User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Apple II 7 3.8
Commodore 64 6 3.8
Commodore 128 Awaiting 5 votes...
FM-7 Awaiting 5 votes...
Game Boy Color Awaiting 5 votes...
Macintosh 5 4.1
NES 7 3.4
PC-88 5 4.1
PC-98 5 4.1
PC Booter 25 2.6
Sharp X1 Awaiting 5 votes...
Combined User Score 60 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
83
NESElectronic Games (Oct, 1992)
Knight of Diamonds plays better than the first NES game because of the advances in graphics and improvements in interface since then. The level of difficulty makes this only for the serious adventurer, but well worth the effort.
80
NESGamePro (US) (Dec, 1991)
Maybe by the time Wizardry goes 16-bit, the graphic interface will be updated to include eye-pleasing visuals as well as entrancing RPG play. Until then, take a dose of Wizardry II and, uh, call ASCII in the morning (if you're stuck).
75
NESQuesticle.net (Jan, 2014)
No matter what characters you use, though, Wizardry II is just a new dungeon, nothing more. That’s all I need, but those who crave complete overhaul with every sequel might be disappointed.
41
„Knight of Diamonds“ ist kein eigenständiges Game, da hier die Party aus dem ersten Teil übernommen werden muß. Immerhin darf man aber schon eine ganze Stadt („Llylgamyn“) retten, und zwar durch die Wiederbeschaffung eines göttlichen Stabs. Wenn das mal keine gewaltige Steigerung ist!
(page 28/29)
41
„Knight of Diamonds“ ist kein eigenständiges Game, da hier die Party aus dem ersten Teil übernommen werden muß. Immerhin darf man aber schon eine ganze Stadt („Llylgamyn“) retten, und zwar durch die Wiederbeschaffung eines göttlichen Stabs. Wenn das mal keine gewaltige Steigerung ist!
(page 28/29)
40
This is a very basic RPG that plays more like an extension of the original title than a completely new game. The mini-quests on each level are new, and the graphics are very slightly tweaked, but that’s about all that’s different here. If you enjoyed the original and are looking for more of the same, then that’s welcome news. Unfortunately, the poorly-suited controls, unbalanced challenge, and repetitive gameplay of this 10-year-old port cannot result in a recommendation.
 
Apple IIHappy Computer (Jun, 1985)
Der Spielverlauf ist dem von „Wizardry I“ fast identisch; hier muß man durch einen sechsstöckigen Irrgarten, um Ritter zu werden.