Wonderbook: Book of Spells
Book of Spells - Common title
The game is developed with the help of Harry Potter writer J. K. Rowling as a companion to the series. The book is introduced as a tome to learn spells at the Hogwarts School of Witchcraft and Wizardry, the fictional British school of magic where students are trained. The game is divided into five chapters with four spells to learn in each chapter. Each spell is introduced through a short story sequence and a practice session. For instance learning the Levitation Charm (Wingardium Leviosa), the player has to lift a jar with the wand, move it to another location, and drop it. The tale about the spell is often told through a puppet show in a paper theatre that pops up from the pages.
The game uses a Pottermore account system where a profile is created using a photo. Players can also choose one of the four houses and three types of wands. Next to the edition that bundles the game with the Wonderbook, there is also one that includes the Move controller and the Eye camera in addition.
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