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World War II: Prisoner of War

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PlayStation 2
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It is World War II, and the player takes the role of an American pilot, Captain Lewis Stone, who is thrown into a prison camp of the Nazis. While attempting to escape the camp, Captain Stone discovers that the Germans are developing a secret weapon they intend to use against the Allies. Soon his personal wish of escape turns into a desire to save the world from the destruction the Nazis are planning.

Prisoner of War can be described as a stealth game. Unlike most other games of its kind (e.g. the Thief series), the game relies on stealth entirely, without offering violent options. The protagonist is helpless in the prison camp, and his only weapon is his wit. Sneaking past guards to deliver an important object to a fellow prisoner, hiding items, staying in shadows to avoid being recognized, and other stealth-based activities occupy the largest portion of the game.


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Alternate Titles

  • "战俘" -- Chinese spelling (simplified)
  • "Побег" -- Russian spelling

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User Reviews

And where's Steve McQueen?? Windows Zovni (9334)

The Press Says

Absolute Games ( Windows Oct 02, 2002 85 out of 100 85 (UK) PlayStation 2 Aug 14, 2002 8 out of 10 80
Game Freaks 365 Xbox Apr 19, 2003 7.6 out of 10 76
Absolute Playstation PlayStation 2 Aug, 2002 75 out of 100 75
Power Unlimited Windows Dec, 2002 75 out of 100 75
GameStar (Germany) Windows Oct, 2002 74 out of 100 74
GameSpot Windows Oct 07, 2002 7 out of 10 70
IGN Xbox Aug 21, 2002 6.9 out of 10 69
Adrenaline Vault, The (AVault) Xbox Aug 16, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Gamer's Pulse Windows Nov 14, 2002 24 out of 50 48


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Prisoner of War had two obvious sources of inspiration. One is the Hollywood classic The Great Escape (1963), where Steve McQueen & Co flee a German POW camp. The other is the ZX Spectrum game The Great Escape (1986), which is in turn based on the movie. Prisoner of War recycles many of this classic's key gameplay elements.
Contributed to by Cor 13 (172526) and JPaterson (9140)