Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!
After displaying company logos and so on the game starts with a video montage of very big people posing and shouting a lot.
The game's START screen
If the player leaves the game alone at the START screen it will load and run a series of short demonstrations. Some, like this are in a cage while others are in a ring
Before playing the game the player must create a game id. There's an impressive 'keyboard' setup for this that even allows accented characters but the name can be only eight characters long
The game's main menu
The Options menu is accessed from the Main menu. It allows the player to customise the game
The degree of customisation is extensive. This is the menu that customises the rules of the wrestling matches
This is the entrance to the player's Locker Room. Here trophy's can be viewed, training can be customised, the lockers hold the costumes and there's a pc in the corner for buying things
This screen is shown when the game transitions from one section to the next. It is displayed a lot
The Create menu is accessed from the Main menu. Here the player can create new players, customise their moves, appearance and more
Creating a new wrestler, this one's a Brit from Blackpool. There are controls for everything, from placing of tattoos and shape of the lips to angle of the eyebrows and number of teeth.
Creating a set of moves for a player. Existing players and custom players can be edited. There's nine move classes each with sub classes and each combination is triggered by specific buttons
Creating An Entrance is a new feature. There's an Easy and an Advanced mode. The Easy mode means the player picks moves, movies & music from other players
Creating An Entrance is a new feature in this game. Having created a character and devised an entrance there is an opportunity to preview it.
The player can create their own championship. This of course requires a belt and again there are many customisation options. Here zebra skin with a golden eagle motif has been chosen, classy yet under
The General Manager mode is also new in this game. The first step in this game mode is to draft wrestlers. This can be done manually or automatically
Once the roster is complete the player is installed as General Manager
As General Manager it is important to check for upcoming events on the match schedule
Playing a General Manager game. It's match day and the player must decide which wrestlers to field and what kind of matches they are competing in, or it can be set automatically
A pre-match load screen. More of these are unlocked as the player progresses. They can be viewed and enabled in The Locker Room
All matches start with the wrestlers making their entrance and playing to the fans
There is a game option to play one of three pre-fight mini-games such as the Stare Down Battle, Lock Up, or Test Of Strength
During a fight the referee becomes transparent if he gets in the player's line of sight. Also the game prompts the player to take action, as in this case to escape from a hold
Finally, a submission hold wins the match. This is followed by an animated sequence of the winner parading around the ring
In the general manager game it's all about increasing fan support to increase revenue. This means setting up backstage fights, staging rivalries, and more so there are quite a few reports to read
The game allows wrestlers to fight dirty or clean. Pulling an opponent around the ring by the hair is playing dirty. The referee in this game is as ornamental as the referees in the real game.
Winning a championship is accompanied by a blizzard of paper snow
Stay a while and explore games. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"It is pitch black. You are likely to be eaten by a grue."