Become a Patron to help us improve MobyGames!

Azurik: Rise of Perathia (Xbox)

Published by
Developed by
Released
Platform
56
MobyRank
100 point score based on reviews from various critics.
2.6
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Young Azurik must learn to control the elements, Earth, Air, Fire, and Water, using his double sided ax, the Axion. His goal is to restore balance to the universe. You must journey through a vast, mysterious land, full with dynamic and dangerous creatures.

As Azurik, you must travel through four realms, each associated with the four elements. The Earth realm contains numerous mountains, lots of dirt and dust terrain, and rocks. The Air realm is populated by clouds and floating islands. The Fire realm is alive with molten lava, fissures and spewing geysers. The Water realm is submerged. Azurik must recover the four elements and return them to their rightful place before the world collapses.

Screenshots

There are no Xbox screenshots for this game.


Alternate Titles

  • "Azurik" -- Informal title

User Reviews

There are no reviews for this game.


The Press Says

TeamXbox Nov 29, 2001 7.5 out of 10 75
Jeuxvideo.com Jun 11, 2002 13 out of 20 65
IGN Dec 07, 2001 6.5 out of 10 65
Gamezilla Dec 27, 2001 62 out of 100 62
Legendra Jun 18, 2002 3 Stars3 Stars3 Stars3 Stars3 Stars 60
The Age Jun 06, 2002 3 Stars3 Stars3 Stars3 Stars3 Stars 60
GameSpot Dec 03, 2001 5 out of 10 50
MaXoE Games 2002 4 out of 10 40
Game Informer Magazine Feb, 2002 3.25 out of 10 32
Game Critics Feb 06, 2002 2 out of 10 20

Forums

There are currently no topics for this game.


Trivia

Music

When high-profile composer Jeremy Soule was to conduct the Prague Philharmonic, he did so not in person but via a "virtual session" through a digital audio and video link.

Save points

Stephen Clarke-Willson, director and producer of Azurik, acknowledged that one of the main problems with the game is that the game world was too large for so few save points. On his blog, he mentions how he campaigned to have smaller levels and more save points but in the end he was ultimately overruled. He recalls how he found a small way around this:
The best I could do was to sneak in the 'save anywhere' cheat rather late in the process. Without the 'save anywhere' cheat, the game is very, very hard.

Related Web Sites

JPaterson (9161) added Azurik: Rise of Perathia (Xbox) on Nov 29, 2001