||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
As I mentioned earlier, Fight Night Round 3 is by far the best looking game on the Xbox 360, and its Xbox and PS2 counterparts looks pretty damn good as well, just without all of the bells and whistles. Take the great graphics and mix them up with the innovative HUD-less fighting system and solid boxing engine, and the result is an excellent boxing game that is at the top of its class. It's time to strap on the gloves, and go toe-to-toe with some of the best that boxing has to offer.
Game Informer Magazine
As big of a splash as this game is going to make (some will undoubtedly be impressed enough by it to buy a boxing game for perhaps the first time), the one area that continues to fail to impress me is the career mode, which returns almost unchanged. Despite this fact, every gamer is going to want to test their mettle with this game and dare to step into the ring, stare down their opponent, and tread the canvas like a champion.
Even on current-gen systems, Fight Night Round 3 is probably the first game that can truthfully claim to be worthy of that spectacularly overused term "next generation." Not because of its more obvious aesthetic qualities, but because of something far more important. It's about the shift in design philosophy afforded by the technology, and the way that it causes you to interact with it. It's far more than just a really, really good-looking boxing game; it's a little glimpse into the future, and a remarkably good yardstick for ongoing reference.
In conclusion, Fight Night Round 3 still reigns supreme as the best boxing game around. The gameplay is far more balanced than the previous two games, and the graphics are excellent for current-gen and have more detail than their predecessors. All is far from perfect, however. The career mode still leaves much to be desired, and the soundtrack, while good, could've used a little more genre diversity. Online multiplayer, the meat of the Fight Night experience, is a bit flawed on Xbox, which lacks more matchmaking options, such as controller configurations (Total Punch Control vs. Button Mashing is the new Pirates vs. Ninjas '06), and is a little laggy. It's still better than PS2 online, which is a nightmarish experience to be avoided at all costs. Fight Night Round 3 might not look as good as the 360 on current-gen, but, regardless, it's still an excellent game that's worth your time.
Mit Fight Night Round 3 ist EA Sports ein ganz großer Wurf gelungen. Die Erweiterung des Schlagrepertoires, die noch stärkere Gewichtung der Ausdauer und die ohnehin gelungene Technik resultieren in einem äußerst gelungenen Sportspiel. Obwohl wir uns einen flexibleren Karrieremodus samt abwechslungsreicheren Trainingseinheiten gewünscht hätten, überzeugt der Titel dank ausgefeiltem Gameplay vollends. Wer den Vorgänger und keine XBox 360 besitzt, darf diese Runde gegebenenfalls mal überspringen, alle anderen schnüren die Boxhandschuhe. Das Spiel ist auch für PSP sehr zu empfehlen!
Next Level Gaming
As I mentioned earlier, Fight Night Round 3 is by far the best looking game on the Xbox 360, and its Xbox and PS2 counterparts looks pretty damn good as well, just without all of the bells and whistles. Take the great graphics and mix it up with the innovative HUD-less fighting system and solid boxing engine and the result is an excellent boxing game that is at the top of its class. It’s time to strap on the gloves, and go toe-to-toe with some of the best that boxing has to offer.
Kurzum: Die Spielmechanik ist nach wie vor über alle Zweifel erhaben, wurde leicht verfeinert und macht Round 3 zum derzeit besten Boxgame – jedenfalls auf 360 und Xbox. Aber wie bei einem Axel Schulz-Kampf hätte ich doch mehr Biss, mehr Willen zum Knockout erwartet. Das war eine klasse Show, ein verdienter Gold-Sieg, aber bis zur Platin-Ehrung hat EA noch viel zu tun.
Fight Night may be the only boxing game in the business, but the lack of competition certainly hasn't made the champ soft. The perfectly precise and intuitive Total Punch Control mechanic, cringe-inducing knockout blows, and in-depth boxer creation mode are all accounted for in the latest installment in this fighting series, Fight Night Round 3. New to the series this time around are the impact punches feature, a reworked career mode, and a customizable boxing style feature. Admittedly, most of the improvements and updates found in Round 3 are merely incremental, but they're still enough to warrant stepping into the ring for another bout.
Some repetitious commentary, or moments when the audio just drops out during chats with the corner man between rounds hamper the game. The career feels very directed as well. This is a good fighter but it could have been much better. Still, the game is entertaining, challenging and looks good.
EA Sports Fight Night Round 3 Isn't the huge improvement that Round 2 was compared to Round 1, and the lack of AI and the impoverished career mode is a disappointment. That said, Round 3 is still one hell of an addicting multiplayer game that provides hours and hours of hardcore boxing fun. The toned-down haymakers, better balancing, and inclusion of various styles makes playing with your buddy an awesome experience, and the mechanics are so good it even makes fighting against the CPU worthwhile in the beginning. It's not to be missed if you have gaming roommates or friends, but it's not to be counted on if you regularly forget what the sun looks like.
Fight Night Round 3 may not have a spotless career, but it does just enough to remain the undisputed champion of boxing games. Its style is impetuous, its defense is impregnable, and though it doesn't want to eat your kids, they'll have a great time beating each other into virtual bloody pulps.
Som förstagångsbesökare i EA:s boxningsserie är helhetsintrycket positivt. Spelet ger vad jag vill ha: bra kontroller, roliga fajter och varierade rörelsemönster hos de olika boxarna. Bäst är det förstås mot mänskliga motståndare, gärna i sällskap av en tävlingsinriktad polare och ett par pilsner (eller saft, om du inte har åldern inne), medan karriärläget trots duglig utformning efterhand blir smått tjatigt. Med fler träningsformer och tränare skulle variationen, och därmed livslängden, blivit längre; något att hoppas på inför nästa års upplaga. Tills dess är Fight Night Round 3 en trevlig sysselsättning för alla soffboxare.
Fight Night : Round 3 est un très bon jeu de boxe mais ne représente quasiment aucun intérêt pour ceux qui possèdent déjà la précédente version. Les ajouts de cet opus sont anecdotiques, le gameplay n'évolue pas et on aurait apprécié un peu plus de mobilité dans les combats. On attendra donc impatiemment le quatrième volet de la série qui devrait, on espère, apporter un peu d'eau au moulin en reprenant ce qui doit être repris tout en se penchant sur de réelles nouveautés.
In the end, I found it difficult to find anything good to say about Fight Night: Round 3 on the Xbox. The graphics are dull and lifeless, the sound is awful, and the gameplay has been completely ruined, and if that's not enough to deter you from purchasing the game, EA's blatant disrespect for the great sport of boxing and its colorful history should do the trick. I am convinced that EA actually went out of their way to make this game worse than it was last year... Basically, if you are not one of the few people out there that got a 360, your best bet for a good boxing game is still Fight Night: Round 2 (which, by the way, is still a fantastic boxing game.) Otherwise, steer clear of Fight Night: Round 3. There is nothing here that is worth even a minute of your time.