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Eragon is an excellent treat for fans of the books and soon to be fans of the film. The game covers a lot of territory while doing a great job of bringing a decent amount of challenge and thrills to the masses. While it's not clear if we'll see more interactive works based on the series, the talented folks over at Stormfront have done the source material proud with yet another fine fantasy-based action game.
While I appreciate the attempt to expand the genre with flying dragon combat, those sections of the game are brief and not particularly compelling. Unless you're a hardcore fan of the book series and film, I'd take a pass on Eragon.
Eragon might be a solid play for a weekend rental, but I wouldn’t recommend shelling out forty bucks for it.
Eragon is, in the end, a competent fantasy beat-em-up on PS2 and Xbox, and a fairly sloppy port for 360. The only thing that can be held against is that it's a brand-new game that looks like it's already been around the block a few times. Well, that and it might have insultingly undershot the target demographic a bit. Most of us were better at these kinds of games when we were young. Tweens or teens could play through this game with their thumbs cut off and a frontal lobe tied behind their back.
Eragon is a case of a developer attempting to tick boxes for the sake of a license rather than trying to create a truly entertaining piece of software. Littered with occasionaly glimmers of hope, Vivendi’s attempt to create a true killer-app sadly falls flat, with most of the game feeling uninspired and largely by-the-numbers. Bound to entertain the odd movie goer, Eragon holds little charm for anyone else and feels entirely run-of-the-mill throughout.
Eragon isn’t an awful game. The problem is that what is there isn’t good. There’s not a lot of gameplay to keep someone playing for very long, and that’s including the secrets. The controls are mediocre, but the combat feels too simple, since only one or two moves are really needed, and the AI can just easily get kicked off edges anyway. The plot is too thin to entice anyone new to the story, and there’s just not enough there to interest anyone else.
These are the sorts of games that prey on reviewers. They seek us out, and proceed to strip away our very souls. Eragon is about as devoid of passion and energy as any project I’ve ever born witness to and the very lack of soul robs it of any chance to become something more than a quickie tie-in for a half-ass movie. Skip this title and never give it a second thought.
If you haven't seen the movie or read the book, Eragon for the Xbox does little to entice you to do so. Newcomers sitting through the stylized, yet graphically antiquated, cinematics will feel lost - or worse - entirely indifferent to the plight of Alageasia. This isn't to say the game's story won't appeal to its fan base, but Eragon's redundancy and simplicity just offers too few reason to keep playing.
Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all. Games based on movies are notorious for not living up to their big screen cousins, but all of the elements for creating a good action game of this nature have been laid out in the past so there isn't any excuse. Even if you're a huge fan of the fiction, a rental is the most time you'll want to spend with this game. Even that might be pushing it.
The game is brief and can be beaten in about six hours; however, the novel can possibly be read in just a bit more solid reading time than that, and would offer a more enjoyable experience in exchange for the sacrifice of time out of your life. In the final analysis, however entertaining the movie might be, Eragon is an experience that’s better to read than it is to play.
Both as an action adventure game, and a licensed work, Eragon comes across as substandard in just about every way imaginable. It feels like an unfinished game that was rushed through to release in time for the movie to appear in theaters. The combat is repetitive, the presentation is dull and lifeless, and the entire game suffers from an apparent lack of effort.
Eragon is a big fat dud, plain and simple. The combat is incredibly boring and generic that the game becomes a chore to play almost right off the bat. While this isn't a bad looking or sounding game, none of that matters when playing the game makes you wish for it to be over. For a genre that's essentially based on repetition and tedium, Eragon takes it to another level and offers nothing remotely enjoyable.
For fans of the book and movie, Eragon might be one of those games that you pick up mainly because you've already got the book and have pre-ordered the movie on DVD, but don't expect much from this game once you actually fire it up. As for the rest of us, rent it if you're curious, but remember that you get what you pay for.
That's sort of a metaphor for the game as a whole. There's nothing in Eragon that hasn't been better executed in a host of other games. And while fans of the book might forgive some of its faults, it's equally possible that they'll be even more annoyed than other gamers because Eragon failed so miserably to live up to its potential. It's a real shame, because Stormfront Studios proved with The Two Towers that they absolutely were capable of delivering what Eragon required. But as a whole, Eragon feels rushed and slapped-together as a low-budget attempt to cash in on the holiday film release and make a quick buck from the fans before word gets out that it's not worth half its retail price.
Eragon is a breeze in six to eight hours, and no part, even the final battle, really tasks any of your elite or even rudimentary gaming skills. There is little replay value—the only unlockable items are interviews with the game’s dull creators which are unlocked by finding the “secret egg” in each level. There’s a “super secret” bonus for collecting all the eggs, but I need to play that much Eragon as much as you need to go buy it.