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Description

X-Out is a horizontally scrolling shoot-'em-up. Unlike most comparable games (e.g. R-Type), the game is not set in outer space or even in the air - instead, the fight between good and evil is underwater.

Through five levels, the player has to shoot countless enemies, complete with the obligatory mid-level and end-level bosses. After having completed a level, the player gets to purchase new weapons; instead of simply buying upgrades, it is possible to customize the ship by placing new weapons anywhere on it.

Screenshots

X-Out Commodore 64 Stage 6 Boss - Some sort of giant green angry guinea pig...
X-Out Amstrad CPC X-out uses a weak-spot system; here it's his bald head
X-Out Amstrad CPC The weak spot on the second boss are his claws
X-Out Commodore 64 Stage 4 - This time with no enemies, maybe the designers got bored.

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User Reviews

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Critic Reviews

Your Commodore Commodore 64 Jun, 1990 94 out of 100 94
Sinclair User ZX Spectrum Feb, 1990 90 out of 100 90
Commodore User Amiga Dec, 1989 86 out of 100 86
Joystick (French) Amiga Jan, 1990 85 out of 100 85
Zzap! Amiga May, 1990 84 out of 100 84
ASM (Aktueller Software Markt) ZX Spectrum Apr, 1990 9.75 out of 12 81
The Games Machine (UK) Commodore 64 Apr, 1990 79 out of 100 79
Power Play Amiga Feb, 1990 71 out of 100 71
Australian Commodore and Amiga Review Amiga Jun, 1990 69 out of 100 69
ASM (Aktueller Software Markt) Atari ST Mar, 1990 6.8 out of 12 57

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Trivia

Graphics

Some of the graphics were re-used from an unreleased coin-op game by Rainbow Arts.

Soundtrack

The working title of this game was Medusa. The TFMX soundtrack by Chris Hülsbeck spread through the Amiga community in the early 90's, usually still under the name Medusa.

Awards

  • Amiga Joker
    • Issue 01/1991 – #3 Best Action Game in 1990
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Shoot-'em-ups (Check 'em out)

Contributed to by EboMike (3001), Kabushi (170460) and Martin Smith (62867)