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Why mutants, Why? PlayStation 3 Kadeem Gomez (38)

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Critic Reviews

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60
Xbox 360God is a Geek (Oct 11, 2011)
If you’re a fan of the X-Franchise then you’re probably going to get a kick out of X-Men: Destiny, at least for a little while. The ability to create almost any type of mutant you want will appeal to the people who have often thought about which powers they would like to give themselves while they’ve read the books. Unfortunately those same people will, more than likely, soon get bored with playing a character that has no ties to the X-Universe they know and love and will find themselves wishing they could obliterate the enemies as Nightcrawler, Wolverine, Cyclops or any number of other, well known, X-Men who make an appearance throughout the game. If you’ve got no ties to the X-Men universe at all then you’re not going to find anything here worth investing your time or money in, it’s a good attempt at a diverse and unique X-Men game but it’s still way off.
60
Xbox 360Xboxygen (Jan 12, 2013)
Les bonnes intentions ne suffisent pas toujours. Dans le cas présent, l’idée de départ est très bonne, les possibilités offertes donnent envie de tout essayer, et il est original d’être dans la peau d’un apprenti X-Man. Pour les amateurs de super héros, cela peut être suffisant, d’autant plus que parcourir le jeu n’est pas désagréable. Pas désagréable, certes, mais avec un gameplay éculé, banal et répétitif, soutenu par une réalisation minimaliste pour une machine de cette génération. X-Men n’est pas un mauvais jeu, pas un titre honteux, juste un produit calibré pour donner satisfaction à un public-cible bien défini.
55
PlayStation 3411mania.com (Oct 17, 2011)
X-Men: Destiny could intrigue some hardcore gamers and X-Men fanatics. But the game in execution doesn’t really deliver something truly special. It doesn’t quite follow in the foot steps of more superior Marvel comic games such as the X-Men: Legends or Marvel: Ultimate Alliance games or come close to surpassing the stronger Spider-Man games that were produced.
55
PlayStation 3Original Gamer (Nov 26, 2011)
X-Men Destiny is a very blah beat-em-up that failed to excite me. I wouldn’t recommend it to X-Men fans because you don’t get to play as any of the real X-Men. Frankly, I don’t understand why Marvel keeps trying to make games that don’t feature their A-list characters. People want to play as Wolverine and Jean Grey, not some random John or Jane Doe who’s going to spend half the game whining about “OH NOES I HAVE POWERS WHAT DO I DO?” Besides, Jubilee already fills that role. Except for the occasional slowdown, the gameplay is competent, and there are are a pretty good variety of powers to experiment with. Replaying the game is pretty pointless, as the story barely changes depending on the choices you make. X-Men Destiny is an okay effort, but make mine something else.
55
Xbox 360Original Gamer (Nov 26, 2011)
X-Men Destiny is a very blah beat-em-up that failed to excite me. I wouldn’t recommend it to X-Men fans because you don’t get to play as any of the real X-Men. Frankly, I don’t understand why Marvel keeps trying to make games that don’t feature their A-list characters. People want to play as Wolverine and Jean Grey, not some random John or Jane Doe who’s going to spend half the game whining about “OH NOES I HAVE POWERS WHAT DO I DO?” Besides, Jubilee already fills that role. Except for the occasional slowdown, the gameplay is competent, and there are are a pretty good variety of powers to experiment with. Replaying the game is pretty pointless, as the story barely changes depending on the choices you make. X-Men Destiny is an okay effort, but make mine something else.
55
Xbox 360IGN (Sep 30, 2011)
While the game was billed as an “action-RPG”, calling it that would be a gross overstatement. Sure, it satisfies a few terms of similarity, but even with an upgrade system thrown in and some hidden collectibles, this is very much a straightforward action game with extremely light RPG features (not much more than you’d find in, say, God of War). Even for an action brawler, this one is as mindless as they come.
55
PlayStation 3IGN (Sep 30, 2011)
While the game was billed as an “action-RPG”, calling it that would be a gross overstatement. Sure, it satisfies a few terms of similarity, but even with an upgrade system thrown in and some hidden collectibles, this is very much a straightforward action game with extremely light RPG features (not much more than you’d find in, say, God of War). Even for an action brawler, this one is as mindless as they come.
52
Xbox 3604Players.de (Oct 05, 2011)
Keine Frage: Als Comic-Fan wird man für gut zehn Stunden unterhalten, freut sich trotz der schwachen KI über die Zusammentreffen mit Wolverine & Co. und kommt bei einigen Bosskämpfen auch mal ins Schwitzen. Doch unter dem Strich tut Silicon Knights den Marvel-Stars keinen Gefallen und startet mit der Demontage des guten Rufes, der die X-Men-Spiele bislang aus der Masse hob.
52
PlayStation 34Players.de (Oct 05, 2011)
Keine Frage: Als Comic-Fan wird man für gut zehn Stunden unterhalten, freut sich trotz der schwachen KI über die Zusammentreffen mit Wolverine & Co. und kommt bei einigen Bosskämpfen auch mal ins Schwitzen. Doch unter dem Strich tut Silicon Knights den Marvel-Stars keinen Gefallen und startet mit der Demontage des guten Rufes, der die X-Men-Spiele bislang aus der Masse hob.
50
Xbox 360XboxAchievements (Oct 12, 2011)
About as middle of the road as it’s possible to get without being some kind of pedestrian crossing. X-Men Destiny does everything in as average a fashion as possible and then some. Even hardcore X-Men fans will feel let down by the story and action that is served up, and even the few good ideas are rapidly swamped in mediocrity.
50
Xbox 360Canadian Online Gamers Network (Oct 12, 2011)
At the end of the day lacklustre visuals, repetitive combat, short single player campaign and uninspired gameplay are all common themes in X-Men Destiny. You could rent the game over a rainy weekend and bang it off in an afternoon but you are wasting your time, as there are far better options available.
50
PlayStation 3Canadian Online Gamers Network (Oct 12, 2011)
At the end of the day lacklustre visuals, repetitive combat, short single player campaign and uninspired gameplay are all common themes in X-Men Destiny. You could rent the game over a rainy weekend and bang it off in an afternoon but you are wasting your time, as there are far better options available.
50
WiiNintendo Life (Oct 14, 2011)
An impressive storyline and some interesting choice-driven gameplay make Destiny a compelling experience at times, and the occasional diverging pathways and ability to choose your mutant power at the beginning add replay value and help make one playthrough unique from the next. However, it's still largely linear, and the gameplay mostly amounts to simplistic, repetitive beat-em-up combat, boring level design and platforming marred by a somewhat cumbersome jumping mechanic. Throw in a seriously faulty camera and you've got an average experience that should have been so much more.
48
PlayStation 3Cheat Code Central (2011)
Some have called X-Men: Destiny the spiritual successor to X-Men: Legends, but that couldn't be farther than the truth. They may share a few role-playing qualities, but Legends had tight gameplay mechanics and a nice multiplayer feature. It may be fun to mix up your mutant powers and test out new combinations, but that's about all X-Men: Destiny truly offers.
48
Xbox 360Cheat Code Central (2011)
Some have called X-Men: Destiny the spiritual successor to X-Men: Legends, but that couldn't be farther than the truth. They may share a few role-playing qualities, but Legends had tight gameplay mechanics and a nice multiplayer feature. It may be fun to mix up your mutant powers and test out new combinations, but that's about all X-Men: Destiny truly offers.
47
WiiNGamer (Oct 29, 2011)
With a few more months' development this might have come good. But in this state not even Professor Xavier could convince us to play it again.
45
WiiGame Chronicles (Oct 17, 2011)
X-Men: Destiny is a budget-priced offering wrapped in a full-priced package. By no means is it worth the $49.99 MSRP – which is a real shame given the excellent source material Silicon Nights had to work with.
40
WiiNintendo-Online.de (Nov 01, 2011)
Mit „X-Men: Destiny“ hat eine beliebte Comic-Serie den Weg auf die Wii gefunden, doch auf Fans wartet nicht mehr als langweiliger Einheitsbrei. Nach guter Einleitung werden viele gute Ansätze, wie beispielsweise die angebliche Entscheidungsfreiheit, im Keim erstickt, wodurch die Motivation zwangsläufig sinkt. Dazu gesellen sich außerdem eine scheinbar fehlende künstliche Intelligenz und nur sporadische Einbindung der Wii-Features. Letztendlich sollten Marvel-Anhänger ihr Geld lieber in neue Comicbücher investieren, denn diese bieten sicherlich mehr Unterhaltungswert als diese müde Klopperei.
40
If you’re a multi-console owner and absolutely have to play this game because you’re that much of an X-Men fan, I would suggest looking into playing this one on the PS3 or Xbox. There’s no easy way to say this, the Wii version is just plain ugly and it simply isn’t a very good game.
40
PlayStation 3GameSpot (Sep 29, 2011)
On top of it all, Destiny is an ugly game. The simple character models and muddy textures make it look like it was made several years ago, and the unattractive effects that accompany your powers make them feel underwhelming. You can breeze through this adventure in under six hours, but the gameplay is so shallow that you won't be left wanting more, and because your choices have so little impact, there's no compelling reason to revisit the game once you're done. In fact, it's not even absorbing the first time through. If mindless combat is all super mutants have to look forward to, you're better off letting your mutant powers remain dormant.
40
WiiExtreme Gamer (Nov 04, 2011)
The concept of Destiny really is original, and should have made for a great game, but instead we are left with a final product that feels unfinished and rushed to completion with many sacrifices made along the way. You might expect this from a budget title, but not a $50 licensed game from a well known developer. All in all, X-Men Destiny left me asking myself Y-Man, why did you release the game in this state.
40
WiiMultiplayer.it (Oct 19, 2011)
Nonostante le premesse interessanti, X-Men Destiny si rivela una delusione su tutta la linea; soprattutto nella versione Wii, che dal punto di vista tecnico risulta davvero inguardabile. I problemi del titolo sviluppato da Silicon Knights non si fermano comunque alla forma, bensì intaccano (e tanto) anche la sostanza. In primo luogo le tanto decantate scelte che è possibile fare nel corso dell'avventura non producono differenze sostanziali, i combattimenti risultano oltremodo ripetitivi e ci sono evidenti problemi legati alla rilevazione delle collisioni e alla gestione della visuale, deputata in questo caso al d-pad integrato sul Wii-mote e dunque molto difficile da regolare durante gli scontri. Sarebbe stato bello parlare di un tie-in riuscito e pieno di buone idee, ma la realtà è purtroppo diversa e X-Men Destiny si pone come uno dei giochi peggiori usciti quest'anno.
40
WiiGamingXP (Oct 23, 2011)
Als Fan der Comics und der Filme kann ich an dieser Stelle nur meine zu tiefst empfundene Enttäuschung äußern. Warum derartige Spielsünden veröffentlicht werden, ist und bleibt mir ein Rätsel. Da gibt es zahllose Künstler, die sich jahrzehntelang abmühen, um qualitativ anspruchsvolle Comics zu produzieren und dann kredenzt man der Weltöffentlichkeit mit „X-Men: Destiny“ derart anspruchslose Unterhaltung. Mein Rat kurz und knapp: Hände weg! Und um dennoch positiv zu schließen: Immerhin der Sound war gut.
35
WiiIGN (Oct 17, 2011)
Many of those same complaints were leveled against this game's PS3 and Xbox 360 editions, but then the Wii version just keeps layering on more and more issues beyond that. The camera will sometimes get lost and not show you where to go next. The Wii Remote shaking meant to trigger dodging in combat doesn't register well. The lower poly-count character models' mouths don't animate, meaning you'll frequently see people "speaking" to you through tightly closed lips. It's all just awful.
30
WiiGameSpot (Sep 30, 2011)
Enemies sometimes disappear into the geometry, and objects you smash vanish completely in the midst of terrible explosion effects. As if that weren't bad enough, frame rate drops frequently turn the game into a slideshow. And although it follows the same story as the 360 and PS3 versions, it doesn't even live up to the low standards they established. Combat is even shallower; certain events, like a fight against Wolverine, have been cut; and some boss fights have been simplified. You can breeze through this adventure in about five hours, but the gameplay is so shallow that you won't be left wanting more, and because your choices have so little impact, there's no compelling reason to revisit the game once you're done. In fact, it's not even absorbing the first time through. If mindless combat is all super mutants have to look forward to, you're better off letting your mutant powers remain dormant.
30
Xbox 360Splitkick (Oct 03, 2011)
Visuals? They suck. The audio? It sucks. The difficulty? Well at least the game has the good decency to be easy so your brain can think about other things. X-Men Destiny is at best inoffensive, at worst it is a dark mark on the X-Men name comparable to “X-Men: The Official Game”. Do not go into this expecting the quality of Raven’s X-Men Legends, nor the depth. Don’t even go into this expecting the superior brawling of Raven’s X-Men Origins: Wolverine. Don’t expect Raven’s understanding of X-Men… wait, spot the trend yet Activision? You OWN a studio which makes outstanding X-Men and Marvel games. Give them the franchises back, so I can stop having to endure crap like this. Do not buy, do not rent, do pretend it never happened.
25
PlayStation 3Gaming Nexus (Oct 26, 2011)
X-Men: Destiny just isn't a fun game. With repetitive and unengrossing game play, tired and glitchy graphics, and a rail-roaded plot that fails to maintain the illusion that player choices really matter, there's not much here to recommend to even the most die-hard of Marvel fans.
25
Xbox 360Game Shark (Oct 04, 2011)
By the time you finish the game, a scant five hours after you start it, you can play again with a different character or keep your previous character’s powers and replay in new game plus mode, but really, why would you? The fights aren’t interesting enough, the choices are meaningless and the characters have so little personality that you don’t want to spend any more time with them than you have to. X-Men: Destiny fails as a game and as an X-Men property and there isn’t an X-Gene in the world that can fix it.
25
Xbox 360Destructoid (Sep 30, 2011)
X-Men: Destiny is an ugly, boring, lazy little game. Even if it were free, it would be insulting to have one's time wasted in this way, but the fact it's being sold for sixty dollars rubs salt in the wound. It tries to eke out an existence by pretending to be a far richer and more satisfying game than it is, but the promise of a better experience only serves to hammer home just how bad the final product actually is. The only purpose Destiny serves is to demonstrate exactly what happens when developers don't care about what they're making. It's an exercise in apathy, and any customer who buys it would be within their rights to feel angry that they paid good money for something that never had any intention of being enjoyable, existing solely to make easy money off a comic book's name.