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Description

Viewed from above, the task in each level of X-It is to create a path to walk through to the exit, by moving blocks around a walled arena. The movement physics are fairly true to real life - most blocks can only be pushed if there is a block's worth of space behind them, and nothing immediately ahead of them.

The levels are full of gaps, through which blocks can be pushed - this has the double effect of freeing up extra room in the level, and allowing you to walk over those spaces. Other hazards include ice which prevents blocks from stopping until they go past it. Falling through holes loses you one of your 3 lives - you also have 5 attempts at each screen.

Screenshots

X-It Amiga High-score table
X-It Amiga Level 106
X-It Amiga Title screen
X-It Amiga World selection

Alternate Titles

  • "Zonked" -- Working title

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User Reviews

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Critic Reviews

Amiga Games Amiga Nov, 1994 81 out of 100 81
Play Time Amiga Nov, 1994 79 out of 100 79
PC Joker DOS Sep, 1994 72 out of 100 72
Amiga Joker Amiga Oct, 1994 72 out of 100 72

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Related Web Sites

  • Puzzlehouse Finland (released a freeware remake of X-It called X-It Again. Requirements: Windows 98/2000/NT/XP, Pentium III (or equal), 128 Mb memory and DirectX 7.0)
Contributed to by Kabushi (155327) and Martin Smith (62981)