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Ion Storm Austin | | Studio Director | Warren Spector | | Project Director | Harvey Smith | | Executive Producer | Denise Fulton | | Producer | Bill Money | | Associate Producer | Tara Thomas | | Lead Programmer | Chris Carollo | | Programmers | Matt Baer, Alex Duran, David Kalina, Jeremy Mappus, Art Min, David J. Reese, Kain Shin | | Additional Programming | Jon Blow, Alex Chrisman, James Clarendon, Ian Dunlop, Gabe Farris, John Harries, Elan Ruskin, Paul Tozour | | Director of Technology | Tim Little | | Lead Technology Programmer | John Talley | | Technology Group | Ted Jump, Donavon Keithley, Tim Perry, Mike Privett, Brian Sharp, Peter Shelus, Wendy White, David Whitney | | Lead Designer | Ricardo Bare | | Senior Designers | Monte Martinez, Steve Powers | | Game Data Management | Kent Hudson | | Designers | Kent Hudson, Brian Glines, Clay Hoffman | | Additional Design | Nathan Blaisdell, Jeremy Graves, David Riegel | | Art Direction | Whitney Ayres, Sergio Rosas | | Artists | Gregory Callahan, Jared Carr, Chris Cobb, Michael Dean, Paul Effinger, Steve Hartman, Raby Hampton, Robert Kovach, Jay Lee, Jim Magill, Terry Manderfeld, F. Joseph Santori, Brady Townsend, Michael Washburn, Sam Yeates | | Additonal Art | Stefan Henry-Biskup, Clay Hoffman, Dennis Johnson, Frank Teran, Mark Vearrier | | Lead Writer | Sheldon Pacotti | | Writing | Sarah Paetsch | | Intro Cinematics | Saab and Miller Productions | | Endgame Cinematics | vTorque | | Audio Director | Alexander Brandon | | Audio | Mark Lampert, Todd Simmons | | Session Musicians | F. Joseph Santori, Shane O'Madden, Ian Davidson | | NG Resonance Performed by | kidneythieves | | Quality Assurance Manager | Kay Gilmore | | Quality Assurance Lead | Dane Caruthers | | Senior Tester | Jon Savinelli | | Quality Assurance Team | John Alme, Elizabeth Becker, Jacob Beucler, Thomas Bonner, Mark Capers, Andre Garcia, Tim Johnson, Devin Krieg, Patrick Moran, Nathan Regener, David Saleh, Tyler Sargent, Dwight Spaulding, Josh Stoke, Justin Wingard, Brad Woolwine, Matt Wydra | | Ion Storm Support Staff | Mark Fletcher, Stan Herndon, Ethan McDonald, Kim Wale, Chad Warren, Pam Wolford, Chuque Berry | | Documentation | Incan Monkey God Studios, Chris W. McCubbin (Writer), Raini Madden (Designer), David Ladyman (Editor) | | Special Thanks | The Thief 3 Team, Doug Church, Lulu LaMer, Greg Richardson, James Black, NVidia, Ken Demarest III, Peter Marquardt, Jake S. Hughes, Crystal Dynamics, Tracy Roswell Casting, Kyle Anderson, Microsoft ATG Team, David Watkins, Nghia Lam, Stephen Orsak, Bionatics, Danetracks, Despot and PlanetDeusEx, Our fans and supporters | | And More Special Thanks to | Unreal™ Technology Development, Tim Sweeney, The rest of the Unreal™ team at Epic Games Inc. | Eidos Inc. US | | President | Rob Dyer | | VP of Marketing | Paul Baldwin | | Director of Marketing | Chip Blundell | | Product Manager | Matt Gorman | | Director of Product Operations | Kathy Schoback | | Quality Assurance Manager | Michael R. Kelly | | Asst. Quality Assurance Manager | Colby McCracken | | Product Test Coordinator | Erik Kennedy | | Asst. Product Test Coordinator | Stephen Cavoretto | | Product Submissions Manager | Brian M. King | | Customer Support Supervisor | T. Scott Holbert | | PR Manager | Michelle Seebach Curran | | PR Specialist | Kjell Vistad | | Channel Marketing Director | Kim Pendleton | | Website | Yasuto Suga | | QA Test Team | Mathew Ian Stasukevich, Darren Krommenhock, Jason Stevenson, Kip Ernst, Nicole Ferrara, Michael P. Gonos, Patrick Goodspeed, Kari Hattner, Julian Mehlfeld, Ralph Ortiz, Jordan Romaidis, Anthony Yuson, Daniel Franklin, Matthew Kagle | | Special Thanks | Kevin Weston, Christian Chatterjee, James Bartolomei, Paula Cook, Dan Johnson, Sharon Gamble, Michael Minson, Greg Wu, Mike Orenich, Shelley Porter, Adam Braswell, Denny Chiu, Malachi Boyle, Janty Sumimoto, Wyman Jung, Julie Leibowitz, Sam Tehrani, Robert Fitzpatrick, Greg Richardson | Eidos Inc. UK | | President | Mike McGarvey | | Producer | Patrick Cowan | | Executive Producer | Martin Alltimes | | Development Director | David Rose | | Office Manager | Louise Fisher | | Group Localization Manager | Flavia Timiani | | Localization Manager | Caroline Simon | | Brand Manager | Kathryn Clements | | Mastering / Compatibility | Jason Walker | | QA Director | Chris Rowley | | Assistant QA Manager | John Ree | | Test Coordinator | Lawrence Day | | Assistant Test Coordinator | Andrew Standen | | QA Technicians | Richard Acherki, Andrew Nicholas, Will Ormerod, Tyrone O'Neil, Gabriel Allen, Michael Owusu, Paul Mulcare, Stephen Addis |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jason Walker, 121 other games Chris Rowley, 100 other games Michael Dean, 85 other games Flavia Timiani, 74 other games Michelle Seebach Curran, 73 other games Michael R. Kelly, 70 other games Matt Gorman, 66 other games Rob Dyer, 63 other games Paul Baldwin, 61 other games Chip Blundell, 58 other games Kjell Vistad, 53 other games Stephen Cavoretto, 52 other games Jordan Romaidis, 49 other games Brian M. King, 48 other games Colby McCracken, 47 other games David Rose, 45 other games Caroline Simon, 45 other games Denny Chiu, 43 other games Tim Sweeney, 43 other games David Ladyman, 40 other games Kevin Weston, 40 other games John Ree, 40 other games Patrick Goodspeed, 35 other games James Bartolomei, 33 other games Warren Spector, 32 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Thief: Deadly Shadows, a group of 129 people Deus Ex, a group of 72 people Backyard Wrestling: Don't Try This at Home, a group of 56 people Whiplash, a group of 56 people Project: Snowblind, a group of 54 people Legacy of Kain: Defiance, a group of 48 people Hitman: Contracts, a group of 45 people Praetorians, a group of 40 people Deus Ex (Game of the Year Edition), a group of 37 people Legacy of Kain: Blood Omen 2, a group of 35 people Hitman 2: Silent Assassin, a group of 35 people Commandos 2: Men of Courage, a group of 34 people The Italian Job, a group of 34 people Republic: The Revolution, a group of 32 people TimeSplitters 2, a group of 32 people Lara Croft Tomb Raider: The Angel of Darkness, a group of 29 people R-Type Final, a group of 29 people Anachronox, a group of 27 people 25 to Life, a group of 26 people Startopia, a group of 22 people Mad Dash Racing, a group of 21 people Smart Bomb, a group of 21 people Shellshock: Nam '67, a group of 20 people Swingerz Golf, a group of 20 people Lara Croft Tomb Raider: Legend, a group of 20 people
Credits for this game were contributed by MegamanX64 (13416) |
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