DescriptionIt is World War II, and the player takes the role of an American pilot, Captain Lewis Stone, who is thrown into a prison camp of the Nazis. While attempting to escape the camp, Captain Stone discovers that the Germans are developing a secret weapon they intend to use against the Allies. Soon his personal wish of escape turns into a desire to save the world from the destruction the Nazis are planning.
Prisoner of War can be described as a stealth game. Unlike most other games of its kind (e.g. the Thief series), the game relies on stealth entirely, without offering violent options. The protagonist is helpless in the prison camp, and his only weapon is his wit. Sneaking past guards to deliver an important object to a fellow prisoner, hiding items, staying in shadows to avoid being recognized, and other stealth-based activities occupy the largest portion of the game.
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- "战俘" -- Chinese spelling (simplified)
- "Побег" -- Russian spelling
Part of the Following Groups
|And where's Steve McQueen??||Windows||Zovni (10650)|
|Power Unlimited||Windows||Dec, 2002||75 out of 100||75|
|Jeuxvideo.com||Windows||Sep 27, 2002||15 out of 20||75|
|IGN||Windows||Oct 08, 2002||7.4 out of 10||74|
|Gamesmania.de||Windows||Oct 02, 2002||74 out of 100||74|
|Gameplay (Benelux)||Windows||Oct 31, 2002||71 out of 100||71|
|Game industry News (GiN)||Windows||2002||70|
|Adrenaline Vault, The (AVault)||Xbox||Aug 16, 2002||50|
|Super Play (Sweden)||Xbox||Jul, 2002||5 out of 10||50|
|Netjak||Xbox||Sep 17, 2002||4 out of 10||40|
|Computer Gaming World (CGW)||Windows||Jan, 2003||30|
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TriviaPrisoner of War had two obvious sources of inspiration. One is the Hollywood classic The Great Escape (1963), where Steve McQueen & Co flee a German POW camp. The other is the ZX Spectrum game The Great Escape (1986), which is in turn based on the movie. Prisoner of War recycles many of this classic's key gameplay elements.
PlayStation 2 Credits