|If you are a veteran Warcraft player, avoid this like the plague!||Pixelspeech (943)|
|Acting||The quality of the actors' performances in the game (including voice acting).||3.0|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.3|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.7|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.9|
|Sound / Music||The quality of the sound effects and/or music composition||3.5|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.8|
|Overall MobyScore (7 votes)||3.0|
here for more information about MobyRank.
Jag har sedan länge givit upp tanken på att bedöma och betygsätta Cataclysm som bara ännu en expansion. Det här är World of Warcrafts stålbad, en extreme makeover av hela spelet. Ett WoW 2.0. Det enda rättvisa är därför att nedöma det nya spelet i sin helhet. Och ställd inför den fulla vidden av denna magiska värld som nu står rustad för ytterligare sex år kan jag bara häpna.
Blizzard tears WoW to the ground and builds it up more skillfully than ever before. The new content is creative, has a tangible sense of story and progression that you wouldn't expect from an MMO, and is implemented so skillfully and smoothly that the bumps in the road are actually a bit jarring. Excellent art design goes a long way at concealing the cracks and wrinkles in a ten-year-old engine, but it is at its core still World of Warcraft and a fresh coat of paint and a significant tune-up can't change that. And yet, maybe it doesn't have to be anything else. If you've ever been curious, or if you used to play but have stopped, there is no better time to get on the train. Just be warned that you might not want to hop off again.
The A.V. Club
The most important lesson Blizzard learned in the last six years is not to fix things that aren’t broken. Cataclysm polishes the game experience, but keeps all the basics that made it so successful. For those who have never played World Of Warcraft before, or are taking a break, there’s never been a better time to get into the game.
Game industry News (GiN)
These features really set this new expansion apart from the others. With the fan base of World of Warcraft growing, this expansion has new features and the same great game play to interest new players and keep the veteran players coming back. So whether you are a veteran player or a first timer, this game’s new features make it a must have MMORPG.
I was greatly impressed with Wrath of the Lich King, and doubted Blizzard could top the atmosphere and game play of that, but they really have excelled themselves with Cataclysm. I can whole-heartedly recommend it to seasoned WoW players who might’ve taken a break, veterans of other MMOs who are considering giving WoW a try, or complete newbies to this kind of game. You won't be disappointed.
Adrenaline Vault, The (AVault)
World of Warcraft: Cataclysm is absolutely magnificent. WoW has been an excellent MMO from the start, but now it has been overhauled and expanded in a way that puts the original to shame. There are some problems, but still no other MMO is able to come close. Between the art style, the humor, the lore, the things to do (and the ways to do them), you’re bound to find an aspect of this game that you’ll love. Even if that aspect is Deathwing, the Aspect of Death. There’s a lot more that I haven’t touched on and I could easily write twice as much about this game, but you’ll have to excuse me. I have Uldum to explore.
If we approach this as a re-review of the whole game – which we should, because it's exactly what Blizzard did – then the only sane response is one of awe. World of Warcraft was already one of the best, and by far one of the most successful, games ever made. To turn such a harsh gaze on it and commit to improving its quality on (literally) every level, pleasing every kind of of player in the process, shows vision, immense guts, and a total lack of complacency. I doubt any other developer, finding itself in Blizzard's position, would do the same. Cataclysm doesn't just make WOW better. It does something even more valuable than that; it renews it. It fires your excitement at starting on that long road one more time, and invites you to relish the journey just as much as you'll lose yourself in its ending. If the price we have to pay for that is that it's a little less magical and a little more Magic Kingdom, then that is a price we will all willingly, happily pay.
So here I am, paying $15 a month for a game I read about in GMR and CGW when I was in high school. I'm gearing up for 10-man raids alongside guildmates whom, despite having never met in person, I've known longer than my own fiancée. And dammit, I'm going to get that camel mount if it kills me. You win this round, Blizzard.
Cataclysm is a love letter to fans of World of Warcraft, as it celebrates everything that made the original game so successful while carefully updating the old game to the new standard of play that Blizzard has set. With that new design philosophy finally "coming home", the far-off lands of Northrend and Outland seem like a distant memory - well, at least, until you realize that you still have to visit them to level from 60 to 80 or so. Despite that, this expansion is chock full of new content for both new and old players, lowbies and power-gamers, and it's really one of the best experiences you can have in an MMORPG - assuming you've got the time to play as well as a good group of friends to enjoy it with.
G4 TV: X-Play
If the worse part about Cataclysm is that it didn't implement a new class or give me my dance studio, I can't complain that much. Blizzard did something that no developer has ever really done before in this expansion: they permanently erased their five year old content in order to bring their players something new. And what they’ve created, while a massive undertaking, has proven incredibly successful. Nearly all of the additions to the World of Warcraft are clever, tuned and fun, and different enough to invite exploration from the players. And in the end, we have to remember that playing World of Warcraft is supposed to be a game, and games are supposed to be fun; Cataclysm succeeds on all fronts.
With everything recently added to World of Warcraft, and everything that’s coming in Cataclysm, there’s no better time to renew your subscription or pick it up for the first time. From the friendlier, better-executed early content to the high-end zones and dungeons that make you feel like a hero bringing about major changes in the world, Cataclysm shows how far World of Warcraft has come since its beginnings and why it’s still the best fantasy MMO on the market.
It’s hard to sum up a review for an expansion this large, just as it’s hard to get the word out before we’ve raided every last scrap of content on offer. What is not hard, however, is proclaiming from the rooftops that this is the very best expansion yet. World of Warcraft is already the best MMO around and Cataclysm has made it better in every way. It’s a triumph of the art and it deserves the critical acclaim which will undoubtedly be heaped upon it (except, perhaps, from the WoW forum warriors - but there’s no pleasing them). If you’re at all interested in getting into WoW, now’s the best possible time to try it out or to return to an abandoned character you played some time ago. Bravo, Blizzard, Bravo.
World of Warcraft is still the number one and Cataclysm shakes up the world for the better. Finally returns some proper challenge to the gameplay and provides a fresh new set of endgame content - just not very much of it. A must buy for all existing World of Warcraft players and with up-to-date starting content, a good reason to jump in.
What has Blizzard done? They’ve given us all the more reason to stay in this world, continue to explore it and fight for it against Deathwing. World of Warcraft has never been a game that breaks boundaries. What Blizzard has excelled at is taking ideas from other places, refining and improving them, and making them their own. With Cataclysm they’ve done something that has never been done before on this scale: they took one of the most popular and successful games in history, and utterly changed it. I, for one, love them for it. If you already love WoW, chances are you own Cataclysm already and have reached 85. If you’ve been thinking about coming back or playing for the first time, there’s no time like the present. I hope to see you in Azeroth, so together we can take down Deathwing.
World of Warcraft: Cataclysm brings the excitement of a new expansion to much of the game and provides some exciting and engaging high-level content. If your account has lapsed, Cataclysm makes it worth the renewal cost. The expansion content raises the bar and re-establishes Blizzard as the reigning king of traditional MMORPGs.
It was always obvious that I was going to enjoy Cataclysm: it’s an extension of what I really like. What surprised me was just how much I enjoyed the new old world – perhaps more than levelling through the new stuff, and gearing for the raids to follow. Before, I used to warn people off them. Too much grind. Too boring. No one to play with. Now I recommend to my friends that they pick up WoW and try levelling a Goblin, or a Worgen (the two new races), just because it’s such fun. Deathwing’s ascent hasn’t destroyed Azeroth: it’s saved it from decline. In wreaking so much destruction, he’s sowed the seeds of WoW’s dominance of PC gaming for another six years.
Though five new levels are fewer than ten, Cataclysm is nonetheless the most radical game changer the World of Warcraft has seen yet. The underlying game systems have been thoughtfully reconfigured in a host of ways and nearly every aspect of the game has been supplemented or improved upon. If you're already a fan then you don't need our recommendation, chances are you're already well in it, but if you're a lapsed player or a prospective one, who's yet to dip your toe, then rest assured that WoW has never been better, from noobie experience to endgame.
Met World of Warcraft: Cataclysm heeft Blizzard opnieuw een uitbreiding afgeleverd die leuker is dan de vorige. De Goblins en Worgen zijn geweldige nieuwe rassen. De wereld is genoeg veranderd om weer fris aan te voelen, maar bevat nog genoeg herkenbare elementen voor oudere spelers. De quests zijn weer een stuk beter en origineler en de dungeons zijn gelukkig iets pittiger geworden. Archaeology is een profession die, hoewel tijdrovend, erg leuk is om te doen en de compleet nieuwe gebieden na level 80 zijn heel indrukwekkend. We kunnen ons de komende tijd dus weer heerlijk verliezen in Azeroth.
If it wasn’t clear by now, WoW is still WoW. Cataclysm has the same merits and mannerisms that every expansion has separately shown and it’s the same evolution on old mechanics. Far too many years has passed since the original launch to demand anything more than what Cataclysm offers, and therefore the game can be labeled as the waltz of video games. Yeah, it’s old and yes, we’re just circling around, but if the crowd enjoys itself and there are enough dancers for the orchestra not to come to a halt, then it stands to reason that something is animating these jolly folks.
In the end, this is a fantastic expansion pack. It shrugged off a lot of the easy game play that was introduced in the last expansion and requires you to have to work for the best gear. Add onto that quests that redefine what you should expect from an MMO, and you have a winner in my books.
PC Games (Germany)
Nach zwei Erweiterungen hat Blizzard den Bogen raus. Cataclysm ist schon in der Beta-Phase überraschend ausgereift. Die große Spielwelt wirkt stets durchdacht, was nicht zuletzt an den gelungenen Startgebieten aller Völker liegt. Denn auch die intelligente Geschichte sowie die überaus abwechslungsreichen Questmechaniken machen aus den ersten 60 Levels ein Spielvergnügen der Extraklasse. Es bleibt zu hoffen, dass sich das Endgame – sowohl im Spieler-gegen-Spieler-Bereich als auch in Bezug auf die Raid-Instanzen – ebenso genial entwickelt, wie die umgestalteten und neuen Zonen schon heute sind.
The fact that Cataclysm has changed virtually every aspect of Azeroth forever is just mind-blowing for an expansion pack. It’s running on the same engine as previous incarnations of WoW, but everything, even the old world, is fresh and new again. This is, in fact, the closest I can imagine coming to WoW 2 without implementing a brand new engine for the game. You can call Blizzard many things, but "unambitious" definitely isn’t one of them. To say that they went above and beyond the standards for an expansion pack is a severe understatement. And with that, I must retire. I could write pages and pages about this expansion, but it’s far better to discover all the nooks and crannies for yourself. Besides, Josh will most assuredly need the computer to launch into yet another marathon excursion once he’s fully rested. Maybe when the next big MMO hits, I’ll show up again. Until then, stay classy, Azeroth.
Si potrebbe pensare che dopo sei anni un gioco online sia ormai giunto al capolinea, che abbia esaurito le sue possibilità. WoW: Cataclysm è la prova “tangibile” che non sempre è così. Certo, si potrebbe obbiettare affermando che gran parte delle novità è legata ad una rivisitazione dei vecchi continenti, ma così facendo si sminuirebbe il monumentale lavoro di Blizzard nel ridisegnare completamente un'esperienza di gioco già formata e di successo. Col cataclisma abbiamo insieme un prodotto accessibile per i neofiti ed una ventata di freschezza per gli appassionati. Sarà l'ultima espansione? Fra due anni parleremo di un nuovo MMORPG? Poco importa: che siate completamente a digiuno del genere, che siate veterani, che abbiate smesso o che vogliate testare la profondità di campo della vostra nuova scheda video, Cataclysm è consigliato, meglio se in compagnia di amici per godere appieno di quello spirito d'avventura che nella società moderna è difficile da trovare anche fuori dal virtuale.
To say Cataclysm is an expansion is probably underselling it. Granted, it may technically be one but it may as well be running a World of Warcraft 2 logo on the box. It has breathed so much new life into the game in every possible way. Improvements to the game's storytelling abilities will really slam home the Role Playing tag prefixed in its genre, along the way appeasing the many that called out for a more story driven experience. There’ll still be those people out there that hate everything WoW stands for but, regardless of what you think of the game, of Blizzard or people that play it, you simply cannot deny that it’s ahead of its class and with the changes that Cataclysm has wrought, it’s one of the best all round gaming experiences I’ve ever had - MMO or otherwise.
MMO Game Site
Cataclysm in short, does not betray the expectations of the players of World of Warcraft, offering a wide range of content that does not in any way alter the structure and philosophy, now cemented at the base of the game. If this is good or bad it’s an opinion that it is absolutely individual to each player, old or new, but from the point of view of content, Blizzard MMORPG fans are not left much room to complain about this third, very good expansion. Cataclysm in short, does not betray the expectations of the players of World of Warcraft, offering a wide range of content that does not in any way alter the structure and philosophy, now cemented at the base of the game. If this is good or bad it’s an opinion that it is absolutely individual to each player, old or new, but from the point of view of content, Blizzard MMORPG fans are not left much room to complain about this third, very good expansion.
Jeux Vidéo Network
Dire que les joueurs de WoW se doivent d’acquérir Cataclysm est une évidence. Mieux équilibré que la Colère du roi Liche, ce troisième add-on bouleverse bon nombre d’habitudes et introduit deux races passionnantes à découvrir. Peut-être que les plus hardcore en auront rapidement fait le tour, mais l’immense majorité prendra un pied monstrueux à parcourir cette nouvelle version d’Azeroth.
For now at least Cataclysm fulfils it’s aim. Not the end times for World of Warcraft, this expansion reinvigorates a game that’s so old now it was in danger of allowing others to catch up. Higher level content could have been better, but what Blizzard have done with the old stuff largely makes the shortcoming elsewhere seem insignificant. For the first time since it’s release World of Warcraft feels fresh, new and exciting again, and in no way the catastrophe it’s title may unwittingly refer it to be.
When the first rumours about Cataclysm leaked out, I wrote that I thought it was the best thing that could ever happen to the game. And to a large degree, that's exactly right. Don't underestimate the sense of nostalgia that can set in when you see your old haunts in brand new clothes. Cataclysm is a remake of a game we've played for a long time and most of the changes are for the better. In a way, it feels like a sequel. It's already given me some of my best World of Warcraft-memories, and I haven't even scratched the surface...
Cataclysm er uden tvivl den største og bedste udvidelse til World of Warcraft indtil nu, og får til sammenligning The Burning Crusade til at virke gammeldags, rodet og upoleret. Den er nærmest skræddersyet til at vække tidligere spilleres interesse. Når det så er sagt, så er det stadig umiskendeligt World of Warcraft, på godt og ondt. Ja, hele oplevelsen er langt mere strømlinet, fintunet og pudset af, men det er stadig de samme grundlæggende mekanikker, der bydes på. På en måde føles Cataclysm meget endegyldig. Som om dette er den sidste udvidelse, spillet kan bære, før det er på tide med en reel efterfølger eller et World of Noget Andet. Tag ikke fejl, medmindre du er fuldstændig udbrændt på World of Warcraft og nærmest har opbygget en afsky for spillet, kan du roligt anskaffe Cataclysm. Jeg kan bare ikke slippe tanken om, at vi er ved at nå til enden af hvad den seks år gamle MMO-konge kan udrette, inden det er på tide at abdicere.
La cura riposta nella realizzazione di questa terza espansione è a dir poco maniacale e la quantità di contenuti lascia intravedere un futuro più che roseo per i portafogli dei dipendenti Blizzard. Detto questo, World of Warcraft: Cataclysm è un "more of the same" eccellente, ma pur sempre di un "more of the same" si tratta. I giocatori non si aspettino rivoluzioni concettuali o modi completamente nuovi di giocare: squadra che vince non si cambia e Blizzard lo sa bene, strizzando l'occhio a tutti i suoi utenti, dal più casual al più hardcore, proponendo contenuti per tutti senza allontanarsi troppo dal sentiero battuto per anni. Ma per quanto riguarda l'esecuzione, c'è poco da dire: Cataclysm è l'esatto motivo per il quale World of Warcraft ha dieci milioni di account e gli altri MMORPG invece no.
„World of Warcraft: Cataclysm” ist einfach „WoW 2.0“. Besser kann ich es nicht sagen. Es stimmt einfach alles. Die neuen Grafikeffekte, die überarbeiteten Landschaften, die neuen Quests, Blizzard hat sein Glanzstück abgeliefert. Danke dafür, Blizzard.
Tutti felici e contenti dunque? Pare di sì, sia il neofita (ma esiste qualcuno che non ci ha mai giocato?) che l'esperto possono fare crescere un personaggio in base alle proprie esigenze senza rischiare noie e perdite di tempo, buttandosi a testa bassa nei nuovi raid o esplorando senza fretta le novità che Azeroth ha da offrire, contribuendo nel frattempo ai piani di Blizzard per la conquista del mondo. Certo è che se siete veramente stufi del gioco o se non vi ha mai appassionato, non sarà certo grazie a Deathwing che sottoscriverete qualche mese di abbonamento, ma ancora una volta Blizzard ha saputo mettere sul piatto ciò che gli altri sviluppatori di MMO semplicemente non sono in grado di fare da sei anni a questa parte.
Lo que tenemos entre manos es un nuevo golpe en la mesa por parte de la compañía californiana, que nos vuelve a demostrar que no tienen rival a la hora de lanzar productos al mercado terminados, amplios y rebosantes de calidad. Así pues, si eres un fan de World of Warcraft, posiblemente no te digamos nada nuevo porque en estos momentos estarás completando heroicas o subiendo un "alter" para gozar del renovado mundo de Azeroth. Pero si eres uno de los que aún no se ha dejado seducir por la fórmula que ha encandilado a más de 12 millones de jugadores en el mundo y que ha convertido a este juego en un auténtico fenómeno social, nuestra más sincera recomendación para que pruebes una de las mejores experiencias que se puedan disfrutar hoy en día en plataforma alguna, y que gracias a Cataclysm, se ha visto renovada y mejorada hasta límites que creíamos inalcanzables para el género. Definitivamente, bienvenidos a un nuevo, mágico, peligroso y, sobretodo, maravilloso mundo.
Whether you are a casual player looking for some new levelling experiences, a manic PvPer looking for the next challenge or a PvE progression player, Cataclysm has something for everyone. Like the expansions that preceded it, Cataclysm is growing and evolving. The world has been altered and will never be the same again, but once you come to grips with the new world order Cataclysm is a great step for World of Warcraft and is a solid building block for the future of the game.
Como conclusión, se nota que Blizzard no se toma a la ligera lo de tratar como se merece a la piedra angular de su catálogo, y que una expansión no tiene que estar diseñada con la anterior como modelo. En resumen, no hay motivo por el cual no comprarse Cataclysm si uno está jugando actualmente a WoW. Si habéis jugado con anterioridad o nunca lo habíais probado, éste es el mejor momento para descubrir un nuevo mundo que sigue vivo y lo estará por un buen tiempo.
Ficaram algumas promessas por cumprir nesta expansão, sendo o maior exemplo disso a ferramenta para personalizar as danças das personagens, ainda assim, Cataclysm é de longe o maior upgrade feito até à data ao World of Warcraft, e um verdadeiro acto de coragem da Blizzard que deitou literalmente abaixo algo que teve tanto sucesso durante os últimos seis anos, para poder proporcionar novas aventuras aos seus jogadores. World of Warcraft continua a ser imensamente divertido, e muito variado em termos de experiências de jogo. No geral Cataclysm é a melhor das três expansões até agora, e tem ainda muito por onde evoluir já que muitas actualizações virão no futuro aproveitar as bases criadas pela maior transformação de sempre ao mundo de Azeroth.
Ten Ton Hammer
Looking at the game overall, I think it leaves us a bit short since it was only 5 levels, and has many other issues as discussed throughout this review. However, it is nice that after a month still not everything is done by everyone, there are still things to do, the difficulty of heroics and raids has been notched up, and not every raiding guild has every boss down on day one. It also is night and day better than anything else out there right now. Overall, this means two big thumbs up from TenTonHammer! Now if only Blizzard could put something like this out every 6 months, instead of every 2 years. They would own the market even more than they do, and keep players happily immersed in their fantasy world forever. Oh well, we can always dream.
Αν και έχουν περάσει τόσα χρόνια από την αρχική κυκλοφορία του World of Warcraft, με τη νέα αυτή επέκταση η Blizzard καταφέρνει να το ανανεώσει για τα καλά. Βέβαια, όσοι από εσάς περίμεναν μια τρομερή βελτίωση στα γραφικά, κάποια νέα class ή το εδώ και δύο χρόνια αναμενόμενο dance studio, δυστυχώς θα απογοητευθούν. Μπορεί κάποιοι, μετά το ταξίδι που κάναμε μαζί μέσω αυτού του κειμένου, να βρήκαν το παιχνίδι ενδιαφέρον και άλλοι πάλι όχι. Αλλά αυτό που είναι βέβαιο, είναι ότι δεν υπάρχει τίποτα πιο “cool” από το να μπορείς να πετάς με το δικό σου mount παντού στον κόσμο του Azeroth.
World of Warcraft: Cataclysm delivers great gameplay, amazing content in both story and sheer amounts. However, on the other side, we have a game that graphically falls drastically short of games today. All that being said, the true question when we talk about an MMO is going to be value. The expansion, at $39.99 is definitely worth every penny. But we can’t possibly overlook the fact that we as players pay a $14.99 monthly subscription fee. In my opinion, the $14.99 is well spent, simply because I don’t spend a lot of money on other games, due to playing World of Warcraft. But if you plan on playing other games while playing WoW on occasion, then I believe that would devalue the game severely, depending on what you are playing, and how much time you end up spending with the game. All rating are subjective, this I get, but for me, I believe the value to be extremely high, due to the amount of time I spend on this single game, for about a fourth the cost of a single console game.
PC Format (UK)
Unless you only like PvP, there is really no reason not to buy Cataclysm. If you have ever played and loved WoW, this is another shot of the good stuff. And if you somehow haven’t, this is the best time since it launched six years ago, to give it a try.
World of Warcraft: Cataclysm reminds me a lot of Burning Crusade, only with a lot more streamlined features for leveling and questing. It’s challenging, original, and exciting for both new and old players. Also don’t forget: multiple raids and extra dungeons are on their way with subsequent patches – up to, and including the finale with the all-powerful Deathwing. So grab your authenticators – you’re going to want to re-install your copy of World of Warcraft.
With a spattering of other extras such as a guild achievement system, flying mounts being usable in old zones and the new archaeology profession, there's a lot to love here. Cataclysm is perhaps not quite as awe inspiring as previous expansion packs considering this is all refinement and a reworking of original content but there's no denying the sense of sheer joy you feel rediscovering old yet familiar areas of Azeroth. Value for money depends on how much you want to try the two new races but there's certainly plenty of fun to be had here and Cataclysm will be enthralling lapsed players once more. Rightfully so too. World of Warcraft has been reborn once more.
In the end, Cataclysm is a great expansion to World of Warcraft. The new zones are incredibly fun and memorable, both new races are tons of fun, and leveling from 1 to 60 feels like a completely new experience. Sure, there are only five new levels to gain before reaching the new cap, but there is still plenty of content to explore. Whether you're a longtime WoW veteran, someone who hasn't played in years, or a complete newcomer, there's plenty of fun to be had in Cataclysm.
It's tough to really think of any areas where Cataclysm falls short of expectations. It does so much right and shoves a veritable Soda Stream of refreshment into the veins of the old game. So much so, in fact, that any moaning about grinding, ganking or idiotic teen players quickly gets tuned out. If anything, the journey from 80 to 85 is over all too fast and, without knowing when the first big content patch is coming, some high rollers might find themselves getting a bit bored. At least there are achievements to soak up your free time for a short while after you cap out. It will be quite some time before the ebon lizard is toppled by the inevitable fourth World of Warcraft expansion, and that's just fine with us - we're going nowhere fast and we're enjoying every minute of it.
Cataclysm injects new life into World of Warcraft’s very core, literally, as all the areas of the game finally start sharing features like phasing and flying mounts which Outland and Northrend explorers take for granted. The only downside in fact is that the great new pacing and upgrade to Azeroth doesn’t link up to the first two expansion islands, which arguably seem bigger because of their all-new content, compared to Cataclysm’s revamp. Blizzard has been bold and their gamble seems to have paid off - while this latest add-on doesn’t achieve a flawless encore it feels pretty darn Zen. Cataclysm fixes up an already deep game with more flair and substance than ever before – who knew the end of all things could be so rewarding?
World of Warcraft: Cataclysm is by far the best expansion of the set, and though it stumbles in its speedy progression from 80 to 85 and the Archaeology profession is boring and repetitive, the bulk of the content feels vast and polished. The two new races add an edgy humor to the Horde and a dark ferocity to the Alliance that complements both sides well, and if ever you needed a reason to return to Azeroth after bidding it farewell, Cataclysm is that reason.
For now, I'm enjoying the show. Cataclysm effortlessly mixes the casual focus of Wrath of the Lich King with the decidedly more challenging endgame prospects of classic WoW. Blizzard's decision to make a good chunk of the changes immediately accessible for even the newest players ensures that everyone can see just how much the game has changed. Cataclysm may not be perfect, but it comes very close. And with World of Warcraft's popularity higher than ever, we can be sure of one thing: It's definitely not the end of the world.
Cataclysm's certainly not perfect, but it's the best World of Warcraft expansion so far and a damn near miraculous dip in the videogame fountain of youth for Blizzard's six-year-old MMO. Unless you absolutely, militantly despise World of Warcraft and all that it stands for, this one's a no-brainer.
World of Warcraft: Cataclysm is perhaps not quite as awe inspiring as previous expansion packs, but it’s an astonishing selection of tweaks and improvements. The two new races are compelling and offer enough variety to keep players enthralled. Notably Cataclysm, unlike Wrath of the Lich King, feels like a welcome expansion pack for new and old players alike. Exploring the new yet familiar world of Azeroth is exciting. The journey to level 80 and above is fun once more, no matter how many times you’ve done it before in the past. It all makes for an experience that causes you to smile throughout. What more could you want?
Eigentlich ist dieser Artikel noch immer zu kurz, um World of WarCraft: Cataclysm ausreichend zu beschreiben. Die neuen Inhalte nebst den überarbeiteten alten Gebieten sind vom Umfang her eigentlich kaum zu schlagen. Der Genreprimus wird zwar nicht revolutioniert – dafür stecken zu viel Altbewährtes und zudem einige Altlasten drin -, doch die Neuerungen werden dermaßen geschickt verpackt, dass sich World of WarCraft so rund anfühlt wie nie zuvor. Klar, die Klassenbalance hakt, das Handwerk ist oberflächlich und die Grafik-Engine stakst auf altersschwachen Beinen umher. Das alles ist jedoch schnell vergessen, wenn man sich durch einen der tollen neuen Dungeons kämpft, sich atmosphärisch packenden Zwischensequenzen hingibt oder die erneuerte Welt von Azeroth erkundet. Cataclysm ist ein Muss für jeden WoW-Fan.
No es nada rompedora en cuanto a ideas originales, pero la nueva expansión de World of Warcraft cumple con lo esperado y consigue atraparnos una vez más en el épico mundo de Azeroth. Las nuevas misiones, razas, mazmorras, raids, campos de batalla, el completo rediseño que ha sufrido el juego y el titánico trabajo llevado a cabo por Blizzard para hacer más ameno el camino a los usuarios de bajo nivel, siguen dejando claro que WOW es uno de los mejores juegos del género y la forma perfecta de adentrarse en los MMO antes de dar el salto, si se quiere, a otras apuestas de corte similar.
Cataclysm es una remodelación ejemplar de World of Warcraft, aunque como expansión rigurosamente hablando puede que no ofrezca tanto contenido como los usuarios esperaban después de tantos meses de desarrollo. Si se juzga como expansión solamente puede quedarse algo corta, pero debe juzgarse como un todo, la expansión y el parche gratuito que cambia completamente el juego. Los seguidores de World of Warcraft estarán muy contentos con la remodelación de Azeroth y el nuevo contenido, que previsiblemente se irá ampliando con el tiempo hasta llegar al inevitable enfrentamiento final con Alamuerte (un villano increíble, todo sea dicho). Y tanto a los que dejaron el juego hace años como para aquéllos que nunca se han aventurado en el mundo online de Blizzard, es una gran oportunidad para saborear el mundo de Azeroth. Blizzard ha puesto al día su juego estrella, el referente absoluto en los MMORPGs, y el resultado mantiene un equilibrio perfecto entre evolución y revolución.
If you include the vast changes to the core game, Cataclysm is far and away the most impressive expansion to an MMO ever made, but if you just isolate what Cataclysm itself gets you, it's ultimately less content than Wrath of the Lich King. It's also better content than Wrath, with engaging storylines, inventive quests, and some very striking visuals. Even without the core Azeroth changes, Cataclysm is an excellent expansion in its own right, and worthy of your attention whether you're a veteran of Northrend or a grunt just getting your toes wet for the first time.
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Cataclysm biedt zoveel verbeteringen dat we deze derde uitbreiding een absolute aanrader kunnen noemen. Tenzij je net tevreden was met je heropgebouwde sociale leven.
Um es auf einen Punkt zu bringen: Cataclysm ist der Hammer! Nie war WoW so gut. Das zieht sich durch jeden Aspekt des Spiels. Kritische Töne dürfen trotzdem angeschlagen werden: Mir persönlich ist das Endgame von Cataclysm einen Tick zu leicht. In der Beta wurde man vor allem in den Dungeons deutlich schneller niedergestreckt. Das hat Blizzard entschärft. Schade. Und auch die Geschwindigkeit, mit der man auf der neuen Maximalstufe landet, ist einen Tick zu hoch. Der ohnehin nicht gerade überwältigend riesige Inhalt ab Stufe 80 ist damit schnell zerspielt. Dem gegenüber stehen originellere Quests als in jedem anderen Online-Rollenspiel. Und das Beste daran ist, dass das Glanzlicht der Erweiterung, die fulminante Umgestaltung der alten Welt, den Kauf von Cataclysm nicht mal voraussetzt.
Cataclysm delivers exactly the high-quality gameplay experience we've all come to expect from World of Warcraft. Complaints about class changes and extreme difficulty aside, this is a truly enjoyable expansion and an absolute must-have for any current player. Brilliant quest, dungeon and raid design along with completely renewed old-school zones is really all you could ask for. It's a pity there weren't more new zones added, because if you have multiple characters, they are each forced to do most of the same quests. It's clearly a case of quality over quantity. If you're considering stepping into the world of Azeroth for the first time, you may want to give the free trial a shot first, but it's a fairly safe bet to say that you'll enjoy it. If you're looking forward to the new high-end content, be prepared for a considerable time commitment, but both you and I know you're going to enjoy every minute of it.
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To be sure, I've only scratched the surface of what Cataclysm (not to mention World of Warcraft in general) has to offer. I haven't even explored a dungeon or conducted a multiplayer raid yet. Based on my hours with the game, though, I feel confident saying that now is a good time to try out World of Warcraft if you've been thinking about it. Not only has Blizzard created the most user-friendly MMO experience to date (however confusing it may still be to true n00bs), but lots of other players -- including yours truly -- will be starting from Level 1 right alongside you.
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In the end, all of the Old World (level 1 to 60 zones) can be enjoyed for free as of the latest patch. However, the beauty of Cataclysm lies in the end-game content and all the extra dungeons, raids and PvP content that will be added over the next year or so. The value in this expansion pack comes not only from what’s in it but also all of the additions in the future. Meanwhile Blizzard has ensured a user friendly experience for newcomers while keeping the existing player base happy with all the improvements and additions.
Like those heirloom items, World of Warcraft has something for everyone right now. After six years of iterations on what was already a superb formula, this phenomenally popular MMO game is in the best shape of its life. Areas of the world that were starting to show their age have been updated, new players are being made to feel more welcome than ever, and Cataclysm has added enough great new content to keep most players entertained for many months to come. It's unfortunate that the new archaeology profession is mind-numbing and that there aren't enough new zones that you can level multiple characters from 80 to 85 without repeating large chunks of content, but most of Cataclysm's content is so great that playing through it a second time isn't a hardship. You don't need Cataclysm yet if you're thinking of getting into World of Warcraft for the first time, but if you've got a level 70-80 character already you certainly won't regret continuing their adventures in this great expansion.
Cataclysm isn’t the complete rebirth that many people expected. The majority of quests and locations are familiar, and stepping into Azeroth for the first time is sure to be mildly overwhelming. Cataclysm is an expansion for the veterans, and an amazing one at that. Never has the notion of starting a new character and revisiting old haunts been so attractive, and rarely has end-game content been this enthralling.
The flagship MMORPG sails again under a new breeze. It’s a phenomenal benchmark that pioneers the genre, hopefully one day more games will succeed in being a socially networked experience as well as strong stand-alone games.
Cataclysm has moved Warcraft into the next decade. The game's graphics remain the same, the designs are all still there from the early days, but the new changes give a welcome feeling for players. New players will really enjoy Warcraft if they enter into an MMO for the first time, mostly because the veterans have gone through all the hard knocks to really discover what works and what does not with MMOs. Again, Blizzard has adapted systems and designs that are new necessarily new to the genre, but they have made them better and players will be thankful for it. The changes to the world and new zones add a breath of fresh air to a game that is older than people think. The lack of a new class is still frustrating, but the game continues to remain on top and the changes will only add to its success.
Eternels insatisfaits que nous sommes, nous regrettons évidemment que Blizzard n'ait pas profité de la refonte opérée sur Cataclysm pour également revoir l'aspect technique des choses. On regrette que le studio californien se satisfasse aujourd'hui encore d'un moteur graphique qui soufflera bientôt ses dix bougies et qui ne tient clairement plus la route... Ceci étant, Blizzard ne s'est pas moqué de nous en annonçant un renouveau complet du vieux monde d'Azeroth. Afin de convaincre ses ouailles, Blizzard ne pouvait se contenter du travail réalisé sur Lich King et il est donc allé beaucoup plus loin en se donnant les moyens de convaincre des joueurs qui n'ont encore jamais mis les pieds en Azeroth. Les plus anciens prendront plaisir à repartir de zéro avec de nouveaux personnages, à redécouvrir un monde qu'ils pensaient connaître comme leur poche alors que les néophytes profiteront d'un univers d'une richesse sans équivalent et au gameplay à la limite de la perfection...
If you're a new player then the 8/10 on the right will be the score for you, but the lack of incentives in the later levels mean veterans should knock off a couple of marks.
World of Warcraft : Cataclysm est une extension solide, mais sans doute pas aussi marquante que le fut Wrath of The Lich King. Les nouvelles zones, quêtes et instances se révèlent particulièrement réussies et ne manquent pas de souffle épique. Mais l'éclatement du contenu aux quatre coins d'Azeroth ne lui confère pas l'impact émotionnel d'un débarquement en Norfendre. Qui plus est, cet add-on a une fâcheuse tendance à faire du neuf avec du vieux : bien que les ajouts et les améliorations enrichissent le jeu et l'équilibrent mieux que jamais, ils témoignent d'une prise de risque extrêmement mesurée. Cataclysm est donc, en dépit de toutes ses qualités, un bouleversement de forme plus qu'un bouleversement de fond. On aimerait voir le leader du marché jouer plus souvent le rôle de locomotive pour le genre (vive le phasing !), même si cela n'est pas forcément dans son intérêt.
Cataclysm is another solid release, and one that will only get better. And while it might not be the best WoW expansion, what it has done is helped make World of Warcraft a much better experience for beginners, while providing more than enough to keep its hardcore fans happy. And I really can't complain too much about that.
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Cataclysm is a safe bet of a game, from a company that knows exactly what it’s doing. It’s a restructure rather than a revolution, cutting away the dead wood to make room for spinning rims and hydraulics. It won’t destroy your life, and it won’t turn you into an addicted, slavering zombie. But it will give you a fun way to kill some evenings with your friends, and not make you feel like you have to work a second job in order to do so. Perhaps that’s all that you can really ask of any MMO.
Maar het asogedrag van bepaalde spelers neemt niet weg dat World of Warcraft een MMO is van exceptioneel hoge kwaliteit. Het spel heeft zo ontzettend veel te bieden, en is zo veel dingen voor zo veel mensen... Wie dat wil kan zich toeleggen op player versus player-gevechten in miniveldslagen, kerkers doorlopen voor de beste buit, toernooien, raids... Er zijn mensen voor wie gamen synoniem is met WoW: ze hebben geen behoefte meer aan andere spellen omdat wat ze zoeken in een of andere vorm wel te vinden is in Blizzards wereld. Een wereld die met Cataclysm alleen nog maar rijker is geworden.
Blizzard centra il bersaglio e offre ai nuovi utenti un prodotto migliorato sotto tutti gli aspetti, e sicuramente da provare anche solo per il periodo gratuito. Da veterani invece possiamo dire che questa espansione è un bellissimo tuffo nel passato, ma che ricalca troppo da vicino quanto già visto in WotLK e TBC. Il giudizio è comunque positivo anche in questo caso, date le quest molto lineari ma ben variegate e l'introduzione delle cutscene. L'high-end è ancora agli albori ma risulta molto più ostico del primo tier di WotLK, il che è decisamente un pregio; mentre davvero soddisfacente e spettacolare è il nuovo sistema di rated battlegrounds e PvP in generale, a cui però manca ancora l'enormità e la complessità già viste nel mai dimenticato DaoC e suoi derivati. In definitiva Cataclysm è uno splendido punto di partenza per nuove generazioni di giocatori e uno splendido punto di arrivo per la vecchia guardia che, proprio per questo, potrebbe però ben presto rivolgersi altrove.