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Description

WWF Wrestlemania is a wrestling game with arcade elements, which uses the World Wrestling Federation license. The player can control one of the three available wrestlers: Hulk Hogan, the Ultimate Warrior, or the British Bulldog.

The player either participates in practice matches (against the hopefully-misnamed Mr. Perfect) or in a sequence of five matches to win the Wrestlemania Belt. The opponents have different special moves - watch out for The Warlord's Full Nelson and Sgt. Slaughter's Camel Clutch, for example. Before the fights start, the opponents will deliver a taunt, which the player must respond to as creatively as possible.

The game is viewed from a forced perspective above and behind the action. The player's aim is to pin the opponent to the ground for three seconds, which can only be done once he has been weakened. Kicks, punches and throws will reduce an opponent's strength bar. When a strong opponent is down, stamping on him will pay off more than attempting a pin.

Avoid leaving the ring for too long - 20 seconds out and the match is void, which counts as a defeat. As in real WWF, the frame of the arena can be used to perform moves. Once players are in close contact, the player can waggle the joystick to ensure he wins the grapple.

Screenshots

WWF Wrestlemania ZX Spectrum Choose your player
WWF Wrestlemania Amstrad CPC Intro
WWF Wrestlemania ZX Spectrum The credits system
WWF Wrestlemania ZX Spectrum Anyone remember Hulk Hogan's films?

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Critic Reviews

Your Sinclair ZX Spectrum Jan, 1992 91 out of 100 91
Commodore Format Commodore 64 Jan, 1992 91 out of 100 91
ASM (Aktueller Software Markt) Amiga Feb, 1992 9 out of 12 75
Datormagazin Amiga Feb 27, 1992 68 out of 100 68
ST Format Atari ST Mar, 1992 63 out of 100 63
Amiga Games Amiga Dec, 1993 62 out of 100 62
ASM (Aktueller Software Markt) Atari ST Mar, 1992 7 out of 12 58
Play Time Commodore 64 Mar, 1992 42 out of 100 42
Power Play Amiga Mar, 1992 24 out of 100 24
Power Play Commodore 64 Mar, 1992 22 out of 100 22

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Trivia

Awards

  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups

Contributed to by Martin Smith (66764)