Zork: Grand Inquisitor (Windows)

Teen
ESRB Rating
Genre
Perspective
Gameplay
Setting
Narrative
82
Critic Score
100 point score based on reviews from various critics.
3.9
User Score
5 point score based on user ratings.
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Description

Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies.

Zork: Grand Inquisitor is the third in the row of graphical Zork games. It utilizes the same engine as its predecessor, with first-person perspective, 180 degree camera rotation, pre-rendered backgrounds, and live actors. Compared to the previous game, it is more similar in tone to the early, predominantly humorous Zork adventures, containing plenty of references to them.

The gameplay is puzzle-oriented; most of the puzzles are inventory-based, though there are also a few that require manipulating the game's environment. Casting magical spells is an important element of the gameplay. The protagonist discovers spell scrolls and learns spells from them, which must be frequently used on objects and items to solve puzzles. The spells range from simple magic that can open locked doors to exotic variations such as "making all purple things invisible". The player can also cast spells backwards, in which case they will have an opposite effect; in the aforementioned examples, casting the reversed spells will lock a door or magically make an object visible, provided it was purple before that condition was inflicted upon it.

Screenshots

Zork: Grand Inquisitor Windows An example of the "hand" cursor that allows you to pick up objects
Zork: Grand Inquisitor Windows Starting location. Beautiful colors on the sky... The direction arrow shows you where to go
Zork: Grand Inquisitor Windows The game's intro is composed out of stylishly monochrome historical footage...
Zork: Grand Inquisitor Windows This mysterious, almost surreal room will serve as one of your "hubs", where you'll return frequently with essential items

Promo Images

Zork: Grand Inquisitor Screenshot
Zork: Grand Inquisitor Screenshot
Zork: Grand Inquisitor Screenshot
Zork: Grand Inquisitor Screenshot

Alternate Titles

  • "Zork: Der Großinquisitor" -- German title

Part of the Following Groups

User Reviews

Who is the boss of you?.. Unicorn Lynx (181358) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Best graphical adventure I've ever played kvn8907 (180) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Grand Finish to the Zork series Scott Monster (1016) 5 Stars5 Stars5 Stars5 Stars5 Stars

Critic Reviews

Mega Score Mar, 1998 90 out of 100 90
Adventure Gamers Jan 25, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
PC Zone Aug 13, 2001 8.8 out of 10 88
Gamezilla Aug 17, 2000 88 out of 100 88
Quandary Dec, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameSpot Dec 01, 1997 8 out of 10 80
Gameplay (Benelux) Dec, 1997 75 out of 100 75
Power Play Dec, 1997 68 out of 100 68
Adventure Classic Gaming Nov 18, 1997 3 out of 5 60
Computer Gaming World (CGW) Mar, 1998 Unscored Unscored

Forums

Topic # Posts Last Post
In Windows XP 7 vedder (25162)
May 23, 2010
Can anyone help me find this game? 2 Señorita Kathryn (618)
Feb 08, 2009

Trivia

At the time of Zork: Grand Inquisitor's release, Activision was actually negotiating with studios for the possibility of a TV series set in the Zork universe. The game, while successful, didn't sell up to projections, and the TV show discussions (thankfully) were abandoned.

Related Web Sites

Swordmaster (145) added Zork: Grand Inquisitor (Windows) on Jul 14, 2000
Other platforms contributed by Jeanne (76656)