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DOOM³ (Xbox)

85
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.
Written by  :  Alex M. (1020)
Written on  :  May 28, 2010
Platform  :  Xbox
Rating  :  4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars

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Summary

A great first person shooter!

The Good

The atmosphere, graphics, enemies, almost everything!

The Bad

It's way too short.

The Bottom Line

DOOM 3 is the first FPS that I played using a gamepad. And one of the first games that I played using a gamepad, be it a Xbox one or another. In the end, I managed to handle it quite well if bragging is allowed. :)

Before playing on Xbox I've already tried the game on the PC but after 15 minutes of gameplay everything seemed so boring. Switching from a 17" LCD monitor to a TV with a 94 cm plasma display had a great impact on the overall game feeling for me. Even though PC graphics are way better, the game was still looking damn awesome. I immediately liked just about everything regarding graphics and the atmosphere induced by visual themes and effects.

The game is dark and the sound effects keep you under pressure, especially Betruger's continuous taunting. Enemies look and sound horrifying enough, especially if you're taken by surprise and some are really hard to kill while others seem to be too easy. Anyway, they usually show up in multiple waves or just one with a large amount of targets for you to shoot so you shouldn't think lightly about any of the demons around the UAC buildings.

I have played the game on medium difficulty (the first sentence in this review states as to why I did this) and it was fun enough. Not too easy and not too frustrating, just right. Being a DooM game, its action is pretty straightforward. Go there, kill that, open that door, kill some more enemies etc. The game also features some puzzles, none too difficult. I found one a bit frustrating, it involved a lift and some jumping over a fence of some sort. The puzzles seemed enjoyable to me in the end, a nice pause from the killing.

The main title (also, credits) theme is really great. I'm still listening to it and will surely listen to it occasionally from now on. Unfortunately, there's no other notable music in the game. That's a big minus for it. I'm pretty much a soundtrack maniac and a bit disappointed because of the lack of music in DooM 3.

The weapons available are really interesting and vary from the classic pistol to the DooM Exclusive BFG. The BFG is really easy to find towards the end of the game. More exactly, you pick it up from a dead boos. My favorite weapons are the Shotgun and Plasma Rifle. The shotgun is great for close quarter combat (you get those like, a lot) and the plasma rifle can explode enemy launched projectiles in mid-air while causing serious damage to most enemies making it my favorite long-range weapon.

I've complained a bit earlier about the game being too short. I spent around 8 hours before hitting the end. I really liked the game. I wish there were another 8 hours to play after the final boss (a Cyberdemon, which was really nicely modelled/drawn; something like a space Balrog (Tolkien)). I guess getting the expansion pack won't hurt at all. Maybe it will be just as fun. :)