Deathrow Reviews (Xbox)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (7 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (Oct 18, 2002)
Deathrow does something most games of this type can't manage -- it's its own sport. While Deathrow can be likened to other sports, there's no direct comparison. The varied arenas are great, the gameplay is challenging and the Conquest mode will have you playing Deathrow into the chilly winter. For a game that's gotten little press, this could be a sleeper hit. It's certainly a sleeper in terms of quality. My only hope is Deathrow does well enough to merit a sequel that uses Xbox Live. For a game that's probably meant to be a multiplayer smacktalk fest, I've found the Conquest mode to be far more interesting. I'm hooked and I won't stop playing for a long, long time.
Worth Playing (Nov 04, 2002)
That being said, Deathrow is a great game that breaks a little new ground and looks good doing it. While it’s not for everyone, Deathrow is to gaming like a Swiss Army knife is to camping. Whether you have ten minutes to play or all day, playing on your own or with a group of friends, Deathrow is a great game to just sit down and enjoy. If you are looking for a game that performs well on all fronts and you are interested in the premise, give Deathrow a try. You won’t be disappointed.
Game Over Online (Nov 18, 2002)
It can't be denied that Deathrow is a simple game. That's actually part of its charm, especially when it is based on a sport that doesn't even exist. In such a narrow scope and vacuum, the developers have polished Deathrow into a razor sharp edge, adding depth to the game to make it an interesting product in its own right. While it comes at a time when heavyweight titles are hitting the store shelves for the holiday season, its fast pace and stylish presentation makes it a superb Xbox game. But its release may be just as opportune, as the exciting multiplayer action will be available in time for friends and family coming over for the holiday season. Deathrow's disc-wielding Blitz game does not disappoint.
XBox Solution (XBS) (Nov 17, 2002)
Like sports games? Like fighting games? Have a bit of pent up frustration? We Highly Recommend you go pick up Deathrow. It has everything you would want in a fighting game, and could be one of the best Xbox fighters out there. Add the fact that the gameplay is still a bit unique, and you have just another reason to add this one to your collection.
Game Critics (Nov 27, 2002)
Deathrows only real hurt is the lack of an online mode. This is exactly the kind of game that would be a great push for Microsoft now that Xbox Live has launched. But its still excellent either alone or with friends. Its a game that may repel some with its bloody, over-the-top violence, but its nuanced gameplay will attract a strong fan base among those willing to look past all of the hyped-up titles flooding shelves this fall and give a vicious underdog the chance to shine.
88 (Dec 29, 2002)
Wer von Euch kennt noch "Speedball" aus alten Amiga-Zeiten? All jene unter euch die dieses Game geliebt haben können sich nun freuen, denn Ubisoft hat mit dem Futuresportspiel Deathrow ein Speedball adiquates geniales actiongeladenes Game auf die Xbox gebracht. Was genau den Reiz dieses Spiels ausmacht lest ihr hier.
GameSpot (Oct 28, 2002)
Deathrow's graphic violence and excessive swearing mean it's not exactly the game to get your kid brother, but most Xbox owners should find in it a highly gratifying experience.
86 (Nov 07, 2002)
Wer hätte das gedacht? Das kleine Entwicklerteam Southend Interactive hat gleich mit der ersten Veröffentlichung ein sehr gutes Spiel erschaffen. Deathrow bietet eine Menge (brutaler) Action, gepaart mit taktischem Teamplay. Die Kombination aus Kampfsport, Rugby und Rollerblade ist gelungen, wer sich mit der rauen und düsteren Atmosphäre anfreunden kann, erhält eine Menge Spielspaß. In Kinderhände sollte man Deathrow nicht legen, denn mit Blutflecken in der Arena, deftigen Flüchen der Spieler und dem wahnwitzig schnellen Gameplay ist es eher für etwas ältere Spieler geeignet.
GameSpy (Nov 27, 2002)
Whatever you think of Deathrow's foul language, chances are you'll love the rest of the game if you're at all into sports or action games. It features non-stop, adrenaline-pumping action brought to life with gorgeous visuals, and it offers just the right amount of strategy to keep things interesting without ever bogging the game down. If this is the future of sports, we're looking forward to the future.
X-Power (Jan 22, 2003)
Als je geweld in een game kan appreciëren dan mag deze Xbox Only titel niet in je collectie ontbreken. De multiplayer optie is erg leuk en zal jou en je makkers uren kunnen entertainen. Dankzij de vele te unlocken items kan dit spel een hele poos mee. Het spel heeft verbluffend mooie graphics en speelt vlot. De controls zijn daarentegen wel even wennen. Je bent voor of tegen deze game, een gulden middenweg is er niet. Niet voor gevoelige zieltjes.
Thunderbolt Games (Jun 06, 2009)
As anyone who has plays Deathrow will tell you, the action is intense and the gameplay is wound tight enough to keep things interesting throughout. It is truly the proper successor to the Speedball series, the spitting image of their gameplay concepts, only rendered in beautifully gritty 3D. While it will inevitably be remembered as one of the Xbox’s sleeper hits, it really should’ve been a stand-alone candidate for one of the best games on the console, period. What it lacks in true depth it makes up for with the kind of hardcore attitude that makes contact-sports so special. Because it’s able to tap in to whatever this key function is, Deathrow should be a top tier title. This game is going to be one of those timeless second-tier titles which could never catch its breath on such a crowded console, although it really should’ve been allotted so much more attention. It’s just that fun.
74 (Oct 06, 2002)
Die Idee hinter Deathrow ist innovativ. Auch die grafische Umsetzung ist durchaus gelungen. Und trotzdem will der Funke nicht richtig zünden. Vielleicht liegt es daran, dass man als Spieler deutlich merkt, dass die Entwickler sich unschlüssig waren, ob sie jetzt ein Sportspiel mit Prügelelementen oder einen Prügler mit Sportanteilen entwickeln wollten. Beides ist da, wird aber jeweils nur angekratzt. Und auch die Möglichkeiten, die im Liga-Modus stecken, werden nur ansatzweise genutzt. Der ungezwungene Spielspaß, den man aus der Speedball-Serie kennt, ist weitestgehend verloren gegangen und wurde durch eine maue Prügelorgie ersetzt. Schade eigentlich, denn Deathrow hätte alles Zeug dazu gehabt, eine neue Ära von Sportspielen einzuleiten. So aber bleibt ein gerade mal durchschnittliches Vergnügen, dass ein unbefriedigendes Spielgefühl hinterlässt und den Wunsch nach mehr unbeantwortet lässt.
The Next Level (Jan 06, 2003)
All in all, Deathrow is a very good and very unique game. If you're at all like me, you probably never saw it coming, but while you probably hadn't planned on picking it up, I definitely recommend you do. Though the game won't wow anyone with graphics or impress with a stylistic soundtrack, what Deathrow does well, is its gameplay, and that's what really matters, right?
51 (Feb 03, 2003)
A futuristic sports game, involving two teams of four players trying to score a disc in the other team’s goal. That’s “Deathrow” in one sentence.
Ubi Soft is billing this as a futuristic “sports” title of sorts, but I don’t think that Madden or FIFA have anything to worry about. In Deathrow, you run around the arena, trying to pass a disc through your opponent’s small circular goal. Basically, it’s lacrosse meets Tron with a lot of fighting. There are some nice features here, like customizable rules, eight-player LAN capability, a deep career mode, and unlockable arenas and players; but ultimately, the game itself just isn’t interesting enough to hold up to long-term play. I applaud the effort to expand gamers’ horizons beyond the usual sports fare, but Deathrow just doesn’t offer enough depth or strategy.
Visst är det så att man kan anta små uppdrag mellan matcherna och visst kan man förbättra sina spelare, alternativt köpa nya. Men det hjälper inte, ty Deathrow gå hjälplöst obemärkt förbi. Speedball 2 var kul på sin tid. Deathrow är inte ens roligt samma år det släpps.
Many faults then, but the statement at the beginning of the review still holds true. Few games over the past few years have built up such immense frustration against the opposition and against the game itself; even fewer have offered the opportunity to vent this frustration within the gameplay itself. In the usual circles, Deathrow has been earning extremely positive reviews and indeed, those who are able to get past the more intrusive problems will be rewarded with an impressive array of game modes, options and extra unlockable content. On top of this, the game offers a welcome four player co-operative mode for the Conquest campaign. Ultimately though, there are problems that are so deeply encrusted in the core mechanics that this game simply cannot be recommended highly.
40 (Oct 22, 2002)
Encore l'exemple d'un jeu qui se voit handicapé par sa jouabilité catastrophique et ce malgré une réalisation tout à fait convaincante. L'intérêt est certes limité, mais avec une maniabilité plus aboutie on aurait au moins pu se défouler. Ce n'est pas le cas et Deathrow ne remplit donc pas son rôle.