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Aquaman is a classic case of a game that's come to the party with too little, too late. Trying to ride the wave of comic reincarnations is admirable, but the developers needed to come up with something either original or addictive to compensate for not being first to the party. As it stands, Aquaman tries an awful lot to be like Spider-Man, but it doesn't have enough gameplay, graphical or audio punch to stand on its own two feet. And not just because most Atlanteans are mermen.
Let’s face it, Aquaman isn’t exactly the most beloved superhero in the DC comics’ universe. In the long line of superheroes that range from Batman to Superman, he’s the hero who is called upon when the forces of evil decide to take to the ocean. Yet comic book fans have to admit that when it comes to battling underwater, no costumed hero comes close to Aquaman. Now, Aquaman: Battle of Atlantis for the Xbox puts you in the role of the champion of the deep blue sea in his own adventure that will either prove that the battling mariner can be as cool as a shark or as dull as, well, tuna.
Overall, this is a very poor effort by TDK. Subpar graphics and sound and repetitive gameplay add up to a game that is refreshingly only 21 levels long, with each level taking no more than ten minutes, if that. Still, I doubt you'll stay interested long enough even to get through that. If you do, your reward is more characters to play through this repetitive game with. I would caution against buying this game at all. If you are a diehard Aquaman fan, though, you may get a little fun out of it.
Remember the motion picture Waterworld? Now think of a sequel. Err; this is the same pain as undertaking a moment of Aquaman. Although it’s priced low as a budget title, there really isn’t enough to recommend this game. The action is monotonous, uninspiring and under developed. Stay away from Aquaman, and go and buy a goldfish.
This feels like an unfinished game that got rushed out the door—filled with half-formed ideas, simplistic gameplay mechanics, and graphics that need at least a good polishing if not an outright revamping. Paying $20 for this game might not sting quite as much as shelling out half a C-note, but it's still going to hurt.
When you start with a game license that features a superhero best known to most twenty and thirty-somethings as "the guy who called the whales" on the 70's cartoon The Superfriends, the warnings sound early on the potential bad game meter. This incarnation of Aquaman is based on current DC Comics mythology rather than the slightly effeminate version of the character seen on TV (weren't all the Superfriends effeminate?) so he looks tougher. Unfortunately his toughness only means he's going to be pummeling similar foes over and over again in a monotonous game that bears his name.
It's sad, really. Aquaman has always deserved better. He gets no respect in the comics, gets passed over in the Justice League cartoons and now he's been trashed on in the world of video gaming. The gamplay is old and unoriginal, the graphics are decent, the sound is horrible and the game itself is a real waste. Unless you're a diehard Aquaman fan, swim far away from this undersea beast.
Just imagine if this was actually the best game developers could come up with these days. Snap out of your visions because Aquaman’s debut has been far from surreal; I have the mental scars to prove it. To those devoted fans of the beloved Aquaman, this game will probably make you want to swim with the fishes. Aquaman: Battle for Atlantis is a pathetic example of rushed development, and no one should be forced to witness the results. Sadly enough, Aquaman’s first shot at videogame stardom would have been more appropriate on another console five years ago.
Aquaman: Battle for Atlantis is the kind of game that happens when a developer has a license and not much else. The game itself has only the bare minimum requirements necessary to technically be called a game, and even these components are an ugly mess. Even the most hard-core Aquaman devotees will likely find little use for this short, shallow, problematic ramshackle game.
The audio is forgettable, with standard punch and grunt sound effects and a throwaway musical score. In fact, everything about this game is forgettable and ready to be thrown away. If you like "Aquaman," pick up his new series, but definitely don't pick up this terrible game. On the other hand, if you like boring, repetitive, badly done combat, then run, don't walk, to the store and pick this bomb up.
God help me, but here’s a sentence I never dreamed I’d write: The best part of this game is the main character’s hair. Seriously, Fish Boy’s locks really do flow in the water. It’s pretty neat. Too bad everything else sucks so much. Basically, you swim around until you find a group of bad guys and engage in some extremely weak combat. Repeat ad naseum. Oh, and you also do some poor space-shooter action in a submarine. I’d say it was as horrible as the N64 Superman atrocity, but since Aquaman has always been a lame character, having a crappy game is at least conceptually sound, given the subject matter. Somehow, the universe would cease to make sense in some profound way if an Aquaman title were actually any good. In any case, you’re probably not even reading this, and I can’t say that I blame you.
Aquaman: Battle for Atlantis is a game that probably should have never been made and certainly not released, at least in its current state. There are plenty of more deserving (and interesting) superheroes out there just waiting for their own videogame. If you see this game on a store shelf, swim, don’t dog paddle, as fast as you can in the opposite direction.
Aquaman's missions are mercifully brief, and an arrow always keeps you headed in the right direction. Breaking up the monotony are occasion submarine shooting stages which look like fun but play like crap. I was expecting the explosions to be a little less fiery, being underwater and all. In the final analysis, I can only recommend this game to die-hard Aquaman fans, but since there are none, I recommend this to nobody.