Genre
Perspective
Non-Sport
MobyRank MobyScore
DOS
...
3.9
Game Boy Advance
57
3.3
SNES
69
2.5

Description

Inspired by the top-down infiltration game Castle Wolfenstein, this groundbreaking episodic FPS puts the player in the boots of B.J. Blazkowicz, allied spy. There are six episodes (the first distributed complete as shareware), the second and the third available after registration and the three final missions (which happen before the events of the first episode) available in the "Nocturnal Missions" pack. However, they don't need to be played in sequence to be enjoyed!

In the first episode (Escape from Wolfenstein), B.J. was captured, but overpowered a guard with the help of a concealed knife and managed to get out of his cell. Throughout the next 9 levels the player guides B.J. searching for an escape from Wolfenstein, guarded by Hans Grosse. After returning to Allied territory, B.J. is given the instructions to Operation: Eisenfaust, where he has to stop Dr. Schabbs and his army of mutant prototypes before they are released into the battlefields. The final mission (Die, Führer, Die!) has a simple goal: infiltrate the bunker under the Reichstag, and terminate Hitler (in a robotic suit) himself. The Nocturnal Missions are focused on the Nazi plans for chemical warfare, and start with Dark Secret, where B.J. hunts for lead researcher Dr. Otto Giftmacher. It's followed by Trail of the Madman, where the goal is capturing the war plans guarded by Gretel Grosse, and the final episode Confrontation, where B.J. meets General Fettgesicht, the planner for the chemical assault.

Each episode has 9 levels (eight regular and a final Boss level), plus a secret level activated by an hidden switch somewhere in the eight first levels. Regular levels often feature a maze-like appearance or large areas with many enemies (the number of them on each area depends on the difficulty level), where the player must reach the exit elevator. To do so, he must kill the enemies (while it's possible to move behind the guards' backs and even there's a slight bonus in attacking them from behind, most enemies have to be dealt with by fire power), and depending on the level, activate "push walls" and/or get silver and golden keys to open certain doors.

Many objects can be found in a level, from medikits, chicken meals and even dog food (to restore health), ammo and treasures, which solely exist for points. There are four weapons (knife, pistol, machine gun and Gatling), all of them using the same bullets except the knife. The knife and the pistol are given at the start of the level, while the machine gun is either found (usually in secret areas) or picked up from SS troopers and the Gatling is always dropped somewhere in the level. There are five kinds of enemies (excluding bosses) - Dogs (fast, but more a nuisance than life-threatening), Army Soldiers (dressed in regular brown outfit, not very powerful but usually found in large groups), Officers (dressed in white, armed with a very accurate pistol and tough to kill), SS Troopers (blue attire, armed with a machine gun and tough to kill) and Mutants (the rarest and toughest of regular enemies, pale-skinned troopers with green clothes and a machine gun stuck in their chest).

Unlike modern FPS games, the player has a number of lives, and once the player loses the last life, the game ends. To win extra lives, the player either has to find the 1-up item in the level, get 20 000 points by killing enemies and capturing treasures or completing a level below the "par" time and killing all enemies, finding all secrets (push walls) and collecting all treasure points.

Alternate Titles

  • "WolfGS" -- Apple IIgs title
  • "Wolfenstein 3D: The Claw of Eisenfaust" -- Japanese SNES title
  • "Wolfenstein 3-D" -- Shareware title
  • "Wolf3D" -- Common abbreviation

Part of the Following Groups


Merchant Title Platform Price  
ebay.com
Wolfenstein 3D    
amazon.com
Wolfenstein 3d 3DO $8.95  
WOLFENSTEIN 3D (no restock) Windows $55.00  
Not an American user?

User Reviews

Great game, wrong console SNES Scott G (737)
Hey, here's something different! DOS Benjamin Bilgri (7)
The great grand daddy of first person shooters. DOS jeremy strope (126)
Biblical DOS Ashley Pomeroy (227)
This one is historic DOS Tony Van (2710)
A true classic. DOS Tomer Gabel Bronze Star Contributing Member (4491)
Wenn Du nicht von dem Spiel in den letzten 16 Jahren gehört hast, wo bist Du gewesen? DOS Black Wolf (36083)
Eat it Adolf! DOS Zovni (8841)
Life is so fine with that sweet chaingun o' mine... DOS Satoshi Kunsai (1862)
An utter classic! Jaguar UltraViolet (3)

The Press Says

GamePro SNES Dec, 1993 5 out of 5 100
GamePro Jaguar Sep, 1994 4.8 out of 5 96
All Game Guide DOS 2007 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Game Informer Magazine Jaguar Mar, 2004 8.75 out of 10 88
Electronic Gaming Monthly (EGM) 3DO Dec, 1995 8.1 out of 10 81
GamePro 3DO Jan, 1996 3.5 out of 5 70
HonestGamers DOS Dec 10, 2003 7 out of 10 70
High Score Macintosh Dec, 1994 3 out of 5 60
GamePro Game Boy Advance Apr 29, 2002 3 out of 5 60
HonestGamers SNES Nov 10, 2005 3 out of 10 30

Forums

Topic # Posts Last Post
Apple IIgs? 10 Terok Nor (9518)
Oct 31, 2007

Trivia

There were almost 20 alternate working titles for Wolfenstein 3-D until the id developers finally decided to borrow from Muse Software's Castle Wolfenstein.

According to the official hint book, the record time for finishing Episode One is 5 minutes, 20 seconds.

Actually, many elements of the original Castle Wolfenstein and Beyond Castle Wolfenstein games (such as silent attacks, dragging dead bodies, changing uniforms, etc.) were completely programmed into Wolf 3D, but the decision was made to cut them out in the interest of simplifying gameplay.


This entry was contributed by Kartanym Bronze Star Contributing Member (9970), Andy Voss (1619), Kit Silva (6463), Pseudo_Intellectual (29853), Satoshi Kunsai (1862), DarkDante Bronze Star Contributing Member (3739) and quizzley7 (21223)
 

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