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World War II: Prisoner of War

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PlayStation 2
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It is World War II, and the player takes the role of an American pilot, Captain Lewis Stone, who is thrown into a prison camp of the Nazis. While attempting to escape the camp, Captain Stone discovers that the Germans are developing a secret weapon they intend to use against the Allies. Soon his personal wish of escape turns into a desire to save the world from the destruction the Nazis are planning.

Prisoner of War can be described as a stealth game. Unlike most other games of its kind (e.g. the Thief series), the game relies on stealth entirely, without offering violent options. The protagonist is helpless in the prison camp, and his only weapon is his wit. Sneaking past guards to deliver an important object to a fellow prisoner, hiding items, staying in shadows to avoid being recognized, and other stealth-based activities occupy the largest portion of the game.


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Alternate Titles

  • "战俘" -- Chinese spelling (simplified)
  • "Побег" -- Russian spelling

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User Reviews

And where's Steve McQueen?? Windows Zovni (9355)

The Press Says

PC Gamer UK Windows Nov, 2002 80 out of 100 80
XBox Solution (XBS) Xbox Sep 19, 2002 8 out of 10 80
ActionTrip Windows Sep 25, 2002 80 out of 100 80
Game Chronicles Windows Nov 07, 2002 7.9 out of 10 79
GameSpy Windows Nov 04, 2002 77 out of 100 77 PlayStation 2 Aug 16, 2002 72 out of 100 72
Worth Playing Xbox Sep 26, 2002 7.2 out of 10 72
GameZone Xbox Sep 19, 2002 6.9 out of 10 69
Just Adventure Xbox Dec 12, 2002 C- 42
Netjak Windows Oct 01, 2002 3.3 out of 10 33


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Prisoner of War had two obvious sources of inspiration. One is the Hollywood classic The Great Escape (1963), where Steve McQueen & Co flee a German POW camp. The other is the ZX Spectrum game The Great Escape (1986), which is in turn based on the movie. Prisoner of War recycles many of this classic's key gameplay elements.
Contributed to by אולג 小奥 (170795) and JPaterson (9147)