User Reviews

There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.1
Overall User Score (9 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Next Level (Feb 24, 2003)
We've come a long way since the first online console network and the end result is quite impressive. Thus far, the level of success and intrigue is very positive. Many are hopeful that online versions of other classic fighters like Super SF2 Turbo or Vampire Savior will soon be added to the mix. That of course is a decision which will be decided among Capcom and Microsoft, and the success of this game could determine any possibilities. Until then, this is as good as it's going to get and the competition is booming. Get on there and engage them - this battle is about to explode. Fight!
Overall, I am pleased with this game; the graphics, sounds, and gameplay are all pushed to perfection by Capcom. I've been playing Street Fighter II and its countless clones throughout the years, and this game offers similar controls and the same magnetic personality that classic did when it first hit arcades in 1991. Also, it's got close to fifty (!) playable characters, from two of the industry's most respected fighting game developers. The icing on the cake is the Xbox Live online play for those of you who have the proper setup (I hear it's awesome). In the end, for an old-school arcade freak like me, it's just great to see a 2D fighter on a system that's got more first-person shooters developed for it than should be legal in a single hemisphere. So, folks, if you feel it's appropriate for you, buy this game, or at least rent it. It's a load of fun.
GotNext (Aug 03, 2004)
We've come a long way since the first online console network and the end result is quite impressive. Thus far, the level of success and intrigue is very positive. Many are hopeful that online versions of other classic fighters like Super SF2 Turbo or Vampire Savior will soon be added to the mix. That of course is a decision which will be decided among Capcom and Microsoft, and the success of this game could determine any possibilities. Until then, this is as good as it's going to get and the competition is booming. Get on there and engage them - this battle is about to explode. Fight!
90 (Mar 04, 2003)
Now this is where it gets a little tricky. The graphics are outdated, the music is nothing to write home about, and the controls and the moves are the same thing we have been seeing for years. So why is it rated so high you may ask? Two words: Xbox Live. This takes a game that could easily get boring in a few weeks, and takes it to another level. When you get in a game with no lag, good players, and intense matches, it makes it one of the best experiences you have ever had online. If you even have a small memory of Street Fighter, or if you have been playing 2D fighting games for years, you owe it to yourself to pick up Capcom vs. SNK 2 EO.
Defunct Games (Feb 14, 2003)
If you can't wait any longer for Soul Calibur 2, and can't buy Guilty Gears X2 because you don't have a PlayStation 2, then this is the perfect game for you. In many ways you have played this game before, but never quite as well put together as it is here. There's a lot of nostalgia involved in a game like this, but given the chance you'll see why this sequel is one of the best playing, looking, and deepest 2D fighting games of the last decade ... and easily makes for a great standard to be beat in the next ten years.
GameSpot (Feb 13, 2003)
The Xbox version of Capcom vs. SNK 2 EO represents what's possibly the most important achievement in fighting games since Street Fighter II was successfully ported to the Super Nintendo Entertainment System about 10 years ago. While the core game is identical to the three other versions of Capcom vs. SNK 2 released over the last year and a half for the PlayStation 2, GameCube, and Dreamcast, the Xbox version boasts one new feature that neither the previous home versions nor the arcade original had to offer: online play. Good online play. Capcom vs. SNK 2 EO technically isn't the first online-capable fighting game that's ever been made, but it's the first one to get online play right. So, as arcades have dwindled over the years and fighting games have grown less popular along with them, Capcom vs. SNK 2 EO is like a shining ray of hope for the genre.
IGN (Feb 07, 2003)
Another year, another Capcom fighting game; there's really no stop to their constant recycling of 2D fighters. Every system since the Super Nintendo has seen their fair share of deluxe super champion turbo editions of Street Fighter or Street Fighter-related game, so why stop with the Xbox, right? Well, this time there's actually more than meets the eye. Along with a solid, albeit dated fighting game, Xbox owners will have the privilege of playing their favorite Capcom or SNK character(s) against someone thousands of miles away -- or next door, if that's your fancy -- and the experience is more than adequate.
Netjak (Mar 21, 2003)
Even with the plethora of characters, I still tend to stick with good 'ole Ryu. Why am I telling you this? Simply because Capcom vs. SNK 2: EO is just a re-mastered version of an original classic. While it doesn't fully take the place of my Dreamcast version, the online aspects of EO just make this a great game. Without hesitation, I'll conclude that this is one of the best fighters on the current market (3D or 2D). Renting this is obligatory, and purchasing should easily be considered. The lasting appeal of EO is unmatched. Whether you want a quick pick-up game for a few minutes or an entire night battling it out with others across the wires; EO is just a darn good game.
80 (UK) (Mar 10, 2003)
Don't kid yourselves though: the only thing that raises CVS2 up and above the likes of Dead or Alive 3 or even Mortal Kombat: Deadly Alliance is its online element, and I'll only really recommend it until a beat 'em up developed within the last three years makes its mark on Xbox Live. But given that DOA4 is about the only thing on the radar, that could be a while, and there's a world of random strangers out there to dragon punch and throw finely honed verbal abuse at in the meantime. So if you're 'Live', then go ahead, buy it. You probably should, because online play adds more to CVS2 than we'd ever imagined possible.
Gamereactor (Sweden) (May 08, 2003)
Hela spelet är mycket bra. Men i takt med att skickliga spelare världen över har hittat brister i spelet känns det som att det har tappat sedan releasen för två år sedan. Det är helt enkelt inte lika spännande idag som det var då. Det har spelmässigt sin överman i spel som Street Fighter 3: Thrid Strike och grafiskmässigt i spel som Guilty Gear X2. Å andra sidan kan man inte spela de spelen via Live, vilket faktiskt ger spelet en extremt mycket högre livslängd. Bra, men inte längre bäst blir mitt omdöme för Capcom vs SNK 2. Inga mer remakes nu Capcom, ge mig en uppföljare istället!
X-Power (Mar 29, 2003)
Met Xbox versie van Capcom vs SNK 2 krijgen we regelrechte arcade conversie van één van de populairste 2D fighters. Het is een rechttoe rechtaan vechtspel waarbij de gameplay in het middelpunt van de belangstelling staat. Wat deze versie zo bijzonder maakt is de Xboxlive optie en de bijbehorende verslavende wereldranking. Dat dit spel furore maakt in de verschillende 2D fighting communities zal wel duidelijk zijn. Een must voor elke fighting fan !
Factornews (Mar 17, 2003)
Si Capcom aurait pu mieux exploiter les capacités de la console au niveau technique, force est de constater que l’on a entre les mains le jeu de baston 2D ultime pour peu que l’on possède un pad S. Sa complexité comble les fans, son mode EO ravit les néophytes et enfin son mode online met tout le monde d’accord. Tout amateur de combat se doit de l’avoir dans sa ludothèque.
76 (Mar 28, 2003)
Wer Prügelspiele mag, in punkto Präsentation tolerant ist und über einen XBox Live Zugang verfügt, bekommt bei diesem Beat em Up eine Menge Spielspaß geboten. Unter diesen Vorraussetzungen gibt es keinen Grund mehr, sich mit künstlicher Intelligenz zu prügeln. Einzelspieler sollten jedoch nur dann zugreifen, wenn sie auf klassisches 2D oder Capcom bzw. SNK Charaktere Wert legen - ansonsten gibt es deutlich bessere Alternativen!
75 (Mar 11, 2003)
Cette version Xbox rattrape incontestablement celle sortie sur GameCube l'année dernière. Les options sont strictement identiques mais la jouabilité est ici bien meilleure grâce au pad plus ergonomique pour ce type de jeu.
Game Over Online (Mar 16, 2004)
Capcom vs. SNK 2 is a great idea for a game, but it's a broken, uninspired mess. It looks okay, the music's fine, and upon first blush, it plays as well as you'd expect it would. The deeper you get into it, though, the less you'll find to keep you playing. There's no "there," there.
games xtreme (Apr 07, 2003)
If you’re looking for a good online two-dimensional action fighter, then the King of the oldies is back for another round of ‘Hadoken’s’ at the cost of the standard ‘Live’ package and of course, the game. Not really my cup of tea anymore, I prefer Dead or Alive 2 and not just because the fullness of the polygons. Oh and one more thing, do the SF games seem to be getting longer and longer name wise?
As a test bed for the potential of online fighters, Capcom Vs. SNK 2 can be considered a success. Maybe to be expected, the online aspects are not without their problems, yet there are no issues evident that further tightening of Capcom’s netcode couldn’t fix and solid foundations have now been laid for any future plans Capcom have in this area.
My recommendation is this. I bought this game for full price when it came out, and I don't feel that that was a mistake. At this point, the game is $20 or below, and any fan of traditional fighting games, or even of SSBM with the GC-ISM, would likely find much to appreciate in this game. I'd suggest getting a copy if you are a fan of fighting games at all.
The Video Game Critic (Jun 08, 2014)
It's a flawed experience overall, yet Capcom Vs. SNK 2 EO manages to be a good time in spite of itself.
Game Revolution (Apr 01, 2003)
Even though Capcom vs. SNK 2: EO for the Xbox is about as fresh as a two-day old bagel, the online capabilities of the Xbox revive this tired title and will hopefully serve as a defibrillator for the entire 2D fighting game genre. Ya-tai!
Games TM (Feb, 2003)
Live support is a bonus, allowing you to be thrashed by faceless foreigners at will, but at the end of the day you're better off hunting down the superior PlayStation2 or import Dreamcast versions. A flawed version of an otherwise great game.
GameSpy (Feb 16, 2003)
I don't particularly care for Capcom vs. SNK 2. I don't hate it, but it feels like one big missed opportunity that could have been so much more. The characters could have been high-res. The cast could have been more varied and interesting. The music could have been listenable. Yeah, it plays well in a technical sense, but where's the soul? The passion? The game feels like a hollow exercise in 2D fighter creation, lacking the gritty tension of SF3: Third Strike or the out-and-out exuberance of Guilty Gear X2. Capcom vs. SNK 2 should have been a wonderful celebration of each company's storied history, but instead it's a half-baked mish-mash of boring characters, technically proficient gameplay and hideous graphic design. Is it any wonder that this was the last 2D fighter Capcom produced? Anyway, if you like CvS2, this is the best version. If you don't, the addition of online play won't do much to sway you.