Arx was a once a prosperous place. However, after one night the sun of the world of Exosta never rose again, and the blistering cold forced their inhabitants into the dwarf mines. There, a new city was built, and humans, trolls and dwarfs lived along peacefully, until the scarce resources proved to be too few for everyone. The animosity started to build up, and conflict between races ensued.
The player starts the game dazed out, being dragged into a cell by a troll. Where is he? Why did he end up there? Who
is he? With only that in mind, the adventure starts...
The unofficial sequel to Ultima Underworld
Series, Arx Fatalis is a first person RPG (which means combat, exploration and interaction are all seen by the eyes of the player) played on a gigantic underground world connected by tunnels and ladders. As most places lack light sources, players can take advantage of the darkness to stealthily move in the shadows, or be forced to use torches to lighten up a room to search for some object or find their way in a path. One of the unique aspects of the game is the spell-casting system, where the player uses the mouse (or the directional pad in the Xbox version), to draw the rune of a particular spell. The most complex spells can be performed by combining runes.
- "地城守护者" -- Chinese spelling (simplified)
- "Arx Fatalis. Последний бастион" -- Russian spelling
- "Arx Fatalis: Return to the Underground" -- German title
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European and German version
In the German PC and the European Xbox version all blood effects and the possibility to cut off limbs (along with limbs used as level decoration) were removed.
- Computer Gaming World
- April 2003 (Issue #225) – Sleeper of the Year