New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!
Main menu of the game. As you can see, the title has also been localized which doesn't happen very often.
Defense of Rewel mission screen. We must organize defense & withstand the German attack.
Lovely loading screen shouting "Onwards!"
Controls are exactly the same as in Blitzkrieg. Thus every enthusiast will assimilate easily.
This time we play as Entente. Now we're using long range artillery to destroy a wooden bridge, so that the Germans will have to take the other way. Way of pain.
Getting crushed by the Germans. Oh well, maybe it's time to switch sides?
Errr, sorry guys, I told you to stand further from the barrage area! Anyway the bridge is not our trouble any more.
Cavalry RUSH!!! Notice the beautiful 3D realtime rendered light tank - all thanks to Nival Interactive's Enigma engine.
The game starts with a brief video sequence outlining the cause of the war. Similar sequences preface the Entente, Russian & Central Powers campaigns
The initial video sequence ends in a screen with a Russian title. Not to worry, everything else is in English
All menus are displayed over an animated background of two soldiers talking. This shows the menu that accesses additional scenarios, presumably for fan-made missions or expansion packs
One of the game configuration screens
The briefing for the Entente campaign's first mission. The game auto-saves at this point as can be seen from by the green writing at the top left. The bottom left icon shows player stats
Game Over! If at first you don't succeed there's always a restart option.
This is the screen where the player's performance is recorded and where their medals are kept
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