WWF Wrestlemania

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Atari ST
ZX Spectrum
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WWF Wrestlemania is a wrestling game with arcade elements, which uses the World Wrestling Federation license. The player can control one of the three available wrestlers: Hulk Hogan, the Ultimate Warrior, or the British Bulldog.

The player either participates in practice matches (against the hopefully-misnamed Mr. Perfect) or in a sequence of five matches to win the Wrestlemania Belt. The opponents have different special moves - watch out for The Warlord's Full Nelson and Sgt. Slaughter's Camel Clutch, for example. Before the fights start, the opponents will deliver a taunt, which the player must respond to as creatively as possible.

The game is viewed from a forced perspective above and behind the action. The player's aim is to pin the opponent to the ground for three seconds, which can only be done once he has been weakened. Kicks, punches and throws will reduce an opponent's strength bar. When a strong opponent is down, stamping on him will pay off more than attempting a pin.

Avoid leaving the ring for too long - 20 seconds out and the match is void, which counts as a defeat. As in real WWF, the frame of the arena can be used to perform moves. Once players are in close contact, the player can waggle the joystick to ensure he wins the grapple.


WWF Wrestlemania Commodore 64 Ready for the feature presentation
WWF Wrestlemania Commodore 64 Hulk Hogan's attributes
WWF Wrestlemania Atari ST Loading screen.
WWF Wrestlemania DOS Jumping down from the ropes.

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Critic Reviews

Sinclair User ZX Spectrum Dec, 1991 91 out of 100 91
Zzap! Commodore 64 Dec, 1991 90 out of 100 90
Computer and Video Games (CVG) Amiga Jan, 1992 83 out of 100 83
Datormagazin Amiga Feb 27, 1992 68 out of 100 68
ST Format Atari ST Mar, 1992 63 out of 100 63
Amiga Joker Amiga Feb, 1992 62 out of 100 62
ASM (Aktueller Software Markt) Commodore 64 Feb, 1992 7 out of 12 58
64'er Commodore 64 Apr, 1992 5 out of 10 50
Power Play DOS Apr, 1992 28 out of 100 28
Power Play Commodore 64 Mar, 1992 22 out of 100 22


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  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups

Contributed to by Martin Smith (63030)