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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PlayStation 3NZGamer (Aug 02, 2012)
If you're hankering for some classic Arkanoid-style action, but would like a game that adds a little depth and removes the end-level frustration, you've found it. And at just $5.95 / 15 MB, there's no excuse not to get it.
PSPPush Square (Aug 03, 2012)
Beatshapers is no stranger to the PlayStation universe, as they’re known for bringing a unique mixture of hit indie titles over to the PS Mini service. With Tribute Games’ Wizorb, they’ve stirred up the nostalgia pot and formulated an RPG infused Arkanoid clone that’s sure to warm the hearts of old-school souls. If you’ve got the skills for the challenge and a few gold coins in your purse, the Kingdom of Gorudo is in need dire need of a saviour.
PSPPSN Stores (Aug 04, 2012)
The boss battles themselves aren’t wildly entertaining, but the fact that they exist at all in a brickbreaking game is interesting enough. The game as a whole doesn’t quite reinvent the wheel like, say, Shatter, but it’s nowhere near as poor of an effort as, say, Ricochet HD. Some of the levels are more annoying than difficult, and even playing to the extent of collecting the four Sacred Children (the little amount of replay value in the game) doesn’t last for too long. Considering the graphical style and the main village layout of the game, I expected and hoped for more RPG elements to pop-up here and there. As is, it’s a great mixture of the two genres, with the focus definitely being on brickbreaking. WizOrb is the best game of its kind on the Minis platform, which may not be saying much. Then again, it’s the best brickbreaker I’ve played since Shatter, which is saying quite a lot.
PS VitaPocket Gamer UK (Aug 15, 2012)
Breakout updated. Wizorb is more intense than your average stab at the format. And the inclusion of extra abilities and retro appearance refresh a genre that didn't seem to be going anywhere.
PSPPSP Minis (Aug 01, 2012)
Still, despite the monotony at times, Wizorb did keep me glued to the PSP. As far as Breakout/Arkanoid-type games go, I would say it’s not quite as good as BreakQuest or Bashi Blocks, but much better than the others. And its overall design is quite clever, even if the level design is not always so.
Avec son look et un son délicieusement « rétro », Wizorb a su nous amuser des heures durant. Attention toutefois : la difficulté « d’époque » est aussi au rendez-vous et bien des joueurs risquent de jeter l’éponge avant de réussir à reconstruire les premières maisons du village. Un peu de persévérance donc, et vous tirerez le meilleur de ce titre.
LinuxSoftpedia (Nov 16, 2012)
Ultimately, Wizorb is a nice experience, for kids who have just started playing games and for people who have played games most of their lives. It’s difficult to entertain gamers of all ages, but Wizorb is proof that quality entertainment can be recognized as such by anyone, no matter the age difference.
WindowsCalm Down Tom (Nov 11, 2011)
Wizorb is nostalgic fun with some added direction. It’s nice to have bosses and enemies to defeat as well as the block breaking we’re all used to and its got none of your silly loading times you get with games these days. Cheap and cheerful!
60 (Jul 18, 2013)
Surgi de nulle part, Wizorb rappellera à beaucoup les grandes heures du casse-briques. Sa réalisation en forme d'hommage à l'ère 16 bits lui donne un charme certain, et les différentes nouveautés de son gameplay apportent vraiment un vent de fraîcheur au genre. Cependant, le jeu reste un casse-briques, avec ses qualités et ses défauts. Difficile de le recommander à ceux qui n'aiment pas le genre, et à ceux qui voudraient un rythme soutenu et une bonne rejouabilité. S'il est sympathique à explorer, grâce notamment à ses emprunts au jeu d'aventure, Wizorb manque encore d'arguments pour s'imposer comme le vrai renouveau du casse-briques.
OuyaDay of the OUYA (May 08, 2013)
Quite frankly, I’m not sure what to think of Wizorb. I really like the Japanese RPG style but the game concept gets boring pretty quickly for me. Breaking tiles is only fun for a short while and the RPG elements would be more fun without the tile breaking in between. Wizorb has received the “App Store Best 2012” award so there must be others who like Wizorb. I didn’t. The move to combine a tile breaker with an RPG is the only intriguing part for me. Give it a try if you liked Arkanoid, but I won’t be spending too much time with it.