Description
A sequel to the
Zork series. Gameplay is similar to
Zork Nemesis, but there are many technological improvements (including much better graphics). The game's storyline is also true to the roots of the series, maintaining a humorous atmosphere (as opposed to the dark-toned story of
Zork Nemesis).
Magic is banned in the Great Underground Empire, and the Grand Inquisitor (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork. Any opposing forces will be Totemized (a very bad thing). It is, of course, your duty to save the world, by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so you can return magic to the land.
Alternate Titles
- "Zork: Der Großinquisitor" -- German title
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Trivia
As part of the the release of Zork Grand Inquisitor, Activision released Zork II and Zork III (and re-released Zork I) as freeware. They also released a new all-text Zork
adventure called "Zork: The Undiscovered Underground" by Marc Blank and Mike Berlyn. Z:TUU is still available for download at http://activision.com/games/zgi/atrium/gameroom/copy2.html
(Although links to download the other Zork games do exist at activision.com, they are dead; but the games are available at numerous fan sites.)