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X²: The Threat (Windows)

75
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

User Reviews

So much potential - but oh, so many bugs. Dave Schenet (130) unrated

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 2.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall MobyScore (23 votes) 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
92
games xtreme
I’m going to go out on a limb here and say that X2 is probably a game I could call my new Elite, it takes several ideas from the genre and packages them in new and exiting ways, while adding hosts of new stuff from its’ own backyard.
90
GameSpy
Privateer is too old. Freelancer is too canned. Hardwar is too obscure. Escape Velocity: Nova is too 2D. Frontier: First Encounters is too buggy. Battlecruiser/Ultimate Combat is too, umm, storied. And X-Beyond the Frontier is too ungainly. So what's an Elite fan to do? To recapture that delicious wide-open galaxy-trotting freedom, do you have to revert to the vector graphics of the 1984 classic? If you've been pining away for a successor to Elite, pine no more. X2: The Threat, which the box calls a "space simulation," will sweep you off your feet and finally turn you lose among the stars.
89
IC-Games
Apart from that rather major slip though the game is rather impressive, it certainly fills the gap left by Elite. While it isn’t as free-flowing and open as Elite it does allow you to break off the scripted path without causing much hassle. When you are on that path though you will find things very single-track, the missions you must undertake won’t vary much one attempt to another. A lot of people will probably struggle to get into the game, it is fairly complicated and takes some getting used to, but if you persevere you will be rewarded with a game that will take quite a while to complete and that will immerse you in its world while you are there. X2: The Threat might not be able to take the ‘Elite’ games off the Space trader/fighter throne but it certainly deserves to be sitting on it’s right hand surveying all lesser titles with contempt.
88
Game Captain
Für Fans war es eh schon klar: X2 ist ein Muss für jeden, der schon auf X-BTF und/oder X-Tension abgefahren ist. Ansonsten bietet das Spiel so ziemlich was für jeden, der gewillt ist, sich auf dieses komplexe Werk einzulassen. Eingefleischte Actionfreaks und Wirtschaftsimulanten dürften sich allerdings mit dieser Mischung schwer tun. X2 ist auch nichts für zwischendurch, man muss sich richtig Zeit dafür nehmen.
85
Gamesmania
X2 ist für mich persönlich ein echter Traum-Titel. Während Freelancer zwar einfach zu bedienen war und mit einer packenden Story punkten konnte, wurde es doch Abseits der Kampagne schnell eintönig. Die Battlecruiser-Reihe verschreckt mich hingegen aufgrund der mangelhaften Grafik, fehlenden Handlung und überkomplizierten Steuerung - trotz eines gewaltigen Umfangs. Mit X2 geht Egosoft den genauen Mittelweg und bietet eine tolle Grafik, eine nette Geschichte sowie zugleich vielfältige und interessante Handlungsmöglichkeiten. Die Einarbeitungszeit ist zwar nicht von schlechten Eltern und sowohl die Menüs als auch der teils zähe Spielfluss hätten anders gelöst werden können, wer diese Hürden jedoch meistert, der wird vom Suchtpotenzial des Titels gepackt. Trotz kleiner Schwächen hat sich X2 deshalb unseren Award verdient.
84
Worth Playing
X2: The Threat has promised to deliver us from the mediocrity that was Freelancer. That, at least, has been the hope of many space sim fans -- based solely on previews and game-feature lists that hinted very heavily that this was a sim for the sim-hungry. Ever since computer gaming hit the world there's been a sizable number of gamers who want to be a space pirate or trader. If you're one of them, I feel confident telling you that this is the game you've been waiting for.
84
GameZone
Simulators rule! Especially simulators that give you the chance to experience something that would otherwise be a distant dream from the reality of living with your parents until the age of 45 (Is there any sweeter setup for a gamer?). X2: The Threat is a perfect example of taking you from the comforts of your computer’s swivel chair and saddling you up to the captain’s chair of a fast-flying and fighting spaceship, journeying into the endless frontier of space.
82
PC Games (Germany)
Wenn sich ältere Semester über ihre Lieblings-Computerspiele von damals unterhalten, fällt ein Name mit absoluter Sicherheit: Elite. Die Weltraum-Handelssimulation ging weltweit mehr als eine Million Mal über die Ladentheke und begeisterte so gut wie jeden, der damals einen Commodore C64 plus Joystick besaß. Egal ob als eifriger Händler, Bergbau-Unternehmer, kaltschnäuziger Söldner oder eine Mischung aus all dem - in Elite genoss man die totale Freiheit. Dieses geniale Spielprinzip wurde in den vergangenen Jahren zwar oft kopiert, aber bislang nie erreicht.
81
PC Action
Dank der vielen Nichtspieler-Raumschiffe, detaillierten Stationen, Planeten, Sterne und kosmischen Nebel entsteht ein grafisch beeindruckendes, lebendiges Universum. Die Stärken beim Sound liegen in der sphärischen, teils klassisch angehauchten Musik. Die ist sehr beruhigend und vermutlich sogar für autogenes Training empfehlenswert - außer es kreuzen Feinde auf, dann kom-men hektischere Töne ins Spiel. Gefallen hat uns ferner die Sprachausgabe. Vom plaudernden Computersystem lässt Mann sich wegen der sexy weiblichen Stimme sogar gern mehrfach erklären, was Cahoona-Fleischblöcke sind (obwohl´s einen eigentlich einen Scheißdreck interessiert). Verflucht, wir würden gern wissen, ob die Frau auch so aussieht, wie sie klingt ...
80
CanardPC
X²: The Threat est la très bonne surprise de ce début d'année. Personne ne l'attendait, en tout cas pas moi, et il se pose comme le digne successeur d'Elite (voire de Carrier Command pour ceux qui s'en souviennent). X² réussit à regrouper tout ce qui fait le charme d'un jeu pour hardcore gamer : un univers ouvert, un mélange réussi des gameplays, une durée de vie conséquente, une grande liberté d'action et une trame de fond pour donner un sens à tout ça. Et en plus, il a de la gueule, ce qui ne gâche vraiment rien. Incontournable.
80
GameCell UK
Essentially, I feel that the main problem with X2 is its inaccessibility. The game interface is clunky and unfriendly and nothing much happens within the game until you have played it for several hours, when its hidden depths begin to reveal themselves. You really do need a lot of patience to get any rewards, but if you have those qualities the game delivers in spades. It is clear from the amount of fan sites springing up on the web offering mods, tips and strategies that this game is going to become something of a cult. I personally love its freeform nature and 'sandbox' style, giving me the freedom to do what I want and go where I want, within the broad boundaries of the game engine, but others will hate its lack of definition and absence of clear goals, together with its slightly cold and clinical approach.
79
PC Gameplay (Benelux)
In afwachting van de volgende Elite/Privateer-troonpretendent doe met X2 alvast geen slechte koop.
79
ActionTrip
X2: The Threat is a bona fide space odyssey. By the time you're finished with the game, you'll be able to transport passengers, accumulate resources, trade, smuggle, gamble, fly 70 different spacecrafts, blast your way through pirate-infested star systems, assemble and control an entire fleet of starships, build space stations, set off intergalactic wars, and so on. It's a huge universe out there and you are a part of it. The trick is to work your way up from a small-time trader and explorer to a corporate big-shot. And, believe me, you'll have to go through a lot before you get your paws on some serious currency. The most appealing aspect is the variety of things to do outside your primary objectives. In due course, you'll become an expert in navigation and trading. After that, your desire for more ships and a powerful economy will most likely take your mind of the slightly tedious story.
79
GameStar (Germany)
Zu Beginn war ich von X 2 enttäuscht: Mein Schiffchen kämpft mies, die Story-Missionen sind öde und beim Handeln muss ich lange Strecken zurücklegen. Freelancer ist das genaue Gegenteil: Von Anfang an gibt's Action, die stimmungsvolle Handlung kommt rasch in Fahrt. Doch dann finde ich in X 2 profitable Handelswege und kann mir acht Stunden später ein neues Schiff kaufen. Damit geht's auf luktrative Kopfgeldjagd - die Motivations-Falle schnappt zu. Denn es gibt immer größere Schiffe und neue Upgrades, die ich kaufen möchte. Auch die Story-Einsätze gewinnen im Spielverlauf deutlich an Action. Die schwach präsentierte Handlung und die öde Handels-Phase zu Beginn kosten X 2 den Sprung in die 80er-Region.
77
GamersHell.com
Overall, X2 is loaded with enough features to keep a serious space simulation nut busy for a long time, however, its steep learning curve and surface dust can cause many a casual gamer to shy away from it, opting out for something along the lines of Freelancer instead. It is true, X2 is a game requiring patience, dedication, and a mind for simulation, but it can also be a very rewarding experience for those who take the time to learn how to enjoy it.
75
Jeuxvideo.com
Les amateurs de Freelancer vont être aux anges, car ce X² The Threat constitue une excellente surprise. Seul bémol, la richesse de son gameplay qui réclame un temps d'adaptation important pour maîtriser toutes les commandes et les différents menus gérant les combats, les constructions et le commerce. Mais n'abandonnez pas trop vite car ensuite c'est vraiment intéressant ! Les missions orientées action ou commerce s'enchaînent et les heures défilent sans que l'on s'en rende compte. Un jeu soigné tout simplement. Ah, s'il y avait eu un mode multijoueur...
75
Entertainment Depot, The
Space combat simulator fans have it tough. Roughly once every six months, they are rewarded with a new title in their most favorite of genres. It could be good, or it could be bad, but they are fans so dedicated that they will play it and try to love it regardless. And so comes X2: The Threat from German studio EgoSoft in an attempt to satiate gamers' appetites for more space combat and economic maneuvering. Will it fill the void left by the long departed Wing Commander or FreeSpace franchises, or will it merely suffice until the next big thing in these rabid gamers' lives?
74
GameSpot
Space simulations have done so poorly commercially over the past five years that the genre has almost completely vanished. The trend began when large publishers EA and LucasArts abandoned their respective Wing Commander and Star Wars space sim franchises, and it accelerated when even acclaimed titles, like FreeSpace 2, were unable to attract a significant commercial market. During the past year, Microsoft released Freelancer, which a hybrid action space sim with a storied and protracted development.
73
IGN
Sometimes, the first games in a subgenre (space trading adventure, in this case) are so good and memorable that the followers never quite come out from under that shadow. Elite came out in 1987 and popped out two sequels. Privateer emerged in 1993, quickly followed by an expansion pack, then an adventure-oriented sequel many years later and the semi-sequel Freelancer earlier this year. Unfortunately, Privateer and Elite still stand head-and-shoulders above what came after. X2: The Threat comes closer than Freelancer in some respects, but is held back by a few fundamental issues.
72
PC Zone Benelux
Voor de hardcore sim gamer dus een mooi spel, maar door de trage opzet van het spel niet geschikt voor alle gamers. Vooral als je een langzaam schip hebt, ben je erg lang bezig om naar de gewenste locatie te vliegen. Tijd zat om ondertussen een boek te lezen, de kattenbak schoon te maken, te lunchen of een dutje te doen. X2 kan dus aardig gaan vervelen, maar neem je de tijd om het universum te verkennen dan kan X2 zeker de moeite waard zijn!
72
GamePlasma
In some ways, X2: The Threat plays a lot like Morrowind in space. There's an enormous amount of freedom, enough to really get lost in. With over 100 space systems, dozens of weapons and ships, a number of rival empires, and multiple career options, (which can be mixed and matched at your leisure), be they bounty hunter, pirate, smuggler, transporter, law enforcement, or miner, you're given the liberty to do pretty much anything you want anywhere you want.
71
Game Chronicles
Despite what has been a predominately negative review, I am still forced to concede that X2 is a deep and complex game that simply wasn’t to my liking. As long as you know what to expect you will either love or hate this game. My best advice is that if games like Freelancer and Independence War 2 taxed your patience then avoid X2 like the plague, but if those games only scratched the surface of your desire for building an empire in space then dive right in to one of the most complex games of the year.
70
Computer Gaming World (CGW)
X2 is a deep game worthy of exploration and discovery—you’ll just have to exhibit nigh-infinite patience with its glacially slow buildup and general unfriendliness.
70
Jolt (UK)
What EgoSoft have basically done here is to take an all-out stats'n'strategy title, and shoe-horn it into a disappointing space-flight engine. The trading side of the game is immense, and certainly impressive. Just make sure you've got the patience to get through the hours of repetitiveness to get to the meat. And no, it's not as good as Elite.
70
Boomtown
There’s never been a game to rival Elite in terms of the execution of its ideas. Egosoft’s X: Beyond the Frontier series has been baying for the Elite title since its first release back in 2000. Of course, others have tried including Privateer, Freelancer, Escape Velocity, and Frontier but none have managed to claim the same place in the hearts of the space traders that Elite has occupied since its release in the mid-80s.
70
Gamers Europe
Like its predecessor, X2 is still lacking in cohesion. Its scope has vastly improved and this is a very immersive title, but it doesn’t invite you in. You have to work for its love and get past its many ugly points – just how can you willingly subject a player to those cut scenes? What was going through Egosoft’s collective mind when they resorted to scripted AI ramming? Harsh criticisms, made even harsher by how damn good everything else is – you won’t find a trading system this side of Elite that’s as complex and detailed as the one found in X2. If you give it a hard slog from day one rewards will come, but the faults are too much to call this anything more than above average.
69
Play.tm
X2 reminds me of Hidden & Dangerous 2. Both are successors to well loved, engaging but hideously flawed originals. Both are not that different from their predecessors except in their looks. And both have a fanatical following which sees past all the faults and stupidity to a game that they cannot help but love. If you are similarly forgiving then you may manage to bleed some fun out of X2. Otherwise, I can only recommend that you give it a miss and resign yourself to another few years before the crown of Elite can be passed onto to a truly worthy successor.
65
GameSpot (Belgium/Netherlands)
Het is verleidelijk om X2: The Threat na een paar uur op te geven wegens ontoegankelijk en soms gewoon raar – zeker waar het de controles of combat betreft. Maar voor de volhouders is X2 wel degelijk een erg fijn spel dat net goed scoort waar soortgelijke games het laten afweten… een open spacetrade sim.
60
Adrenaline Vault, The (AVault)
X2 contains a great sandbox adventure complicated by an ignorable single-player story and fiendish menu driven control system. At the center of the title is what Freelancer tried to be but ultimately wasn’t, although the execution of X2 still leaves you wanting for the simple control of Microsoft’s title. The almost limitless possibilities that exist here are really the driving force behind X2 and will keep space sim enthusiasts happy for a long time. If you’re thinking you might find the next Tie Fighter here, then you’ll be sorely disappointed, even though some familiarities live on here. However, if you’re a hardcore space nut or really got into EVE Online: The Second Genesis, you might find your money’s worth inside this package.
60
Joystick (French)
X2 est un jeu très ambitieux, qui repose essentiellement sur ses graphismes, son modèle économique et le nombre brutal d'objets qu'on peut espérer posséder. Hélas la progression est affreusement lente et certains aspects importants sont trop négligés. Au final quelques joueurs sauront y trouver des mois de bonheur intense, pour beaucoup d'autres ce sera une interminable agonie.
60
Thunderbolt Games
X2's replay value really depends on how dedicated you are. Some will be deterred by the sheer complexity and irritations that the game has, while the more committed sci-fi fans will keep playing for months. X2 does offer a huge amount of depth, but it requires a lot of time and effort to find it; something that not all of us are willing to do. At the end of the day, X2: The Threat could have been a whole lot better. It does offer an interesting economic gameplay mechanic and decent graphics, but this is accompanied by poor dogfighting, bad camera angles and a harsh learning curve. This is one hybrid of genres that didn't work out so well.
50
Eurogamer.net (UK)
X2 is a superbly ambitious game which achieves much of what it sets out to do, but the fact of the matter is that the Elite sacred cow needs to be led to the slaughter. This is, to a large degree, a faithful reproduction of Elite gameplay, brought to life in a modern game, but that gameplay simply hasn't stood the test of time, and ignoring the obvious genre high water marks such as Conflict Freespace doesn't help in the slightest either.
50
JeuxVideoPC.com
X² est la suite de X – Beyond Frontier, qui n’a jamais vu le jour sur nos PC français. La lettre X est en fait le nom de l’univers dans lequel vous évoluez et qui a été découvert par les humains plusieurs siècles auparavant grâce à la traversée d’une faille spatiale, exploitée depuis lors par les humains et les races extra-terrestres (3 en l’occurrence), par un système de portail vous permettant de sauter d’un secteur à un autre. Vous êtes un petit délinquant à qui un puissant industriel décide de donner sa chance, en lui confiant quelques missions anodines au départ mais qui vous permettront par la suite de découvrir la trame et le fin mot de l’histoire principale.