||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (2 votes)
MobyRanks are listed below. You can read here
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Next Level Gaming
Destroy All Monster Melee is a very fun and challenging fighting game. While gamers can have fun with the single player action, the game really shines when you play it with your friends. Great graphics mixed with a good fighting engine provide for one great gaming experience. If you are a fan of Godzilla or fighting games and you own a GameCube, you should definitely pick this one up next time you are at your favorite retailer.
Digital Press - Classic Video Games
Add it all up and you've got an improved version of an already outstanding game. Though a few more months of development time to fix the computer AI characters and make the game more balanced would've been greatly appreciated, this is still a great game on just about every level. The improvements in the graphic and sound area are most welcome. Add in the custom soundtrack option and you've got perfection as far as aesthetics go. The new destruction mode is a dream and the ability to tackle the computer in multi-player modes was a needed feature when the game was released last year. It's still hard to forgive the lack of gameplay improvements.
While the single player mode leaves much to be desired, and the game does some from a few mildly irritating shortcomings, Godzilla: Destroy All Monsters Melee is nevertheless a DAMM good game (Come on, you didn't think I'd go the entire review without using that pun, did you?) Not only does it absolutely trounce any of the previous Godzilla games, it's also one of the best multiplayer party games available on the Xbox. If you're the slightest bit interested in four-player gaming, go trade in your copies of Fuzion Frenzy, Kung-Fu Chaos and Shrek Super Party and pick this game up.
The Next Level
There is no question that this game is a whole lot of fun, and the Xbox version is without a doubt the better one. In fact, this is the only version to feature MechaGodzilla 3. I'm absolutely sure that any Godzilla fan will enjoy this game, but fans of fighting and wrestling games should also definitely give it a shot. Of course, a few friends to play multiplayer games with are required for maximum replay value. Godzilla: Destroy All Monsters Melee may not be the deepest fighting experience you'll find, but throwing buildings at your enemies is just too much fun to pass up.
Some may be put off by the somewhat sluggish controls, which make you feel as if you’re actually manipulating a towering behemoth, but the rumble adds a nice effect whenever you’re struck or take a nasty spill. DAMM is more of a fighting game in the vein of Power Stone with combat taking place in giant arenas filled with interactive objects, hazards, and power-ups. The various monster moves and special abilities are easy to learn, too, so novices have a decent chance of keeping pace with the pros.
Vor einem halben Jahr gehörte Godzilla mit zum Besten, was auf dem GameCube zu haben war. Auf der Xbox hingegen ist das japanische Kultmonster nur ein Mitläufer auf dem hart umkämpften Prügelspielmarkt. Abgesehen von der Idee, mit den bekannten Monstern zu kämpfen, bietet Godzilla nichts Neues, das Einzelspieler langfristig halten könnte. Da auch die schon beim GameCube bemängelten Steuerungs- und KI-Probleme wieder auftauchen, finden Genre-Fans genügend eingängigere Konkurrenz. Da hilft es auch nicht, dass die Xbox-Fassung mit zusätzlichen Features wie dem Einbinden eigener Soundtracks und neuen Monstern versehen wurde. Einzig als Partyspiel mit mehreren menschlichen Gegnern entfaltet Godzilla seinen Reiz - ohne jedoch wirklich ernsthaft Spiele wie DOA 3 oder den letzten Teil der Mortal Kombat-Serie in Gefahr bringen zu können. Denn auch grafisch bleibt der Monsterprügler den Beweis schuldig, dass hier wirklich eine Xbox am Werke ist.
It's hard to be too critical of Godzilla: Destroy All Monsters Melee, since even though there isn't a whole lot to it, you probably wouldn't expect this sort of game to offer a ton of depth. But since there's not much lasting value to look forward to once you get the character roster unlocked, Destroy All Monsters Melee is best suited as a rental. Anyway, it'll definitely get the job done if you and people you know are fans of the classic films, and it makes a decent party game in any context, though the pacing isn't quite as quick as your guests might like. There've been a number of Godzilla games in the past, and pretty much all of them were bad or at best mediocre. So if it makes you feel any better, Godzilla: Destroy All Monsters Melee is actually the best Godzilla game to date.
Mostly, it reminded me of watching an episode of Mighty Morphin' Power Rangers. It triggered an interest in watching the movies it's based on at my house, which was cool. Several classics such as Godzilla vs. Mechagodzilla were recently re-released on DVD. Unfortunately, it also meant they wanted to watch that heinous Matthew Broderick flick again, too. At $20 bucks, it won't wreak havoc on your budget.
However, giving this game a second shot reminded me how simple and fun it is in spite of all its shortcomings. Kicking monster ass as Godzilla definitely has its moments, and if you haven’t played it yet, you could do worse than give it a rental. The hard part - making a fundamentally sound game - is complete. Here’s to hoping Atari goes the extra mile and makes a sequel with all the goodness this game lacks. King Kong, perhaps?
So, aside from a few "extras," this Godzilla: DAMM isn't anything to gush over. Hardcore followers of the giant lizard who only own an Xbox will surely find some goodness to embrace (and franchise inaccuracies to bitch about.) But given this fighter's potential on the powerhouse console, it's bland. (Please don't punch me, mean rubber-suit man.)