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If you have a rabid Cars fan in your household, this is a great thing to keep them happy. As kids' games go it's really fun, despite some quirks, and it's definitely something that kids will enjoy playing solo -- and won't bore you to tears as do so many games at this end of the market.
Alongside Cars, the newest addition to the ever-growing and consistently high-quality lexicon of Pixar animated films, comes the predictable video game tie-in. But there's something altogether unfamiliar about this version of Cars, something unexpected from the perspective of anyone who's ever played a lackluster Pixar-licensed movie game before. You see, Cars isn't just a middling cash-in on the license. It's a legitimately fun piece of work that combines driving game components with an open-ended gameworld and a host of goofy minigames that aren't broken, tacked-on, or otherwise unpleasant.
If you are looking for a game that provides an interesting storyline, humour, fast paced races and just a simple and stress-free time, Cars is definitely worth a look, even if you haven’t seen the movie.
Since Cars is primarily aimed at children it is an easy game to play. Although it doesn’t compare to the superior functionality of the Burnout series, the controls are simple and handle well with turbo-boosts, power-slides, and short jumps in the air to clear obstacles. You take on the role of Lightning McQueen, a young hot-shot race car who gets lost on the way to a championship race and meets some down-on-their-luck vehicles in need of business. The developers have created Radiator Springs, the ghost town where the majority of the movie takes place, in every detail. Free-roam capabilities allow you to talk with characters and accept racing challenges.
I can see this title being a lot of fun for young fans of the film that aren't familiar with more advanced racing games. The story mode offers a lot of gameplay and features characters kids are sure to enjoy. For gamers familiar with the speed and thrills of something like Burnout or Mario Kart, however, it just doesn't offer anything new at all. Recommended for the 12 and under crowd, but more seasoned gamers should steer clear.
Developed by Rainbow Studios, the software house that brought you the MX vs. ATV series, Cars has been given more focus on actually being a quality product than we've seen from most licensed games as of late, and that alone has kept us interested for the past few months. Though the final product might not be all we were hoping for, we're still quite happy to report that Cars is still leagues above the norm, providing a pretty solid iteration of the franchise that will accompany the movie quite well.
The best thing that can be said about Cars is that it lays down solid racing gameplay without feeling generic. Even though you can't see their faces most of the time, character voices remind you that these cars have personalities. The road chatter can get repetitive, but it serves its purpose. Other fun touches help keep the game from being just another soulless licensed product. With a little experimenting you can figure out how to do donuts and peel outs, hop into the air, or drive backwards. This helps make the sometimes aimless driving easier to tolerate, and makes it hard to hate on the game even if you aren't a fan of the movie. If you're interested in getting interactive with Cars, the PS2, Xbox, and GameCube versions of the game are the way to go.
Pixar has firmly established itself, with both children and adults alike, as a top-tier movie studio. Films such as Toy Story, Monsters, Inc., and The Incredibles were huge box office hits, and I expect even bigger numbers for Cars when it releases on June 9th.
With all these head scratching gameplay decisions, compact story mode, and simplistic goals, it is very clear the audience Cars is shooting for is kids. Those who consider themselves racing fiends or love games like PGR3 and NFSMW should avoid Cars. The lack of polish in the controls, the simplistic A.I., and abnormal controls will aggravate you. But if you are a parent looking for a game that is quick, easy, and child safe, then Cars is a safe choice--especially when the graphics and sound are considered.
If you attempt to unlock everything in this game you can expect it to last about 15 hours or so. The average gamer will probably get five to eight hours out of it before they've seen most of it and start to get bored. I would definitely recommend renting this for a weekend before committing to a purchase.
L'adaptation de Cars n'aurait pu être qu'un simple jeu de courses sans grand intérêt, vite programmé, vite bâclé. Heureusement, il n'en est rien et bien que le titre de Rainbow Studios s'embourbe parfois dans une trop grande répétition ou un manque de dynamisme, on saluera la volonté des développeurs de proposer un GTA-like pour les bambinos. Quoi qu'imparfait, voici donc un exemple à suivre pour ceux qui pensent encore que les enfants gobent tout et n'importe quoi du moment que cela ressemble de près ou de loin à leur héros d'un jour.
Auf den ersten Blick schreit alles nach einem feinen Konsolentitel, der den Einzelrennen des Handhelds überlegen ist: Freies Herumfahren, Minispiele sowie Filmschnipsel klingen nach viel Spaß. Ist es aber nicht. Denn das Erkunden von Radiator Springs dient lediglich zum Verknüpfen der Rennen und die langweiligen Minispiele ziehen das Spiel unnötig in die Länge. Was bleibt ist das hübsche Äußere, hervorragende Zwischensequenzen sowie abwechslungsreiche, wenn auch wenig fordernde Rennen. Letzten Endes hat mir der geradlinige Ablauf auf PSP besser gefallen, denn der serviert die ungestreckte Ladung dessen, was ich als Rennspielfan erwarte: knackige Herausforderungen, eine schicke Optik und ein unkompliziertes Fahrgefühl, das dem auf GameCube, Xbox und PS2 sogar überlegen ist.