha Pettit | | Public Relations Manager | David Swofford | | Associate Publicist | Teresa Potts | | Video Consultant | Jay Mahavier | | Web & Online Dude | Richard Steinberg | | Documentation Writer | Tuesday Frase | | Documentation Editor | David Ladyman | | Creative Services Manager | Craig Miller | | Packaging Manager | Trey Hermann | | Packaging Illustrators | Jeffrey Combs, Sam Yeates | | Documentation Art Director | Susan Bednar | | Documentation Design and Layout | Catherine Cantieri, Roger Kriegel, David Mider, Stacey Rodrigues | | Caldender Design & Layout | Lisa Goodrich | | Translations Manager | Dominique Iyer | | German Translation | Frank Dietz, Kai Lebert, Stephan Lips, Christina Vollmer | | Director of Development Services | Sean Kelley | | Technician | Albert Mayer | | Network Supervisor | David Reeves | | Network Administrator | Joe Rizzo | | UNIX Network Support | Christopher Alexander North-Keys |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. David Ladyman, 40 other games Martin Galway, 39 other games Craig Miller, 27 other games Frank Dietz, 21 other games Evan Brandt, 18 other games David Swofford, 18 other games Kay Gilmore, 17 other games Tuesday Frase, 16 other games Trey Hermann, 14 other games Stretch Williams, 14 other games Catherine Cantieri, 14 other games Todd Wachhaus, 13 other games Sam Yeates, 13 other games Jason Hughes, 12 other games Jason Yenawine, 12 other games Kai Lebert, 12 other games J. Allen Brack, 12 other games Anthony L. Sommers, 11 other games Dean McCall, 10 other games Damon Lane Waldrip, 10 other games Brett Bonner, 10 other games Jeff Everett, 10 other games Brian Wachhaus, 9 other games Christina Vollmer, 9 other games Patrick Bradshaw, 9 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Wing Commander: Prophecy, a group of 28 people Crusader: No Regret, a group of 20 people Privateer 2: The Darkening, a group of 18 people Jane's Combat Simulations: Longbow 2, a group of 18 people Wing Commander IV: The Price of Freedom, a group of 17 people Wing Commander III: Heart of the Tiger, a group of 17 people Jane's Combat Simulations: U.S. Navy Fighters '97, a group of 15 people Jane's Combat Simulations: F-15, a group of 14 people Crusader: No Remorse, a group of 14 people Wing Commander: Secret Ops, a group of 14 people Ultima Online, a group of 13 people Ultima IX: Ascension, a group of 12 people Wing Commander Armada, a group of 9 people BioForge, a group of 9 people Super Wing Commander, a group of 9 people Abuse, a group of 8 people CyberMage: Darklight Awakening, a group of 8 people Conquest: Frontier Wars, a group of 7 people Sid Meier's Gettysburg!, a group of 7 people Sid Meier's Alpha Centauri, a group of 7 people Fade to Black, a group of 6 people Jane's Combat Simulations: AH-64D Longbow, a group of 6 people Ultima VIII: Pagan, a group of 6 people Jane's Combat Simulations: Longbow Anthology, a group of 5 people FreeLancer, a group of 5 people
Credits for this game were contributed by Pix (1148) |
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