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X: Beyond the Frontier (Windows)

Published by
Developed by
Official Site
100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

X: Beyond Boredom Michael Palomino (152) 0.6 Stars0.6 Stars0.6 Stars0.6 Stars0.6 Stars
Halfway between Privateer and Elite zzzapatero (6) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars
Good for an oldie EndersGame (2) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall MobyScore (33 votes) 3.6

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
7Wolf Magazine
X: Beyond the Frontier - это необычная космическая игра, прекрасно сочетающая в себе потрясающий по возможностям и специальным эффектам движок, трехмерное звуковое сопровождение, а также приключенческие элементы с тактикой и кровавыми сражениями. Что еще нужно настоящему поклоннику космоса и старой, доброй Elite?
X ist eines jener Spiele, die man sich eigentlich zur Winterszeit wünscht. Wenn es draußen dunkel und kalt ist, setzt man sich etliche Stunden hin und daddelt. Denn genau hier ist das größte Manko von X. Bis man die ersten nennenswerten Erfolge für sich verbuchen kann, sind dutzende Stunden ins Land gegangen, wodurch Spieler, die nur mal eben zwischendurch etwas spielen und ballern wollen, mit X keine große Freude haben werden. Aber auch die leicht verkorkste Steuerung, die unmögliche Speicherfunktion (abspeichern nur in Stationen gegen Entgelt) und der eine oder andere Bug schmälern den Spielspaß eines nicht Vollblut-Fans dieses Genres. Ansonsten kann X - Beyond the Frontier jedem empfohlen werden, der genügend Zeit und die nötige Geduld mitbringt und nicht nur aufs pure Ballern aus ist.
PC Gameplay (Benelux)
Fans van het genre en liefhebbers van de absolute classic 'Elite' kan ik X-BTF alleen maar aanraden. Enkel zeer spijtig wat betreft het ontbreken van multiplayer opties: dit zal de levensduur van dit spel toch wel aanzienlijk verkorten. Toch wel een leuke verrassing, deze X-Beyond the Frontier... Zo lust ik er wel meer! :-)
Power Unlimited
Als Elite je ding was, check this out! Houd je van games als Privateer en X-Wing, check this out again. Dat is dus dubbelcheck. Checken dus!
All I can conclude is that the game fulfilled all my expectations. There was a great void in this genre since the legendary Elite. Some games like Privateer 1 & 2 tried to fill the gap (and failed according to my opinion). Wing Commanders were great, Freespace 1 & 2 were good copies of their predecessors, I loved the X-Wings, but all I ever wanted was to play an enhanced version of Elite. The sequels to the original game always turned out to be crap, and the aforementioned Privateer just did not have enough of gameplay, literally; it was too short. X- Beyond the Frontier truly brings us the spirit of the legend in with contemporary elements, we could not even imagine those 12 or 13 years ago.
Some space combat games offer plenty of white-knuckled dogfighting action that's just as intense as any first-person shooter could ever claim to be. X - Beyond the Frontier is not one of those games. In fact, if you aren't the sort of gamer who likes the idea of spending countless hours exploring the far reaches of virtual space, fighting occasionally but spending most of your time tinkering with finances, then X - Beyond the Frontier is not for you. On the other hand, if you're a grizzled veteran of Elite and Privateer, then X - Beyond the Frontier will definitely bring back fond memories of those classic, open-ended games of space exploration and financial exploitation.
Da Gameboyz
X - beyond the frontier is a very challenging but interesting game. The slowest part of the game is very often the docking procedure. Travelling to and from the stations can also be a bit of a drag, but once you get past the initial 20hrs of gameplay the game really takes off and sucks you in. The world is so extensive that you will get lost if you don't take precautions. You will be on your own so be prepared to be stumped once in a while. The game is a good long-term game. Sit down do some trading, make some money, kill some Xenon (your enemy throughout the entire game), and buy some cool gimmicks. Getting home is going to be a long haul and an expensive venture. You will find people along the way who will help and others who will hinder, but don't just kill for the sake of killing it will not help you. You will have to make a lot of money so figure out those trading routes (you'll make a killing on meatsteak cahonaas). I applaud THQ and Egosoft X - beyond the frontier is a winner.
PC Player (Germany)
Legen wir dieses Manko mal beiseite, dann ist X ein fabelhaftes Handelsspiel mit auflockernden Actioneinlagen und wunderschöner Grafik. Privateer- Freunde dürfen vor Freude in die Luft springen, da es nach drei Jahren endlich wieder ein vergleichbares Spiel damit aufnehmen kann. Stellen Sie sich X so vor: Optische Leckerbissen im Babylon-5-Stil, gepaart mit rasanten Schlachtszenen aus längst vergangenen Kampfstern-Galactica- Tagen. Dazu kommen jede Menge Muppet- Show-Figuren, die leider nicht zur restlichen Umgebung passen. Die Atmosphäre ist dank der besinnlichen Musik derart verführend, daß man schon mal ziellos vor sich hinträumt. Wenn Sie für Weltraumhandel mit gelegentlichen Action-Szenen ein Quentchen Interesse mitbringen, dann sollten Sie zugreifen.
GameSpot (Belgium/Netherlands)
X is niet voor iedereen weggelegd, maar het kan best dat het voor de fans van dit soort gestage economie-intensieve ruimtesimulaties een klassieker wordt.
X: Beyond the Frontier is an admirable game that manages to do quite a lot with very little. Even so, it's doubtful that anyone besides those of you who are addicted (like me) to the trade simulator are going to find this title real competition for the big name space combat games that are already on the shelf. As for me, it looks like I'm going to have to wait another long year for Freelancer before I'm finally going to get my Elite fix fed...
GameStar (Germany)
Die Jagd nach dem nächstbesseren Raumschiff-Extra und die Erforschung des riesigen Universums machen bei X den Hauptspaß aus, denn die Story entwickelt sich zu langsam. Ausdauer ist angesagt: Bis ich in einem neuen System weiß, wo was ist, vergeht schon mal eine Stunde mit drögem Herumfliegen. Gewinne aus Fabriken bekommt man nicht etwa überwiesen, sondern muß sie abholen; Speichern ist nur auf Stationen möglich. Geduldige Profis werden dennoch gut bedient; Einsteiger verzichten besser.
Near-perfect execution, but the chemistry isn't there. Making a game has always been called more of an art than a science. Even the most 'scientific' part about gaming - programming (AKA Computing Science) isn't as scientific as people would like. Egosoft has done everything X: Beyond the Frontier would need to be a great, a classic, yet the magic gameplay mix doesn't quite make it. There is nothing flat out wrong with X, it's just that after you finish the game (either story or achieve your long-term goals), there's nothing left to do. This is where the genre is supposed to be strongest - the freedom to do whatever - yet X somehow misses the mark.
Computer Gaming World (CGW)
X is very much a niche product. While it has a great sense of freedom and adds entrepreneurial gameplay to the space sim trading formula, it’s not what most space sim fans are after. Also, you only have one ship chassis, so once you get top-of-the-line equipment for it, well, there’s not much else to do. If you fondly remember the ELITE days and don’t mind the long flights, slow combat, and don’t really care about the established plot, you’ll be fine with X. If you want more for your game, you’ll probably want to wait for Egosoft’s follow-up, X-TENSION.
Absolute Games (
Ветераны смогут вновь почувствовать себя вольными (или почти вольными) космическими бродягами, доказать, что не зря в свое время они имели рейтинг Dangerous, Deadly, а то и Elite. А поколение, выбравшее «Пепси», сможет понять, чем же занимались в свое время их отцы и деды, и почему об этой самой Elite так много разговоров.
X - Beyond the Frontier could've been heir to some of the greatest space games ever made. I'm talking Elite... Star Control 2... Unfortunately for South Peak, and for yours truly, it just doesn't quite make it.
Game Informer Magazine
This Privateer-esque game is loaded to the gills with upgrades, trade opportunities, and a huge environment to explore. It's also incredibly buggy and the combat is on the weak side of mediocre. There is nothing more annoying than talking to an alien and hearing "The direction you need to go is..." and then having it freeze. I really got the feeling that the developers had big plans for X, but the game was rushed to meet a deadline.
Adrenaline Vault, The (AVault)
The space sim genre has been searching for a game that rekindles the magic of Elite for some time now. For fans of Elite, X may appear to be a trip down memory lane, as X recaptures some of the longevity and magic of exploration that made its forefather a hit. With a very large galaxy populated by unique aliens, an interesting non-linear storyline, lots of great visuals, and interesting gizmos to upgrade your ship with, X during the first few sessions can be a joy to play. Poor design choices, and repetitive actions, keeps X from being as memorable and fun as Elite was. It is important to note however that the version I played, released by Southpeak, reaped in the benefits of being released after the THQ European release. By the time those here in the Americas got a hold of X, it already had benefited from a number of patches, and it shows. Many of the more dreadful bugs have been eliminated, but the poor design choices remain.
The cryptically named X-Beyond the Frontier is a German- made romp through an alternate universe that can best be described as a good stab at space opera, replete with action, adventure, intrigue, and trading, yes, lots and lots of trading. The front of the box says it’s a “space combat action game,” but the back of the box is a little more accurate in describing “sixty-plus product lines to trade.” There is plenty of stuff to shoot up, but in order to get anywhere you’ve got to trade. Fortunately, X is not as boring as I may make is seem; it's loaded with great graphics and lots of first-class exploration. The story, though undistinguished, is certainly adequate to base this quite large and ambitious game upon.
Electric Playground
Because it comes at such a low price, X might be a cheap, interesting diversion that might be good for a (very) slow weekend, but it will not make you forget the current generation of space sims. Rather, since the X universe limits you to mostly trade and price tracking, X starts to feel like "Excel in Space" only with better graphics than the Microsoft game.
Gaming Age
X – Beyond will not be universally accepted, not even by all the space sim fans, but it will be accepted by the ‘hardcore’ space sim gamers. The type of people that braved the task of achieving a tight turn at top speed in Infogrames sleeper hit Independence War. This title does not appeal to the common entertainment values that the PC gaming community currently holds, but it has taken a stand as a realistic space-trading simulation, and it is for that reason it will not be without an audience. In my recommendation X – Beyond is something you need to try before you buy, even if you think you might like it.
30 (UK)
Overall this game is dull, tedious, repetitive, boring, and highly frustrating. Avoid at all costs.
Game Revolution
X-Beyond the Frontier, reminds me of nothing more that a shareware title. Lacking ingenuity or talent, it simply doesn't feel like a 'real' game. While not a technical disaster or a malicious creature, it is nonetheless a stunning example of how to make a game that lacks the quintessentially important fun factor. Even at $20, X-Beyond the Frontier is overpriced.