Description
Hitman: Contracts is a third-person stealth game. Players take the role of "47", a hitman who is unlucky enough to get shot, and falls to the floor dying. The whole game takes place in "flashbacks", where 47 is reminiscing about past missions, some of which were previously seen in
Hitman: Codename 47, the first game from the
Hitman series.Gameplay in
Hitman: Contracts is similar to the previous installments. Your job will be to complete several missions which involve assassinating targets all over the world. You can sneak around in disguise to avoid the suspicious guards, or you can instead open fire on everyone you see. When you complete your mission, you're given a rating - from "Mass Murderer" up to the coveted "Silent Assassin". If you manage to complete a mission with a "Silent Assassin" rating, you receive a reward: a special weapon (such as dual sawed-off shotguns), and you can try playing a previously completed mission using one of the special weapons.
Alternate Titles
- "Hitman: Контракты" -- Russian spelling
- "Hitman: Kontrakty" -- Polish title
- "Hitman 3" -- Informal title
Part of the Following Groups
User Reviews
The Press Says
| GamePro (US) |
May 24, 2004 |
5 out of 5 |
100 |
| XBox Front |
Jan 10, 2005 |
85 out of 100 |
85 |
| IGN |
Apr 16, 2004 |
8.4 out of 10 |
84 |
| Daily Game |
May 26, 2004 |
8 out of 10 |
80 |
| GameZone |
May 05, 2004 |
8 out of 10 |
80 |
| X-Power |
May 15, 2004 |
8 out of 10 |
80 |
| Kombo.com |
May 12, 2004 |
7.7 out of 10 |
77 |
| GameSpot |
Apr 20, 2004 |
7.6 out of 10 |
76 |
| Game Informer Magazine |
Jun, 2004 |
7.5 out of 10 |
75 |
| Super Play |
May, 2004 |
6 out of 10 |
60 |
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Trivia
A large majority of the levels in Hitman:Contracts are simply remakes of the levels from the original Hitman Codename 47 game. Almost all of the major missions from the original game have been remade in Contracts, the only major levels that weren't remade were the Columbia mission where you assassinate Pablo Ochoa, and the deathmatch-style final confrontation in the Asylum (both of these levels were very action-oriented, and were probably deemed inappropriate given the Hitman series new focus on more crafty, less rambo-ish gameplay).
This entry was contributed by
JPaterson
(9098)