DescriptionX²: The Threat is the sequel to X: Beyond the Frontier. The player takes the role of Julian Gardna, a space pirate in search of his missing father. A new mysterious and hostile alien race, the Khaak, emerge on the horizon, and Julian will have to learn about their origins, intentions, and a possible connection to his father's disappearance.
Like its predecessor, the game is an open-ended space trading and combat simulation. The player is generally free to go anywhere in the vast X-Universe, provided he has enough resources and credits. The game features a dynamic market economy: prices rise and fall depending on many factors, which the player should consider before making purchases. The player can acquire weapons, equipment, entire space ships, and eventually space stations of unlimited amount, as long as he has enough credits to afford them. It is also possible to build factories to produce goods such as weapons and shields.
Numerous alien races populate the X-Universe. The protagonist's reputation among the socially inclined races can be built up by undertaking missions on their behalf, defending their space, or though trade. The way these races treat the protagonist and the nature of the missions given to him depend on his reputation rating, which is divided into "Mercantile", "Combat", and "Notoriety" categories.
Some races are irreversibly hostile, and will leave the player no choice but defend himself in space ship combat. However, the player can also choose to be aggressive, piracy being an available option together with trading, mining, and bounty-hunting.
- "星域大反攻2：威胁" -- Chinese spelling (simplified)
- "X²: Угроза" -- Russian spelling
- "X2: The Threat" -- Alternate spelling
- "X2: The Khaak Threat" -- Working title
- "X²: La minaccia" -- Italian title
- "X²: Die Bedrohung" -- German title
Part of the Following Groups
- Genre: Simulation - Space trading and combat
- Merchant / Trade-oriented games
- X: Beyond the Frontier universe
|So much potential - but oh, so many bugs.||Windows||Dave Schenet (130)|
|Worth Playing||Windows||Jan 10, 2004||8.4 out of 10||84|
|GameZone||Windows||Dec 12, 2003||8.4 out of 10||84|
|PC Games (Germany)||Windows||Feb 18, 2004||82 out of 100||82|
|GameCell UK||Windows||Mar 14, 2004||8 out of 10||80|
|GameStar (Germany)||Windows||Jan, 2004||79 out of 100||79|
|GamersHell.com||Windows||Dec 17, 2003||7.7 out of 10||77|
|GameSpot||Windows||Dec 22, 2003||7.4 out of 10||74|
|GamePlasma||Windows||Mar 23, 2005||7.2 out of 10||72|
|Game Chronicles||Windows||Mar 21, 2004||7.1 out of 10||71|
|GameSpot (Belgium/Netherlands)||Windows||Feb 04, 2004||65 out of 100||65|
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Copy ProtectionThe various geographical releases actually have different copy protection schemes. The earlier US release uses SecuROM 5, but the later European and Australian releases (both prepatched to v1.2) come with the much stronger StarForce 3 protection. The latter installs hidden drivers that won't be removed when uninstalled, and can cause conflicts with USB memory drives.
ReferencesArgon Prime is the major city on the Argon planet in the X² universe. The Light Works provided models and data for the realtime in-game cutscene featuring Argon Prime.
- Golden Joystick Awards
- 2004 - Runner-up to DOOM³ as PC Game of the Year
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