MobyRank MobyScore
Amiga CD32
...
2.6
Amiga
...
3.8
Windows
...
4.0

Description

The UFOs are invading our skies! Reports of human and bovine abductions are increasing daily! Cities are terrorized! Something must be done!

XCOM, or eXtraterrestrial COMbat unit, was founded as an international force to combat the alien menace. Start with one base, two fighters, one transport, and a few soldiers, you must stop the alien threat... once and for all.

X-COM: UFO Defense is a strategy game featuring separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can't afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes need to be bought/maintained, supplies need to be replenished...

You can earn money by selling unneeded stuff, and you receive funding from the nations of the world; however, a nation can decrease its funding if it decides you aren't operating efficiently enough within its region. It's even possible that a nation gets so fed up with you that it signs a pact with the aliens and ceases funding altogether.

Once you join a ground battle, the game switches to Battlescape, which is an isometric view of the battlefield with realistic line-of-sight calculations and turn-based combat. Your mission is usually extermination of all aliens on the battlefield, though if you can capture a few it would surely help your research efforts. If you win, you also recover any alien artifacts left on the field, which can then be researched.

In combat, each of your soldiers has a specific number of Time Units. Doing anything (moving, shooting, turning around, rearranging objects in the inventory etc.) costs a number of TUs. Once a soldier is out of TUs, he cannot act any more this turn (he gets all his TUs back on the next turn, though).

The game aims to mix strategic considerations, resource management, and tactical combat considerations, along with plenty of authentic UFO lore.

Alternate Titles

  • "X-COM 未知なる侵略者" -- Japanese spelling
  • "X-Com: UFO Defense Collector's Edition" -- 1998 Windows title
  • "X-COM: Terran Defense Force" -- Working title
  • "X-COM: Michi Naru Shinryakusha" -- Japanese title
  • "X-COM: Enemy Unknown" -- European PlayStation title
  • "UFO: Enemy Unknown" -- European title
  • "UFO" -- Informal European title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
X-COM: UFO Defense PlayStation    
X-COM: UFO Defense DOS $36.94  
ebay.com
X-COM: UFO Defense    
Not an American user?

User Reviews

Best PC Game Ever DOS Tim Scott (7)
X-COM is what every game wants to be when it grows up. DOS Zovni (9209)
The BEST game of all time. DOS The Captain (4)
An exercise in squad tactics. DOS Narf! (128)
The definitive classic of multi-genre gaming. Master chef Gollop mixes all the ingredients perfectly, and simply. DOS J. P. Gray (111)
The game that makes hardcore gamers cry. Windows Darryl Park (2)
One of the best games ever? Yes DOS Dertalai (16)
Still fun all these years later! DOS Gene Davison (744)
Exemplary game and my first turn-based strategy game... DOS James P. Wong Bronze Star Contributing Member (2345)
Kiss you life goodbye. You're with X-COM now. DOS Lord FlatHead (15)

The Press Says

Just Games Retro DOS Jun 09, 2004 93 out of 100 93
MikroBitti DOS May, 1994 92 out of 100 92
IGN PlayStation Nov 26, 1996 9 out of 10 90
PC Zone Windows Aug 13, 2001 9 out of 10 90
GameSpot DOS Aug 15, 1996 9 out of 10 90
Jeuxvideo.com DOS Oct 09, 2009 18 out of 20 90
Electronic Gaming Monthly (EGM) PlayStation Jan, 1996 8.9 out of 10 89
PC Player (Germany) DOS May, 1994 74 out of 100 74
Amiga Joker Amiga Nov, 1994 72 out of 100 72
Amiga Games Amiga May, 1995 71 out of 100 71

Forums

There are currently no topics for this game.


Trivia

X-Com was voted #15 overall in PCGamer Magazine's Readers All-Time Top 50 Games Poll (April 2000 issue).


This entry was contributed by WildKard (12214), NGC 5194 (17433), Martin Smith (63983), Adam Baratz (1359) and IJan (1963)
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2010, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS