Description
The Ghoulies have taken his girlfriend, and the only way Cooper is going to get her back is by entering the spooky Ghoulhaven Hall.
Each room in the building sets a new challenge, and to move on to the next mission you must complete the task at hand (whether that be defeating the ghosts and other creatures or solving a puzzle). But there's a catch, as within each room there are certain rules that must be followed, otherwise the Grim Reaper will appear attempt to take our hero to certain doom.
Power-ups are available to aid Cooper, such as one-hit kills and invisibility, while anti-power-ups will make things harder for you, and items laying around can be used to fight the monsters.
Alternate Titles
- "グーリーズ - Grabbed by the Ghoulies" -- Japanese spelling
User Reviews
The Press Says
| Edutaining Kids |
Nov, 2003 |
A |
100 |
| Eurogamer.net (UK) |
Nov 12, 2003 |
8 out of 10 |
80 |
| Extreme Gamer |
Oct 29, 2003 |
8 out of 10 |
80 |
| Next Level Gaming |
Oct 28, 2003 |
79 out of 100 |
79 |
| Jeuxvideo.com |
Nov 25, 2003 |
15 out of 20 |
75 |
| IGN |
Oct 23, 2003 |
7 out of 10 |
70 |
| Gamesdog |
Jan 03, 2004 |
6 out of 10 |
60 |
| GameSpy |
Oct 28, 2003 |
     |
40 |
| Super Play |
Dec, 2003 |
4 out of 10 |
40 |
| Game Informer Magazine |
Dec, 2003 |
4 out of 10 |
40 |
Forums
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Trivia
The sign seen in the storybook opening currently reads "Ghoulsville in the Gloom". Originally, it read "Neede in the Nuts", which was to be the title of the sequel if one was ever made. However, Microsoft didn't like the sign, so it had to be changed.