missing cover art
ArmageddonTowards the end of the game you can learn a spell that will destroy all life. If you cast it, all other creatures, items, doors and even stairways are destroyed, leaving only the walls, floors and ceilings.
Covermount releaseA complete version of Ultima Underworld is available on the July 2000 issue of PC-Gamer Magazine (CD-ROM edition).
PlayStation versionThis was the only Ultima game released for the PlayStation system, and only released in Japan. It can only be played on Japanese consoles because there are regional lockouts built in. Supposedly the monster graphics were improved over the PC version and the title music was redone.
ReferencesNear the Magic Academy there is a spectre called Warren floating around. This is a obviously a reference to Warren Spector and continues a tradition of him appearing in the non-mainstream Ultima games (The Savage Empireand Martian Dreams).
TechnologyUltima Underworld is the forefather of modern continuous-movement first-person texture-mapped gaming. It pioneered the use of "real" 3-D which allows the player to change the view up or down as well as jumping.
Reportedly it was a demonstration of the in-development Underworld technology during the 1990 CES that prompted John Carmack to write the Catacomb 3-D (released about six months before Ultima Underworld) engine which uses texture mapping. However, the extent of this influence is not clear due to conflicting statements from the id people.
Contributed by rstevenson (816) on Jun 24, 2000. [revised by : Patrick Bregger (98689)]. -- edit trivia