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Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.

As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting further power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.


Wolfchild Amiga Start of level 1
Wolfchild SNES The very beginning
Wolfchild SNES Climbing in the trees.
Wolfchild SEGA CD And now you're back to a normal person at the start of the game. GAPING PLOT HOLE

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Critic Reviews

ACE (Advanced Computer Entertainment) Amiga Jan, 1992 905 out of 1000 90
Play Time Amiga Mar, 1992 86 out of 100 86
The One for ST Games Atari ST Feb, 1992 84 out of 100 84
Amiga Joker Amiga Feb, 1992 81 out of 100 81
Sega Force SEGA Master System Aug 26, 1993 74 out of 100 74 SEGA CD May 05, 2008 7 out of 10 70
Megablast SEGA Master System Dec, 1993 70 out of 100 70
Random Access Genesis Oct 31, 2012 6 out of 10 60
Video Games Game Gear Nov, 1993 57 out of 100 57
Video Games SEGA Master System Oct, 1993 56 out of 100 56


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  • Power Play
    • Issue 02/1993 – #3 Best Action Game in 1992

Contributed to by Terok Nor (22576) and Oleg Roschin (174057)