WWII: Iwo Jima (Windows)

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Developed by
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (3 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpy (Nov 15, 2001)
No doubt, this game isn't another Half-Life or even a Serious Sam. By the same token, ValueSoft's Iwo Jima is not a bad game for its budget price. I saw the warts on its face -- short campaign, mediocre enemy AI, and dated graphics -- and still had enough fun to finish the campaign. Hard core shooter fans may be let down, but casual gamers will get their $19.99's worth.
Gamezone (Germany) (Nov 05, 2001)
Die Grafik ist in diesem Spiel eindeutig veraltet. Da wurde sicherlich an den Produktionskosten gespart und eine veraltete Lithtech-Engine angekauft. Die Story bietet da schon etwas mehr und als relativ realen Hintergrund die Schlacht vom 19 Februar 1945 um die Inseln rund um Japan. Auch sonst ist das Spiel ziemlich real, man kann also nicht besonders viele Schüsse einstecken, bevor die Mission gescheitert ist. Hier wird dann voll auf taktisches voranschleichen und Einsatz der Scharfschützen gesetzt. Relativ solides Spiel für die Fans des Genres.
GameSpot (Oct 22, 2001)
To say that ValuSoft's WWII Iwo Jima is better than the company's two previous budget-priced and war-themed first-person shooters--WWII Normandy and Vietnam 2: Special Assignment--would be true. It also wouldn't be saying much at all. Like its predecessors, WWII Iwo Jima is a budget game that attempts to re-create one of the United States' memorable wars, but it falls well short of doing so because of its length, elementary graphics, horrid AI, and otherwise poor gameplay.
GameGenie (2001)
If two changes were made to this game, it could be a cheap, recommended first-person shooter. Firstly, the AI has to be overhauled. It is entirely too frustrating to play the game with sub-par AI such as this. Secondly, more and/or longer levels need to be present. You could add a multiplayer component, but that's not really necessary. Really, the graphics and sound are good enough to not be painful, but this is offset by the root canal that is the artificial intelligence. If you are looking for squad-based gameplay, it's better to just spend a few more dollars on Operation Flashpoint. AI ruins what could have been a pretty good game.
PC Zone (Feb 19, 2002)
If nothing else, at least it's an improvement on the last game, and the inclusion of sidekicks does add some extra interest. However, they should have just stuck, "This is one of the worst FPSs you're ever likely to play" on the box instead. At least I would have respected them for it.