World War II: Prisoner of War

Critic Score User Score
PlayStation 2
75
...
Windows
67
...
Xbox
63
0.0
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Description

It is World War II, and the player takes the role of an American pilot, Captain Lewis Stone, who is thrown into a prison camp of the Nazis. While attempting to escape the camp, Captain Stone discovers that the Germans are developing a secret weapon they intend to use against the Allies. Soon his personal wish of escape turns into a desire to save the world from the destruction the Nazis are planning.

Prisoner of War can be described as a stealth game. Unlike most other games of its kind (e.g. the Thief series), the game relies on stealth entirely, without offering violent options. The protagonist is helpless in the prison camp, and his only weapon is his wit. Sneaking past guards to deliver an important object to a fellow prisoner, hiding items, staying in shadows to avoid being recognized, and other stealth-based activities occupy the largest portion of the game.

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Alternate Titles

  • "战俘" -- Chinese spelling (simplified)
  • "Побег" -- Russian spelling

Part of the Following Groups

User Reviews

And where's Steve McQueen?? Windows Zovni (9329)

Critic Reviews

Eurogamer.net (UK) PlayStation 2 Aug 14, 2002 8 out of 10 80
Game Chronicles Windows Nov 07, 2002 7.9 out of 10 79
GameZone Windows Oct 24, 2002 7.5 out of 10 75
Worth Playing Xbox Sep 26, 2002 7.2 out of 10 72
GameSpot Windows Oct 07, 2002 7 out of 10 70
GameSpot Xbox Aug 30, 2002 6.8 out of 10 68
Game Chronicles Xbox Sep 15, 2002 6.7 out of 10 67
Adrenaline Vault, The (AVault) Xbox Aug 16, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Netjak Windows Oct 01, 2002 3.3 out of 10 33
The Next Level Xbox Dec 02, 2002 D 25

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Trivia

Prisoner of War had two obvious sources of inspiration. One is the Hollywood classic The Great Escape (1963), where Steve McQueen & Co flee a German POW camp. The other is the ZX Spectrum game The Great Escape (1986), which is in turn based on the movie. Prisoner of War recycles many of this classic's key gameplay elements.
Contributed to by Cor 13 (173892) and JPaterson (9134)