DescriptionViewed from above, the task in each level of X-It is to create a path to walk through to the exit, by moving blocks around a walled arena. The movement physics are fairly true to real life - most blocks can only be pushed if there is a block's worth of space behind them, and nothing immediately ahead of them.
The levels are full of gaps, through which blocks can be pushed - this has the double effect of freeing up extra room in the level, and allowing you to walk over those spaces. Other hazards include ice which prevents blocks from stopping until they go past it. Falling through holes loses you one of your 3 lives - you also have 5 attempts at each screen.
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- "Zonked" -- Working title
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|Amiga Games||Amiga||Nov, 1994||81 out of 100||81|
|Play Time||Amiga||Nov, 1994||79 out of 100||79|
|Amiga Joker||Amiga||Oct, 1994||72 out of 100||72|
|PC Joker||DOS||Sep, 1994||72 out of 100||72|
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Related Web Sites
- Puzzlehouse Finland (released a freeware remake of X-It called X-It Again. Requirements: Windows 98/2000/NT/XP, Pentium III (or equal), 128 Mb memory and DirectX 7.0)