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Far Cry: Instincts - Evolution (Xbox)

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Developed by
Released
Platform
77
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.

Far Cry: Instincts - Evolution Credits

Far Cry Instincts Evolution

Senior ProducerBertrand Hélias
ProducerGadi Pollack
Project CoordinatorMario Chabtini
Associate ProducerMario Chabtini
Creative DirectorJean-François Dugas
Lead ProgrammingAlex Parlour
Lead GraphicsFlorent Goy
Lead Level DesignDavid Ghozland
Lead Animation & Animation DirectorJean-François Méthot
Lead Sound DesignSteven Dumont
Lead Quality AssuranceJean-Sylvain Sormany
Lead AI ProgrammerGuillaume Fréchette
Game DesignAlexandre Breault, Philippe Baude
Story DesignerPatrick Redding
Script WriterAlexi Hawley
Additional Script WriterRaymond Almaden
Single Player ProgrammingAlexandre Pelletier, Arnaud Storq, Dave Lynch, Sébastien Atoch, James Di Vito, Jean-François Roy, Jonathan Bard, Yanick Mimee
Additional Single Player ProgrammingFred Champoux, Jean-François Couture, Jean-Francois Marquis, Jean-Francois Racine, Mattias Gruvman, Patrice Zink, Philippe Gagnon
Multiplayer ProgrammingHugo Simard, Yannick Joly
Additional Multiplayer ProgrammingFrançois Leblanc, Georges Giroux
Additional Online ExpertSébastien Bessette
Xbox Map Editor ProgrammingShawn Leblanc
Data ManagementFrançois Messier, Jonathan Wilson, Pascal Rhéaume
Project Security AnalystYan Bellerose
Level Design - Single PlayerBenjamin Ackerman, Frédéric Ouellet, Gabriel Sanvido, James Clement, Julien Fullum, Nicholas Routhier, Pierre-Yves Savard
Level Design ‑ MultiplayerGerhard Weihrauch, Luc Plante
Additional Level Design - MultiplayerBenjamin Ackerman
Scripted Events IntegrationMathieu Laurin, Michel Leduc St-Arnaud, Roger Champagne
GraphicsAlexandre René, Dominic Laforge, Edouard Kachaami, Jo-Ashley Robert, Nick Brdar, Mark Linington, Sebastien Hebert, Sebastien Schoeler, Stéphane Pinard, Yannick Veillette
Technical Graphic DirectorDanny Oros
Menus & InterfacesFabien Jean-Claude, Manuel Vallelunga, Ming Yin, Philippe Côté
Graphics EffectsMohanned Mansour
Character Design & ModelingÉric Belisle, Véronique Fortin, Nicholas Minns
AnimationBenoît Saumure, Christine Ruby, Matt Sifton, Michel Cadieux, Thomas J. Anderson, Wilson Mui
Animation Technical DirectorJean-Thierry Roy, David Payne
Assistant Sound DesignJonathan Gosselin
Sound IntegrationMartin Samuel, Said Fellah Semlali, Simon Leduc, Sylvain Côté
IllustratorManuel Vallelunga
Tool TesterAnnie Dolbec, Vincent Nadeau
Ubisoft Montreal QC Studio ManagerÉric Audette
QC Project ManagerJonathan Moreau
QC Team LeadersAlexandre Méthot, Marc-Alexandre Plouffe
Testers ‑ Single PlayerAlia Hanouch, Bernard Fluet, Charles Faubert, Eric Pronto, Gabriel Dubuc, Jean-François Lauzon, Joël Bourgeois, Luc Gagnon, Marc-André Burcikas, Patrick Paradis, Philippe Turcotte
Testers ‑ MultiplayerAlain Chénier, Étienne Martel, Sylvie Tremblay, Jean-Marc Goulet, Jocelyn Bastien, Justin Wong, Kelly Grondin, Louis-Philippe Brissette, Mathieu Cardin, Marco Iavarone, Philippe Michaud, Pierre-Paul Champagne Jr., Rodrigo Munoz, Sébastien Larouche, Sébastien Raymond, Steve Lefebvre
Lead Platform SpecialistFrédéric Laporte
Platform SpecialistJean-Marc Goulet
Marketing Game ManagerJulien Cuny
Senior Marketing CoordinatorAndré Vu
Marketing ArtistsJoey Whelan, Xavier Thomas
Motion Capture Studio DirectorOlivier Paris
Motion Capture Technical DirectorClaude Comeau
Performance ConsultantGilles Monteil
Tracker / EditorPatrick Grimwood, Stéphan Chabot, Jacques Dussault
Motion Capture CoordinatorJulie Tighe
CameramanKun Chang
PerformerGilles Monteil, Hytham Morsy, Jean-François Méthot, Stéphanie Desforges
Playtest Lab ManagerCaroline Martin
Playtests CoordinationLouis Martin Guay, Marie-Pierre Dyotte, Rémi Hachoud
Playtest ObservationAlexis Jolis-Desautels, Gabriel Manzanares, Lyne Archambault, Pierre Boyer, Thomas Delbuguet
Sound Studio DirectorJérémi Valiquette
Music Composed ByPaul Haslinger
Sound Studio - Technical & Artistic DirectorSimon Charles Pressey
Sound EngineeringJocelyn Daoust, Olivier Germain
Sound EditingBénédicte Ouimet, Marc Léveillé, Mario Rodrigue, Tim Larkin
Additional Sound DesignDavid Chan, Greg Rahn
Foley ArtistsNicolas Gagné, Tchae Measroch
Voice DirectionSimon Peacock, Christian Schneider, Gabriele Vegetti, Ramón Reparaz, Martial Le Minoux
Voice CoordinationFrédérique Carbou
Voices recorded in Montréal at Point d’Orgue studio bySamuel Girardin
Stephen Dorff recorded in L.A. at PCB Productions studio byKeith Arem
Voice EditingDavid Axelrad, Élie Jalbert, François Lafrenière, Marie-Ève Livernoche, Samuel Girardin
Sound TechniciansMathieu Rodier, Nicholas Grimwood
Voice Talent (Jack Carver)Stephen Dorff
Voice Talent (Doyle)Marc Camacho
Voice Talent (Semeru)Rick Miller
Voice Talent (Kade)Victoria Sanchez
Also StarringAlex Ivanovici, Andreas Apergis, Arthur Holden, Brian Wrench, Carlo Mestroni, Don Shepperd, Gordon Masten, Jennifer Séguin, John Mounsteven, Kwasi Songui, Matt Holland, Michael Rudder, Robin Wilcock, Russell Yuen, Sean Baichoo, Sven Eriksson
Localization DirectorCoralie Martin
Localization Project ManagerCorinne Isabelle Le Dour
Localization Lead IntegrationJean-Robert Michel
Localization Tests CoordinatorSylvie Tremblay
Translation & RecordingsOrange Studio, Partnertrans, AguaMass Media, Dune Sound, Éric Holweck, Maïté Léon
With the voices ofBarbara Berettà, Cédric Dumond, Cyrille Artaux, Cyrille Monge, Damien Boisseau, Daniel Gall, David Krüger, Emmanuel Gradi, Eric Herson Macarel, Éric Peter, Gérard Dessalles, Gilbert Lévy, Jean-Pascal Quillichini, Magalie Barney, Martial Le Minoux, Marc Alfos, Patrice Baudrier, Philippe Roullier, Serge Thiriet, Stéphane Ronchevski, Sylvain Lemarié, Thierry Kazazian, Valérie Nosrée, Véronique Picciotto, Vincent Ropion, Xavier Fagnon, Alessandro Pilloni, Alessandro Zurla, Anna Rispoli, Dario Oppido, Dario Turrini, Federica Tabori, Francesco Mei, Francesco Morselli, Gabriele Duma, Lello Lombardi, Massimo Malucelli, Massimo Rossi, Matteo Marchetta, Renzo Ferrini, Stefano Pozzi, David H. Nathan, Dieter Hucke, Dieter Maise, Fritz Rott, Gregor Höppner, Hans Bayer, Hans-Detlef Hüpgen, Jürg Löw, Ilja Welter, Rolf Berg, Renier Baaken, Stefan Meese, Stefan Roden, Stefan Schleberger, Thomas Jakobs, Vanessa Wunsch, Volker Obermöller, Volker Wolf, Abraham Aguilar, Antonio Villar, Claudio Serrano, Eduardo Bosch, Eduardo Del Hoyo, Enrique Santarén, Juan Antonio Sainz, Jesús Alberto Pinillos, Jorge Saudinós, Ramón Reparaz, Gloria Cámara, Lorenzo Beteta, Luis Manuel Martín, Pachi Aldeguer, Paco Vaquero, Roberto Encinas, Roberto Cuenca, Rafael Romero
Linguistic TestingOrange Studio, Partnertrans, AguaMass Media

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Coralie Martin, 167 other games
Keith Arem, 156 other games
Jonathan Moreau, 122 other games
Martial Le Minoux, 108 other games
Renier Baaken, 68 other games
Jérémi Valiquette, 65 other games
Volker Wolf, 58 other games
Thierry Kazazian, 57 other games
Serge Thiriet, 57 other games
Rolf Berg, 48 other games
Patrice Baudrier, 47 other games
Marc Alfos, 46 other games
David Krüger, 45 other games
Cyrille Artaux, 44 other games
Marie-Pierre Dyotte, 43 other games
Jocelyn Daoust, 43 other games
Tchae Measroch, 43 other games
Hans Bayer, 43 other games
Sylvain Lemarié, 42 other games
Gilbert Lévy, 42 other games
Olivier Germain, 42 other games
Ilja Welter, 41 other games
Francesco Mei, 41 other games
Éric Audette, 41 other games
Jean-Marc Goulet, 41 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Far Cry: Instincts - Predator, a group of 262 people
Far Cry: Instincts, a group of 143 people
Tom Clancy's Splinter Cell: Conviction, a group of 95 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 91 people
Tom Clancy's Rainbow Six: Vegas, a group of 85 people
Assassin's Creed, a group of 81 people
Assassin's Creed (Director's Cut Edition), a group of 79 people
Assassin's Creed: Brotherhood, a group of 76 people
Prince of Persia: The Two Thrones, a group of 74 people
Lost: Via Domus, a group of 73 people
Assassin's Creed II, a group of 68 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 66 people
Far Cry 2, a group of 63 people
Far Cry 3, a group of 60 people
Tom Clancy's Splinter Cell: Double Agent, a group of 60 people
Assassin's Creed III, a group of 54 people
Tom Clancy's Splinter Cell: Double Agent, a group of 53 people
Assassin's Creed: Revelations - The Lost Archive, a group of 46 people
Assassin's Creed: Revelations, a group of 46 people
Assassin's Creed IV: Black Flag, a group of 46 people
Prince of Persia: The Forgotten Sands, a group of 44 people
Prince of Persia: Warrior Within, a group of 43 people
TMNT, a group of 43 people
Open Season, a group of 42 people
James Cameron's Avatar: The Game, a group of 42 people

Credits for this game were contributed by formercontrib (156957) and gamerjunkie (554)