User Reviews

Aliens + Weapons + Explosions = Fun Dr. Elementary (299) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
City planning made easy (BOOM!) Late (97) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars
You'll either love this game or you will hate it; I hated it xTSx (15) unrated

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (52 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Zone (Aug 13, 2001)
Generally speaking, X-COM 3 has much more variety than the early games in the series. You can pause time and spend ages assigning agents and vehicles to tasks, or just speed things up if you want to get on with things. This is the beauty of the open-ended nature of the game, and this is what makes X-COM 3 not only better than the previous X-COM games, but for my money better than any game of its type. Now if you'll excuse me there's a whole world out there in danger of being taken over by aliens, and I'm not going to get it sorted out sitting here blabbering to you lot.
Gameplay (Benelux) (Jun 02, 1997)
Xcom 3 zal weer menige uren spanning opleveren. Zij die het in turn-based doen, zullen er langer mee bezig zijn dan zij die het realtime doen, maar spelplezier is zeker gegarandeerd.
PC Jeux (Aug, 1997)
Les Aliens ne vous aiment pas. Vous non plus. En tant que chef des X-Com, vous devrez encore sauver le Monde. Combats urbains, recherche, gestion... On en redemande ! [...] Unique en son genre, incontournable pour les fans. A faire découvrir aux amateurs exigeants et avertis.
Game-Over! (Aug 25, 1997)
XCOM 3 is not the best looking of games you can buy, and it's by no means got the funkiest soundtrack. This game has what so any games today lack. Total and unadulterated game play, what's more it's got it by the boat load.
Edge (Aug, 1997)
X-COM: Apocalypse is an absolutely essential purchase for anyone who played and enjoyed either of the previous games. Equally importantly, it is just as highly recommended for newcomers to the series. A landmark strategy title, then.
PC Games (Germany) (Jul, 1997)
Auch wenn MicroProse das anders sieht: X-COM ist KEIN Echtzeitstrategiespiel! Zumindest nicht das, was man spontan mit Command & Conquer oder Warcraft 2 in Verbindung bringt. Zwölfeinhalb Sekunden Fußmarsch, Alien taucht auf, hurtig den Pause-Button betätigen, feuern, Alien geht ein, Söldner neu "justieren", weitere fünfeinviertel Sekunden Fußmarsch... - so sieht der "Echtzeit"-Modus von X-COM aus. Die wahren Cracks spielen weiterhin im klassischen Spielzug-Modus, und der ist ausgefeilter und besser denn je.
GameSpot (Jul 25, 1997)
X-COM: Apocalypse has some pretty big futuristic combat boots to fill. stands among the best turn-based strategy games of the past decade. Apocalypse does indeed fill those boots - the problem is, it may fill them with too much. The addition of a real-time combat option, the announcement of which had X-COM purists protesting in horror, does not make X-COM the Command & Conquer clone that everyone feared. In fact, it works quite well, to a certain point. This is almost the X-COM sequel that folks have been hoping for, so close that at times it's impossible to fault the game for a few minor problems.

PC Joker (Jul, 1997)
Jaja, ich weiß, die Steuerung erfordert mal wieder einen Sonderlehrgang. Mir doch egal: Wer Spaß haben will, muß eben auch Opfer bringen können! Ob der Boß eigentlich schon weiß, daß ich acht Wochen Sonderurlaub eingereicht habe? Da es um das Schicksal der Erde geht, wird er ihn ja wohl genehmigen...
X-Com ist eine spannungsgeladene Taktikknobelei für alle, denen geruhsames Tüfteln in stilvoller Atmosphäre zusagt. Aber auch dem Echtzeitlager und X-Com-Neulingen sei X-Com Apocalypse empfohlen: Nach kurzer Einlernzeit kann man sich der Faszination des Spiels kaum mehr entziehen.
Gamezilla (Dec 03, 2000)
X-Com Apocalypse is a must have for fans of the original X-Com UFO Defense (Enemy Unknown in Europe). While the interface is brand-new, it holds enough of the original charm of its predecessors to make it enjoyable to play. The AI was a little better than previous installments of the game, but still needed some serious tweaking. The omissions of network and modem playability really hurt its potential, but nonetheless is fun to play alone and stands up fine without it. If you are sick of Command and Conquer clones, then X-Com Apocalypse is definitely worth checking out.
The DOS Spirit (Dec 08, 2010)
UFO/X-COM spillene oppigjennom tiden har fått en del dårlige spill i serien, og det er virkelig ingenting å legge skjul på. Det grusomme Enforcer, og la oss ikke snakke om det talentløse forsøket på å lage en romsimulator gjennom Interceptor. Det har vært mye melking av navnet, og det er kommet ut noen spill i den siste tiden som har prøvd, Aftermath, AfterShock og Afterlight. Disse var ikke så alt for dårlig, men igjen, det er lite som kan komme opp på tronen til de tre første spillene i serien, og hvis du tester Apocalypse, så vil du nok få en varm følelse gjennom kroppen i denne juletiden. Spillet finner du lett på Steam til en veldig billig penge, som er optimalisert til nærmest alle operativsystem. Så gi deg selv en førjulspresang, med X-COM Apocalypse.
X-COM: Apocalypse will live up to the reputation established by its namesakes. There are many new options, including the hiring of scientists with specific skill levels, the ability to wage vehicular warfare, terrain which can be destroyed, and so forth. New entrants to the X-COM field will probably find this game well-worth the cost. However, as I had a problem with X-COM: Terror From the Deep being too much like X-COM: UFO Defense, X-COM: Apocalypse is far too much like both its predecessors. Even though there is a new Real-Time option, and although many other features have been enhanced, it’s still the same game. I was really hoping that X-COM: Apocalypse would be as different from the former X-COM releases as Master of Orion II was from Master of Orion, but it just isn’t. All the X-COM games are excellent, and any one is worth playing. Unfortunately, if you’ve played one, you’ve basically played ‘em all.
X-COM APOCALYPSE is a well-constructed, enjoyable game. There would be little in the way of criticism regarding the game were it not for the superior flair and overall style of the original game. X-COM was a joy to play because of the basic story, which was so compelling. Unfortunately, the same can't be said of X-COM APOCALYPSE'S story. But that is APOCALYPSE'S only problem, and it's more of a missed opportunity than a genuine flaw. It isn't as good as the original, but it's entertaining and worthy of your time and attention.
The marriage of X-COM Apocalypse to your lavishly endowed computer might not be the stuff of silver wedding anniversaries. Certainly, folks in attendance at the wedding may find themselves less enamored if they've already played its older brother Daryl (and its other brother Daryl). Truth be told, it even makes a lousy one night stand. Give it a second chance, however, and it'll usher back that loving feeling of epic conflict and 3 a.m. pizza runs. Draw the shades, dim the lights, sit back and enjoy the Xenery.
Ich kann sie nicht mehr sehen, diese Grünlinge von fernen Planeten und aus parallelen Dimensionen. Zum dritten Mal greifen sie unsere Erde an, und wieder werden die Menschen siegen. Wie immer töten wir zuerst einige Exemplare der Fremdlinge, untersuchen sie, schauen uns das eine oder andere UFO genauer an und schwupps ... verfolgen wir die garstigen Schleimbeutel in ihre Heimatdimension. Dort wird alles dem Erdboden gleichgemacht, während außerirdische Generäle schon über den Invasionsplänen zum vierten Teil der X-COM-Serie sitzen. Was soll ich dazu noch groß sagen?