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Azurik: Rise of Perathia (Xbox)

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Developed by
Released
Platform
56
MobyRank
100 point score based on reviews from various critics.
2.6
MobyScore
5 point score based on user ratings.
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Description

Young Azurik must learn to control the elements, Earth, Air, Fire, and Water, using his double sided ax, the Axion. His goal is to restore balance to the universe. You must journey through a vast, mysterious land, full with dynamic and dangerous creatures.

As Azurik, you must travel through four realms, each associated with the four elements. The Earth realm contains numerous mountains, lots of dirt and dust terrain, and rocks. The Air realm is populated by clouds and floating islands. The Fire realm is alive with molten lava, fissures and spewing geysers. The Water realm is submerged. Azurik must recover the four elements and return them to their rightful place before the world collapses.

Screenshots

There are no Xbox screenshots for this game.


Alternate Titles

  • "Azurik" -- Informal title

User Reviews

There are no reviews for this game.


The Press Says

GameSpy Jan 03, 2002 84 out of 100 84
MS Xbox World Dec 15, 2002 8 out of 10 80
Gaming Target Jan 02, 2002 7 out of 10 70
XBox Solution (XBS) Oct 11, 2002 6.5 out of 10 65
GamePro (US) Jan 04, 2002 3 out of 5 60
The Age Jun 06, 2002 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Adrenaline Vault, The (AVault) Feb 19, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Game Informer Magazine Feb, 2002 4.5 out of 10 45
Tap-Repeatedly/Four Fat Chicks Feb, 2002 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Game Informer Magazine Feb, 2002 3.25 out of 10 32

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Trivia

Music

When high-profile composer Jeremy Soule was to conduct the Prague Philharmonic, he did so not in person but via a "virtual session" through a digital audio and video link.

Save points

Stephen Clarke-Willson, director and producer of Azurik, acknowledged that one of the main problems with the game is that the game world was too large for so few save points. On his blog, he mentions how he campaigned to have smaller levels and more save points but in the end he was ultimately overruled. He recalls how he found a small way around this:
The best I could do was to sneak in the 'save anywhere' cheat rather late in the process. Without the 'save anywhere' cheat, the game is very, very hard.

Related Web Sites

JPaterson (9147) added Azurik: Rise of Perathia (Xbox) on Nov 29, 2001