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Fans of the original should not be disappointed with Redeemer. It’s a great mix of what gamers loved about the original and some welcomed upgrades that don’t detract from the experience. A recommended title.
Redeemer is not only an improvement from the first game of the Hunter: The Reckoning series but it’s also an addictive action-packed game that’s highly entertaining. While the game is great as a single player experience, this one was meant to be played with a group of friends who enjoy a marathon of good old-fashioned slaughter. Action fans, this game won’t disappoint.
Hunter the Reckoning: Redeemer promises to be great fun when playing with three
friends and taking on the swarm of enemies that endlessly come storming on your
positions. For those looking for a great challenge in completing games 100%
then this is the game for you. Redeemer also contains multiple difficulty levels,
one which can be unlocked later on. For both casual gamers and the hardcore
crowd, Hunter the Reckoning: Redeemer is a great addition to any library.
Hunter: The Reckoning Redeemer is a great game for a group of people to play or just one person. Too bad there is no Xbox live support to play online but you are able to download extras using the Xbox Live service, so all is not lost. The soundtrack is a little weak but it does not take away from the gameplay. This is not just a walk in the park game, it is a little on the difficult side. Hunter: The Reckoning Redeemer ends up being a good game. For those who are fans of Gauntlet this would be a great game to add to your collection.
Hunter the Reckoning Redeemer is a fun game that definitely should be played with friends. Of course, every game is more fun playing with buddies whether in person or online (now there's and idea!), but really this is the way Redeemer was meant to played. It's an upgrade over the original, but I'm not sure if it's enough of a boost to justify another purchase if you're not a true diehard fan of Hunter the Reckoning. The game does what it set out to do; it just wasn't trying to do too much more than the original Hunter the Reckoning. Improved visuals and new goodies certainly count, but there's a next level for this series that Redeemer just doesn't reach. Improving on the Gauntlet multiplayer concept was one thing with the original Hunter, but now that we've seen they can do it, there needs to be more.
Hunter: The Reckoning – Redeemer improves upon the original title in many ways, but some fundamental flaws still slightly hamper the game as a whole. The procedure for awarding continues is definitely far too liberal and though the combo system has been greatly improved, the controls still need to be simplified to make them more practical. Still, the hack and slash gameplay is about as addictive as it gets, and fans of the genre should have no qualms over purchasing this one.
Inevitably, Redeemer’s gameplay comes across as completely stale, which is a pity because this is most likely the last console game in the World of Darkness (White Wolf is stopping the series next year). Considering Wayward was a strong game that radically expanded the Hunter series, you’d expect Redeemer to propel the series forward with even more features from the pen and paper game. Unfortunately, a ton of technical issues, stale gameplay and an incredibly short duration makes this a weak ending to the series.
Hack`n´Slay-Fans aufgepasst: Mit Hunter: The Reckoning Redeemer steht ein spaßiges Haudrauf-Spiel in den Läden, das mit Detailverbesserungen im Vergleich zum Vorgänger lockt. So bringt das Erfahrungssystem inklusive der nun möglichen Kombo-Attacken etwas mehr Tiefe in das Gemetzel. Und dies ist auch bitter nötig, denn das Missions- und Rätseldesign ist jämmerlich abwechslungslos. Daher kommt es im Einzelspieler-Modus leider recht oft zu Motivationshängern, aber die fetzigen Gefechte mit der eingängigen Steuerung fesseln euch nach kurzer Zeit wieder ans Pad, bis ihr, leider viel zu schnell, den Endboss erlegt habt. Richtig viel Charme versprüht Hunter: The Reckoning Redeemer aber erst im Multiplayer-Modus, denn die kooperativen Kämpfe sind pure Alltagsleben-Killer. Wer auf der Suche nach einem guten Hack`n´Slay ist und bereits den Vorgänger mochte, sollte sich die aufgepeppte Zombiejagd unbedingt anschauen.
Overall, Hunter: The Reckoning Redeemer is a pretty standard Gauntlet-like hack-and-slash. It lacks the depth of games like Baldur's Gate: Dark Alliance, but it never pretends to have any real RPG component. If you're in search of a cooperative action game to play with friends, Hunter works, but it certainly isn't the most exciting game in town.
Redeemer's graphics and sound design are mixed bags. Slick, detailed visuals are marred by inane camera work, and while the creature, explosion, and limb-whacking sound effects are all boffo, developer High Voltage should have jettisoned the dance beats and synthetic guitar strains for something more along the lines of Slayer. In all, Redeemer is a fun if empty ride.
In short, HTRR is a second helping of same-same for those who truly grooved on the first installment – which is available as a $29 Platinum Hit bargain-title. If you haven’t played Hunter: The Reckoning first, save the additional $30 and go pick up the first one. It’s a good co-op jump-in-and-play party game, but there isn’t nearly enough substance here to justify a new-release price point. Additionally, don’t be fooled by the bright orange Xbox Live banner across the top of the case – this one doesn’t have Live multiplayer, though that might have justified picking up the sequel. Downloadable content, as yet unspecified, is about all you can hope for right now.
Ultimately, I can't shake the feeling that when I first popped Redeemer into the tray and fired it up I was incredibly disappointed to find almost the exact same game I played more than a year ago. It looks very good, much better than the first, and killing waves of the undead and mutated is nice, but there's a reason I didn't play through the first Hunter multiple times. If you've never played the first one, Redeemer is an entertaining, but repetitive, beat-em up action game with lots of style. But if you've played Hunter already, you'll be wishing the time between games had been used to make Redeemer a little deeper and more interesting than this repetitive slash-fest.
C'est étrange, j'ai l'impression de refaire exactement le même test que pour le Wayward sur PS2. Remarquez, on peaufine un peu plus les graphismes d'un côté, on garde toutes les qualités (et défauts) du premier Hunter, et zou on obtient un nouveau beat'em all ben fendard à 4 mais qui se termine un peu vite et qu'on aura beaucoup de mal à reprendre une fois bouclé.
Personally, I enjoy these games in spite of the flaws. This doesn't mean High Voltage should maintain the status quo (because already, only three games into the series, the formula is showing signs of age). Each subsequent return to the haunted town of Ashcroft may bring less in the way of innovation to the table, but there's always a good scare or two lurking somewhere. I'm simply glad I don't own land therethe property values must be terrible.
Hunter: The Reckoning: Redeemer makes a decent rental when you know you're going to have the guys over or if you live in a dorm and have them built in. But there are many better game choices out there that won't sit on your shelf gathering dust when your friends leave. Now to get back to my lawsuit against The Neverending Story for false advertising.
Hunter: The Reckoning was the first game to deliver Gauntlet-esque four-player arcade action on the Xbox, but that was a long time and a lack of competition ago. With its retread gameplay and its horde of quirks, Redeemer is usually more annoying than fun, and a would-be franchise gone awry. The only reason to play this instead of D&D Heroes or Dark Alliance II is if you're a horror geek instead of a fantasy geek.