DescriptionIt is World War II, and the player takes the role of an American pilot, Captain Lewis Stone, who is thrown into a prison camp of the Nazis. While attempting to escape the camp, Captain Stone discovers that the Germans are developing a secret weapon they intend to use against the Allies. Soon his personal wish of escape turns into a desire to save the world from the destruction the Nazis are planning.
Prisoner of War can be described as a stealth game. Unlike most other games of its kind (e.g. the Thief series), the game relies on stealth entirely, without offering violent options. The protagonist is helpless in the prison camp, and his only weapon is his wit. Sneaking past guards to deliver an important object to a fellow prisoner, hiding items, staying in shadows to avoid being recognized, and other stealth-based activities occupy the largest portion of the game.
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- "战俘" -- Chinese spelling (simplified)
- "Побег" -- Russian spelling
Part of the Following Groups
|And where's Steve McQueen??||Windows||Zovni (9307)|
|Absolute Games (AG.ru)||Windows||Oct 02, 2002||85 out of 100||85|
|ActionTrip||Windows||Sep 25, 2002||80 out of 100||80|
|PC Gamer||Windows||2002||80 out of 100||80|
|GamersMark||Xbox||Oct 09, 2002||7.6 out of 10||76|
|Jeuxvideo.com||Windows||Sep 27, 2002||15 out of 20||75|
|Gameplay (Benelux)||Windows||Nov, 2002||71 out of 100||71|
|Game industry News (GiN)||Windows||2002||70|
|Super Play (Sweden)||Xbox||Jul, 2002||5 out of 10||50|
|Computer Gaming World (CGW)||Windows||Jan, 2003||30|
|The Next Level||Xbox||Dec 02, 2002||D||25|
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TriviaPrisoner of War had two obvious sources of inspiration. One is the Hollywood classic The Great Escape (1963), where Steve McQueen & Co flee a German POW camp. The other is the ZX Spectrum game The Great Escape (1986), which is in turn based on the movie. Prisoner of War recycles many of this classic's key gameplay elements.
PlayStation 2 Credits