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It is said the the Cosmic Forge is a magical pen possessing an enormous power: whatever is written with it instantly becomes true. A group of explorers ventures into the castle that where the king, the queen, and the wizard who created the pen used to dwell. Nobody knows what has been happening there for the last hundred years, since nobody dares to enter the haunted castle. As the heroes step in, the doors behind them close forever. They are left alone to discover the truth about the Cosmic Forge and the drama that occurred between the castle's inhabitants.

Bane of the Cosmic Forge is the sixth entry in the Wizardry series. While retaining the basic premise of creating a party of up to six adventurers to roam first-person dungeons and fight enemies in turn-based combat, this installment contains numerous enhancements and new features. It is the first game in the series to feature full color graphics and a mouse-driven interface. Combat options are more detailed, with precise weapon moves (such as thrust and bash) available. Magic is divided into six different schools, the spellcaster's powers increasing if he or she concentrates on one of them. Picking locks or disarming traps by thief-like classes is done actively by participating in a simple minigame. Characters can learn skills unique to their class when leveling up. These skills range from weapon proficiencies to field abilities that can be used outside of combat.

In addition to the traditional races of humans, elves, dwarves, hobbits, and gnomes, the player can choose between the Lizardman, the cat-like Felpurr, the canine Rawulf, the pixie-like Faerie, the intimidating Dracon, and the furry Mook. Each race has its own strengths and weaknesses, as well as predispositions to certain classes. Exotic character classes such as Valkyrie, Alchemist, Psionic, Ninja, Samurai, and Monk are also available during character creation, though they require a higher amount of bonus points received during the initial dice roll. It is also possible for characters to switch to another class during the course of the game.

Conversations with NPCs have been extended, the player being able to talk about various topics with the same character. The game also features a branching storyline: depending on the player's choice to believe or mistrust a key character, the plot will split into different directions, resulting in several different endings. The entire game takes place within the castle and its surroundings, without the possibility to travel back to the town or create other characters after the game has started. Unlike the previous entries, it is possible to save the game anywhere manually.


Wizardry: Bane of the Cosmic Forge Macintosh You feel like you are being watched.
Wizardry: Bane of the Cosmic Forge SNES Beginning the game
Wizardry: Bane of the Cosmic Forge DOS You've found the Rock of Truth. Now, you'll have to figure out what to do with it...
Wizardry: Bane of the Cosmic Forge DOS Rats attack you right in front of a door!..

Promo Images

Wizardry: Bane of the Cosmic Forge Screenshot
Wizardry: Bane of the Cosmic Forge Screenshot
Wizardry: Bane of the Cosmic Forge Screenshot
Wizardry: Bane of the Cosmic Forge Screenshot

Alternate Titles

  • "ウィザードリィⅥ 禁断の魔筆" -- Japanese Super Famicom spelling
  • "巫術6:創世神筆之詛咒" -- Chinese spelling (traditional)
  • "Wizardry VI: Kindan no Mahitsu" -- Japanese Super Famicom title
  • "Wizardry VI: Bane of the Cosmic Forge" -- Ultimate Wizardry Archives title
  • "Wizardry 6: Bane of the Cosmic Forge" -- Steam product page title

Part of the Following Groups

User Reviews

Great classic RPG DOS Sullivan (9)

Critic Reviews

Power Play DOS Feb, 1991 89 out of 100 89
CU Amiga Amiga Jun, 1992 88 out of 100 88
Amiga Mania Amiga Jul, 1992 87 out of 100 87
Amiga Action Amiga Aug, 1992 85 out of 100 85
Joker Verlag präsentiert: Sonderheft DOS 1992 82 out of 100 82
Dragon DOS Apr, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Joker DOS Apr, 1993 77 out of 100 77
ASM (Aktueller Software Markt) DOS Feb, 1991 9.2 out of 12 77
Play Time DOS May, 1992 76 out of 100 76
ASM (Aktueller Software Markt) Amiga Sep, 1991 9 out of 12 75


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Wizardry: Bane of the Cosmic Forge was considered a "Second Generation" Wizardry game. D. W. Bradley created a brand new engine that changed the look, feel, and narrative of the classic games while remaining faithful to the core elements.


In an obscure room in the early part of the first dungeon, there is an inscription on a wall which reads, "For that special someone 1-900-LADY"


  • Power Play
    • Issue 02/1992 – Best Role Playing Game in 1991
Information also contributed by D Michael

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Contributed to by Kam1Kaz3NL77 (95137), Martin Smith (66812), Mobygamesisreanimated (11184), Tony Van (2855) and Terok Nor (26599)